Blast

PWAD 1.6 MiB 1 map(s)

Counts

endoom0
graphics0
lumps170
maps1
palettes0

Totals (across maps)

Things316
Linedefs5566
Sectors520
Monsters0
Items0
Raw model (for completeness)
{
  "meta": {
    "id": "85f215b5-d74b-44a3-a673-418f5d311b08",
    "sha1": "035d2d5bffa0ce3ba92756c47cdc927b897548dd",
    "sha256": "550192b34a1bead8b7fc30c803924d07ecc3790ec1a3b7bcf2443d3dbe649095",
    "title": "Blast",
    "filenames": [
      "ph_08-06-27_blast.wad"
    ],
    "additional": {
      "engines": [
        "ZDOOM"
      ],
      "iwad": [
        "DOOM2"
      ],
      "filename": null,
      "added": "2019-08-06 20:21:33",
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false,
      "name": "Blast",
      "description": "The third map I made for ZPack, which ended up as E1M2. At the time it felt very modern, but an update to ZDoom broke the plasma bolt effect at the start of the map (which I've now fixed) and the overall aesthetic has become another example of the \"T667 detail guide\" in action, which at least means high fidelity. The map itself is relatively easy going, with only the rocket hazard being particularly lethal.",
      "maps": null,
      "graphicOverrides": null,
      "screenshots": {
        "MAP01": "MAP01.png"
      },
      "palettes": null,
      "categories": null
    },
    "flags": {
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false
    },
    "added": "2019-08-06 20:21:33",
    "file": {
      "type": "PWAD",
      "size": 1696919,
      "url": "https://wadarchive2.nyc3.digitaloceanspaces.com/035d2d5bffa0ce3ba92756c47cdc927b897548dd/035d2d5bffa0ce3ba92756c47cdc927b897548dd.wad.gz",
      "corrupt": false
    },
    "content": {
      "maps": [
        "MAP01"
      ],
      "counts": {
        "endoom": 0,
        "graphics": 0,
        "lumps": 170,
        "maps": 1,
        "palettes": 0
      },
      "engines_guess": [
        "ZDOOM"
      ],
      "iwads_guess": [
        "DOOM2"
      ]
    },
    "text_files": [
      {
        "source": "readmes",
        "name": null,
        "contents": "Title                   : Blast\nFilename                : ph_08-06-27_Blast.wad\nRelease date            : 27/06/08\nAuthor                  : James \"Phobus\" Cresswell\nPrimary purpose         : Single Player and Co-operative\nAdvanced engine needed  : ZDoom-based (latest version recommended)\n\nDescription             : The third map I made for ZPack, which ended up as E1M2. At the time it felt very modern, but an update to ZDoom broke the plasma bolt effect at the start of the map (which I've now fixed) and the overall aesthetic has become another example of the \"T667 detail guide\" in action, which at least means high fidelity. The map itself is relatively easy going, with only the rocket hazard being particularly lethal.\n\nI wrote at the time:\n\n\"Small map I put together just to prove I could still detail, and also so I could make a minor representation of all the hard work that went into the ill-fated ZDCMP2. Probably one of the maps I'm most proud of making, despite its small size.\"\n\nAdditional Credits to   :\nid Software (Doom)\nCodeImp (DoomBuilder)\nCodeImp, MaxEd and other contributers (GZDoomBuilder-bugfix)\nCsabo (XWE)\nSimon Judd (SLADE 3)\nTormentor667 and other contributors (Organising and sourcing resources for ZPack)\nSivak Drac (\"The Planet Fortuna\" from Star Fox/Wing MIDI sequence)\n\n===========================================================================\n* What is included *\n\nNew levels              : 1\nSounds                  : No\nMusic                   : Yes\nGraphics                : Yes\nDehacked/BEX Patch      : No\nDemos                   : No\nOther                   : MAPINFO, DECORATE\nOther files required    : None\n\n* Play Information *\n\nGame                    : DOOM2\nMap #                   : MAP01\nSingle Player           : Designed for\nCooperative 2-8 Player  : Yes\nDeathmatch 2-8 Player   : Yes\nOther game styles       : No\nDifficulty Settings     : Yes\n\n* Construction *\n\nBase                    : New from scratch\nBuild Time              : A few days\nEditor(s) used          : Doom Builder, GZDoomBuilder-bugfix, XWE, SLADE 3\nKnown Bugs              : none\nMay Not Run With...     : Anything other than ZDoom\n\n* Copyright / Permissions *\n\nAuthors MAY use the contents of this file as a base for\nmodification or reuse.  Permissions have been obtained from original\nauthors for any of their resources modified or included in this file.\n\nYou MAY distribute this file, provided you include this text file, with\nno modifications.  You may distribute this file in any electronic\nformat (BBS, Diskette, CD, etc) as long as you include this file\nintact.  I have received permission from the original authors of any\nmodified or included content in this file to allow further distribution."
      }
    ]
  },
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    {
      "map": "MAP01",
      "title": "Blast",
      "format": "hexen",
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        "secret_exit": false
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        "htr_monsters": 0,
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        "hmp_items": 0,
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        "source": "marker"
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}

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