Aerox

PWAD 44 KiB 1 map(s)

Counts

endoom0
graphics0
lumps12
maps1
palettes0

Totals (across maps)

Things27
Linedefs306
Sectors55
Monsters0
Items21
Raw model (for completeness)
{
  "meta": {
    "id": "86112f28-809a-4c7e-a0c6-f514e12fdde0",
    "sha1": "04abef15f7c0dd0af5604513da2e6adcc2914cf7",
    "sha256": "e5b343554d347b2eff747cc1a3287aec7c564e5fbfddfcfb40f6052571d35593",
    "title": "Aerox",
    "authors": [
      "David \"Springy\" Spring"
    ],
    "filenames": [
      "aerox.wad"
    ],
    "additional": {
      "engines": [
        "DOOM",
        "DOOM2"
      ],
      "iwad": [
        "DOOM2"
      ],
      "filename": null,
      "added": "2014-12-15 21:28:08",
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false,
      "name": "Aerox",
      "description": "It's a duel map, frag the other player. I also remembered to add in an exit to this one, so it definitely is vanilla compatible this time. Fixes: Fixed some strange node builder glitch which resulted in an invisible, impassible wall (this kept appearing and reappearing but it should be all fixed now). It is now also tested and all misalignments are now fixed also moved one spawn.",
      "maps": null,
      "graphicOverrides": null,
      "screenshots": {
        "MAP01": "MAP01.png"
      },
      "palettes": null,
      "categories": null
    },
    "flags": {
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false
    },
    "added": "2014-12-15 21:28:08",
    "file": {
      "type": "PWAD",
      "size": 45132,
      "url": "https://wadarchive2.nyc3.digitaloceanspaces.com/04abef15f7c0dd0af5604513da2e6adcc2914cf7/04abef15f7c0dd0af5604513da2e6adcc2914cf7.wad.gz",
      "corrupt": false
    },
    "content": {
      "maps": [
        "MAP01"
      ],
      "counts": {
        "endoom": 0,
        "graphics": 0,
        "lumps": 12,
        "maps": 1,
        "palettes": 0
      },
      "engines_guess": [
        "DOOM",
        "DOOM2"
      ],
      "iwads_guess": [
        "DOOM2"
      ]
    },
    "text_files": [
      {
        "source": "idgames",
        "name": null,
        "contents": "===========================================================================\nAdvanced engine needed  : No advanced engine needed Vanilla compatible.\nPrimary purpose         : Duel but should be okay for 3 or 4 people max.\n===========================================================================\nTitle                   : Aerox\nFilename                : aerox.wad\nRelease date            : 24/09/13 Worked on and off for about a week.\nAuthor                  : David \"Springy\" Spring\nEmail Address           : dubhead1234@gmail.com\nOther Files By Author   : your_mum.wad and a shit load of incomplete ones.\nMisc. Author Info       : Speedrunner and was a frequent DM player.\n\nDescription             : It's a duel map frag the other player. I also remembered to add in an exit to this one, so it definitely is vanilla compatible this time.\n\nAdditional Credits to   : CodeImp for a brilliant editor, Slayer for Slumped and of course, id software for Doom (forgot this credit in the last .txt). Durian for spotting some cheeky misalignments.\n===========================================================================\n* What is included *\n\nNew levels              : (One)\nSounds                  : No\nMusic                   : Yes (Aim, Shoot, Kill from Evilution by Tom Mustaine).\nGraphics                : No\nDehacked/BEX Patch      : No\nDemos                   : No\nOther                   : ?\nOther files required    : No\n\n* Play Information *\n\nGame                    : DOOM2\nMap #                   : 01\nSingle Player           : Only too look around.\nCooperative 2-4 Player  : Co-op in DM?\nDeathmatch 2-4 Player   : 1 on 1.\nOther game styles       : Most source ports should run this.\nDifficulty Settings     : Depends on your opponent doesn't it.\n\n* Construction *\n\nBase                    : New from scratch\nBuild Time              : On and off for a day. I would say about just over half an hour for the whole thing.\nEditor(s) used          : Doom Builder 2, Slumped for the music.\nKnown Bugs              : Not that I know of.\nMay Not Run With        : Engines/exes known to have a problem with it\nTested With             : Only partially tested in Eternity, I haven't tested spawn placement and item placement (they were a bit rushed).\n\n* Copyright / Permissions *\n\nAuthors may NOT use the contents of this file as a base for\nmodification or reuse.  Permissions have been obtained from original\nauthors for any of their resources modified or included in this file.\n\nYou MAY distribute this file, provided you include this text file, with\nno modifications.  You may distribute this file in any electronic\nformat (BBS, Diskette, CD, etc) as long as you include this file\nintact.  I have received permission from the original authors of any\nmodified or included content in this file to allow further distribution.\n\n* Where to get the file that this text file describes *\n\nThe Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors\nWeb sites:\nFTP sites:"
      },
      {
        "source": "readmes",
        "name": null,
