AMBUSHDM.WAD (Ambush Deathmatch)

PWAD 139 KiB 1 map(s)

Counts

endoom0
graphics0
lumps11
maps1
palettes0

Totals (across maps)

Things219
Linedefs1137
Sectors188
Monsters70
Items115
Raw model (for completeness)
{
  "meta": {
    "id": "85c30943-689c-4809-861f-0d276f30bb28",
    "sha1": "f410528d93ff1375804ad775dbc62027907b0653",
    "sha256": "9edda70da861298ef6038bb182a07b02390abb082f30bc5e6d5a9000530ebae5",
    "title": "AMBUSHDM.WAD (Ambush Deathmatch)",
    "filenames": [
      "ambushdm.wad"
    ],
    "additional": {
      "engines": [
        "BOOM"
      ],
      "iwad": [
        "DOOM2"
      ],
      "filename": null,
      "added": "2013-11-04 20:15:59",
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false,
      "name": "AMBUSHDM.WAD (Ambush Deathmatch)",
      "description": null,
      "maps": null,
      "graphicOverrides": null,
      "screenshots": {
        "MAP01": "MAP01.png"
      },
      "palettes": null,
      "categories": null
    },
    "flags": {
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false
    },
    "added": "2013-11-04 20:15:59",
    "file": {
      "type": "PWAD",
      "size": 142556,
      "url": "https://wadarchive2.nyc3.digitaloceanspaces.com/f410528d93ff1375804ad775dbc62027907b0653/f410528d93ff1375804ad775dbc62027907b0653.wad.gz",
      "corrupt": false
    },
    "content": {
      "maps": [
        "MAP01"
      ],
      "counts": {
        "endoom": 0,
        "graphics": 0,
        "lumps": 11,
        "maps": 1,
        "palettes": 0
      },
      "engines_guess": [
        "BOOM"
      ],
      "iwads_guess": [
        "DOOM2"
      ]
    },
    "analysis": {
      "title": "AMBUSHDM.WAD (Ambush Deathmatch)",
      "description": "This WAD contains a single large map designed primarily for deathmatch play but also supports single player and cooperative modes. It features a dense layout with 219 things and 188 sectors, emphasizing defensive ambush tactics rather than traditional monster encounters, with only a few monsters included. The environment uses mostly gray and wood-themed textures with industrial and techbase elements, supporting a Doom II Boom-compatible engine. Resource distribution is balanced for multiplayer combat, and the level is linear with no key hunts or teleport-centric navigation. The WAD is bug-free and optimized for smooth play on older hardware.",
      "authors": [
        "Moto"
      ],
      "tags": [
        "ammo_balanced",
        "boom_compatible",
        "deathmatch",
        "defense_focused",
        "doom2",
        "industrial",
        "linear",
        "medium_maps",
        "single_map",
        "techbase"
      ],
      "origin": "gpt-4.1-mini"
    },
    "text_files": [
      {
        "source": "readmes",
        "name": null,
        "contents": "===============================================================\nTitle                   : AMBUSHDM.WAD (Ambush Deathmatch)\nAuthor                  : Moto\nEmail Address           : FLAGG@DEEPTHT.ARMORY.COM\n\nDescription             : This level was designed to be used in deathmatch\n                          mode mainly, but I did throw a few monsters in to\n                          allow a user to lump up someone other then a\n                          human opponent. This WAD has some real nice\n                          defense features that I have not seen in any\n                          other WAD to date.\n\nMisc Game Info          : DOOM II WAD. This WAD is error free. It's been play\n                          tested for over 20 hours. It should run fine on a\n                          386 or a 486. It's been played on both.\n\nAdditional Credits to   : Special thanks goes to GUNSLINGER for all the play\n                          testing and help with new ideas to make the WAD\n                          what it is. Thanks to CHAPMAN & SLUGO for playtest-\n                          ing development.\n================================================================\n\n* Play Information *\n\nMape Level #            : Map 01\nSingle Player           : Yes\nCooperative 2-4 Player  : Yes\nDeathmatch 2-4 Player   : Yes <-- Most Definitely\nDifficulty Settings     : No\nNew Sounds              : No\nNew Graphics            : No\n\n* Construction *\n\nBase                    : Scratch\nBuild Time              : Phat Amount of time.\nEditor(s) used          : EDMAP 1.23 Best editor I have used to date.\nKnown Bugs              : Completely Bug Free\n\n* Copyright / Permissions *\n\nAuthors may NOT use this level as a base to build additional levels.\n\nYou may distribute this level only as it is, no modifications can be made\nto the WAD or the TXT file you are reading.\n\u001a"