        "contents": "===========================================================================\nArchive Maintainer: Please replace the exisiting Aerox.zip found on the archive with this one as this one is the final version.\nAdvanced engine needed  : No advanced engine needed Vanilla compatible.\nPrimary purpose         : Duel but should be okay for 3 or 4 people max.\n===========================================================================\nTitle                   : Aerox\nFilename                : aerox.wad\nRelease date            : 20/01/14 Worked on and off for about a week.\nAuthor                  : David \"Springy\" Spring\nEmail Address           : dubhead1234@gmail.com\nOther Files By Author   : your_mum.wad and a shit load of incomplete ones.\nMisc. Author Info       : Speedrunner and was a frequent DM player.\n\nDescription             : It's a duel map, frag the other player. I also remembered to add in an exit to this one, so it definitely is vanilla compatible this time. Fixes: Fixed some strange node builder glitch which resulted in an invisible, impassible wall (this kept appearing and reappearing but it should be all fixed now). It is now also tested and all misalignments are now fixed also moved one spawn.\n\nAdditional Credits to   : CodeImp for a brilliant editor, Slayer for Slumped and of course, id software for Doom (forgot this credit in the last .txt). Durian for spotting some cheeky misalignments and CQ75 for helping me test this as it really needed it.\n===========================================================================\n* What is included *\n\nNew levels              : (One)\nSounds                  : No\nMusic                   : Yes (Aim, Shoot, Kill from Evilution by Tom Mustaine).\nGraphics                : No\nDehacked/BEX Patch      : No\nDemos                   : No\nOther                   : ?\nOther files required    : No\n\n* Play Information *\n\nGame                    : DOOM2\nMap #                   : 01\nSingle Player           : Only too look around.\nCooperative 2-4 Player  : Co-op in DM?\nDeathmatch 2-4 Player   : 1 on 1.\nOther game styles       : Most source ports should run this.\nDifficulty Settings     : Depends on your opponent, doesn't it?\n\n* Construction *\n\nBase                    : New from scratch\nBuild Time              : On and off for a day. I would say about just over half an hour for the whole thing (Not including bug fixes). I'm not sure how long this took since testing now but not much time at all too fix everything.\nEditor(s) used          : Doom Builder 2, Slumped for the music.\nKnown Bugs              : Not that I know of.\nMay Not Run With        : Engines/exes known to have a problem with it\nTested With             : Only partially tested in Eternity, I haven't tested spawn placement and item placement (they were a bit rushed).\n\n* Copyright / Permissions *\n\nAuthors may NOT use the contents of this file as a base for\nmodification or reuse.  Permissions have been obtained from original\nauthors for any of their resources modified or included in this file.\n\nYou MAY distribute this file, provided you include this text file, with\nno modifications.  You may distribute this file in any electronic\nformat (BBS, Diskette, CD, etc) as long as you include this file\nintact.  I have received permission from the original authors of any\nmodified or included content in this file to allow further distribution.\n\n* Where to get the file that this text file describes *\n\nThe Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors\nWeb sites:\nFTP sites:"
      }
    ]
  },
  "maps": [
    {
      "map": "MAP01",
      "title": "MAP01",
      "format": "doom",
      "stats": {
        "things": 27,
        "linedefs": 306,
        "sidedefs": 462,
        "vertices": 273,
        "sectors": 55,
        "segs": 490,
        "ssectors": 152,
        "nodes": 151,
        "textures": {
          "MFLR8_1": 35,
          "LITE5": 8,
          "RROCK10": 27,
          "RROCK14": 7,
          "SUPPORT3": 8,
          "F_SKY1": 10,
          "FLAT8": 4,
          "MODWALL3": 45,
          "DOORTRAK": 2,
          "BLAKWAL2": 138,
          "STEP2": 34,
          "BIGBRIK2": 36,
          "BROWNGRN": 29,
          "METAL2": 33,
          "SW1MET2": 2,
          "GRASS1": 4,
          "EXITDOOR": 2,
          "FLOOR5_4": 6,
          "SW1COMP": 1,
          "FLOOR4_8": 15,
          "SUPPORT2": 11
        }
      },
      "monsters": {
        "total": 0,
        "by_type": {},
        "by_category": {
          "boss": 0,
          "hitscanner": 0,
          "melee": 0,
          "projectile": 0
        }
      },
      "items": {
        "total": 21,
        "by_type": {
          "bfg9000": 1,
          "chaingun": 1,
          "green_armor": 1,
          "medikit": 2,
          "plasma_rifle": 1,
          "rocket": 3,
          "rocket_launcher": 1,
          "shells": 4,
          "shotgun": 2,
          "stimpack": 3,
          "super_shotgun": 2
        },
        "ammo_by_category": {
          "bullets": 0,
          "cells": 0,
          "rockets": 3,
          "shells": 4
        },
        "weapons_present": [
          "bfg9000",
          "chaingun",
          "plasma_rifle",
          "rocket_launcher",
          "shotgun",
          "super_shotgun"
        ]
      },
      "mechanics": {
        "teleports": false,
        "keys": [],
        "secret_exit": false
      },
      "difficulty": {
        "uv_monsters": 0,
        "hmp_monsters": 0,
        "htr_monsters": 0,
        "uv_items": 21,
        "hmp_items": 21,
        "htr_items": 21
      },
      "compatibility": "vanilla_or_boom",
      "metadata": {
        "title": null,
        "music": null,
        "source": "marker"
      },
      "images": [
        {
          "id": "5ce3d04c-9190-4551-9330-0df05c38c437",
          "url": "https://wadimages2.nyc3.digitaloceanspaces.com/04abef15f7c0dd0af5604513da2e6adcc2914cf7/MAP01/images/0.webp",
          "type": null
        },
        {
          "id": "47444cbf-400f-4146-bc20-19177c0f295f",
          "url": "https://wadimages2.nyc3.digitaloceanspaces.com/04abef15f7c0dd0af5604513da2e6adcc2914cf7/MAP01/pano/pano_0.webp",
          "type": "pano"
        }
      ]
    }
  ]
}

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