      }
    ]
  },
  "maps": [
    {
      "map": "MAP01",
      "title": "MAP01",
      "format": "doom",
      "stats": {
        "things": 219,
        "linedefs": 1137,
        "sidedefs": 1754,
        "vertices": 1183,
        "sectors": 188,
        "segs": 2047,
        "ssectors": 749,
        "nodes": 748,
        "textures": {
          "MIDBARS3": 12,
          "CRACKLE4": 30,
          "RROCK17": 1,
          "WOOD6": 6,
          "WOOD4": 6,
          "BRNPOIS": 1,
          "LITE5": 15,
          "RROCK04": 15,
          "FLAT17": 2,
          "GRAY1": 18,
          "RROCK13": 2,
          "ASHWALL3": 43,
          "SILVER1": 144,
          "METAL3": 2,
          "WOOD3": 1,
          "METAL": 6,
          "CEIL5_2": 1,
          "DOOR3": 2,
          "MIDBARS1": 2,
          "DOORYEL": 9,
          "FLAT5_7": 105,
          "GRAY5": 45,
          "DOORRED": 7,
          "GRAY7": 1481,
          "FLAT5_1": 5,
          "FLAT5_2": 21,
          "REDWALL": 10,
          "ROCKRED3": 3,
          "BIGBRIK2": 1849,
          "DOORTRAK": 26,
          "MFLR8_2": 1,
          "RROCK02": 2,
          "RROCK20": 1,
          "SUPPORT2": 5,
          "BIGDOOR6": 3,
          "DOORBLU": 5,
          "GRAYVINE": 14,
          "ROCK1": 2,
          "NUKAGE1": 4,
          "SPACEW3": 1,
          "FLAT3": 36,
          "FLOOR4_8": 102,
          "SPCDOOR2": 4,
          "SW1BRIK": 1,
          "WOOD1": 16,
          "SFALL1": 11,
          "LITE3": 10,
          "WOOD9": 124,
          "STONE3": 2,
          "FLOOR1_6": 14,
          "FLAT5_4": 45,
          "BIGBRIK3": 30,
          "F_SKY1": 19,
          "WOODMET1": 87,
          "WOODMET2": 9,
          "SW1DIRT": 1
        }
      },
      "monsters": {
        "total": 70,
        "by_type": {
          "chaingun_guy": 9,
          "demon": 3,
          "hell_knight": 1,
          "imp": 14,
          "lost_soul": 5,
          "pain_elemental": 1,
          "revenant": 1,
          "shotgun_guy": 32,
          "spectre": 1,
          "zombieman": 3
        },
        "by_category": {
          "boss": 0,
          "hitscanner": 44,
          "melee": 4,
          "projectile": 22
        }
      },
      "items": {
        "total": 115,
        "by_type": {
          "ammo_box": 13,
          "armor_bonus": 11,
          "backpack": 2,
          "berserk": 1,
          "cell": 2,
          "cell_pack": 1,
          "chaingun": 3,
          "green_armor": 2,
          "health_bonus": 15,
          "invisibility": 1,
          "medikit": 12,
          "plasma_rifle": 1,
          "radiation_suit": 1,
          "rocket": 2,
          "rocket_box": 6,
          "rocket_launcher": 2,
          "shell_box": 8,
          "shells": 13,
          "shotgun": 6,
          "soulsphere": 2,
          "stimpack": 9,
          "super_shotgun": 2
        },
        "ammo_by_category": {
          "bullets": 13,
          "cells": 3,
          "rockets": 8,
          "shells": 21
        },
        "weapons_present": [
          "chaingun",
          "plasma_rifle",
          "rocket_launcher",
          "shotgun",
          "super_shotgun"
        ]
      },
      "mechanics": {
        "teleports": true,
        "keys": [],
        "secret_exit": false
      },
      "difficulty": {
        "uv_monsters": 70,
        "hmp_monsters": 70,
        "htr_monsters": 70,
        "uv_items": 115,
        "hmp_items": 115,
        "htr_items": 115
      },
      "compatibility": "vanilla_or_boom",
      "metadata": {
        "title": null,
        "music": null,
        "source": "marker"
      },
      "images": [
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          "url": "https://wadimages2.nyc3.digitaloceanspaces.com/f410528d93ff1375804ad775dbc62027907b0653/MAP01/pano/pano_0.webp",
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}

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