Raw model (for completeness)
{
"meta": {
"id": "85109748-8a9b-44a1-b4f3-7cf2e195aaaa",
"sha1": "0df7ce54dfaa37ff41cb1bd6605396e34172a595",
"sha256": "ee3acfc784cba63e79ff6270dd7c7395923ca8120f641c2e2d3c7d6a76f4e0bf",
"title": "Rule the world!",
"filenames": [
"RULER.WAD"
],
"additional": {
"engines": [
"DOOM2"
],
"iwad": [
"DOOM2"
],
"filename": null,
"added": "2014-08-30 14:02:30",
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false,
"name": "Rule the world!",
"description": "Rule the world! Finally a wad where you're bad instead of good! This wad is fairly straight forward, with many different settings. There are skill levels, so if its to hard try it on hurt me plenty or i'm to young to die. its easier once you know the layout. It's also one of the better wads i've seen.",
"maps": null,
"graphicOverrides": null,
"screenshots": {
"MAP01": "MAP01.png"
},
"palettes": null,
"categories": null
},
"flags": {
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false
},
"added": "2014-08-30 14:02:30",
"file": {
"type": "PWAD",
"size": 65382,
"url": "https://wadarchive2.nyc3.digitaloceanspaces.com/0df7ce54dfaa37ff41cb1bd6605396e34172a595/0df7ce54dfaa37ff41cb1bd6605396e34172a595.wad.gz",
"corrupt": false
},
"content": {
"maps": [
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],
"counts": {
"endoom": 0,
"graphics": 0,
"lumps": 11,
"maps": 1,
"palettes": 0
},
"engines_guess": [
"DOOM2"
],
"iwads_guess": [
"DOOM2"
]
},
"analysis": {
"title": "Rule the world!",
"description": "This WAD contains a single map designed for DOOM II, featuring straightforward gameplay with multiple skill levels to accommodate varying player experience. The level includes classic monster encounters without new graphics or sounds, focusing on exploration and key-based progression with some teleportation elements. Resource balance is moderate, with hints of strategic item placement such as the super shotgun and plasma gun. The environment uses standard DOOM II textures and a sky effect that causes minor visual quirks. The map is compatible with vanilla DOOM II and built using the DCK editor. Overall, it offers a balanced challenge with a traditional layout and no radical departures from the original game style.",
"authors": [
"Malcolm Sailor"
],
"tags": [
"classic_monsters",
"doom2",
"exploration_heavy",
"key_hunt",
"moderate",
"single_map",
"teleport_navigation",
"vanilla_compatible"
],
"origin": "gpt-4.1-mini"
},
"text_files": [
{
"source": "idgames",
"name": null,
"contents": "THREE KICK ASS WADS: ruler.wad, omelet.wad, tekrkbrn.wad\n\n I have previously released ruler.wad, this is an update.\n\n Please tell me what you think (individual .txt files included)\n\n -malcolm sailor (malcolm@oddjob.pdn.sk.ca)\n\nThe first 3_pack.zip I uplaoded had a bug, get this one instead."
},
{
"source": "readmes",
"name": null,
"contents": "================================================================\nTitle : Rule the world!\nFilename : Ruler.WAD (version 1.1)\nAuthor : Malcolm Sailor\nEmail Address : malcolm@oddjob.pdn.sk.ca\nMisc. Author Info :\n\nDescription : Rule the world! Finally a wad where you're bad\n instead of good! This wad is fairly straight\n forward, with many different settings. There are\n skill levels, so if its to hard try it on hurt me\n plenty or i'm to young to die. its easier once you\n know the layout. It's also one of the better wads\n i've seen.\n\n Immediately after I released the first version,\n I noticed a few errors. I hope this gets them all.\n\nAdditional Credits to : Id software\n The makers of dck22\n\n================================================================\n\n* Play Information *\n\nGame : DOOM II\nEpisode and Level # : Map01\nSingle Player : Yes\nCooperative 2-4 Player : Yes, not tested\nDeathmatch 2-4 Player : Yes, not tested\nDifficulty Settings : Yes\nNew Sounds : No\nNew Graphics : No\nNew Music : No\nDemos Replaced : None\n\n* Construction *\n\nBase : New level from scratch\nEditor(s) used : Dck2.2\nKnown Bugs : because of the way I did the sky, part of the wall\n the blue key door will vanish. Anyone who has\n worked with the sky texture will know what I mean.\n\n* Copyright / Permissions *\n\nAuthors MAY use this level as a base to build additional\nlevels. Let me see it.\n\nYou MAY distribute this WAD, provided you include this file, with\nno modifications. You may distribute this file in any electronic\nformat (BBS, Diskette, CD, etc) as long as you include this file\nintact.\n\n* Where to get this WAD *\n\nFTP sites: Ftp.cdrom.com\n\nBBS numbers:\n\nOther:\n\nSpoilers, hints, whatever:\n\nHow do you get the super shotgun?\n\nafter the first teleport turn to your right. The wall there is a slighty\ndifferent shade of green\\grey. press the spacebar. To get back up hit the\nspacebar against the tower.\n\nHow do you get to the tower with the spectres?\n\nturn around on the tower you teleport to at first. Run off towards the other\ntower. A platform comes down there.\n\nHow do I complete the level?\n\nAfter you grab the plasma gun, a door with the exit behind closes for 30\nseconds. If you're cheap count, but if you like the sheer thrill of horror\njust turn around every bit.\n\nIs there a chainsaw?\n\nIf you want one use Id choppers (its a code)\n\nHints:\n\nSave the Berserker at the beginning. The teleport behind the blue door gets\nyou back up there to heal you.\n\nGet everything before going into the teleport behind the red key door. There\nis no way to return other than idclip.\n\nDon't be afraid to use the rocket launcher.\n\nHave fun!"
}
]
},
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"title": "MAP01",
"format": "doom",
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"sidedefs": 795,
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"sectors": 93,
"segs": 857,
"ssectors": 287,
"nodes": 286,
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"MARBLE1": 53,
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"ROCK1": 155,
"ROCK3": 12,
"DOORBLU2": 18,
"BIGDOOR5": 4,
"EXITSIGN": 4,
"ROCK2": 1,
"PANCASE2": 32,
"RROCK15": 11,
"MARBFACE": 1,
"TANROCK5": 40,
"FLAT1": 2,
"BIGBRIK2": 4,
"DOORTRAK": 12,
"FLOOR7_1": 21,
"RROCK09": 5,
"RROCK13": 27,
"SLIME14": 1,
"SW1MARB": 1,
"BLOOD1": 17,
"MODWALL1": 76,
"PANBORD2": 4,
"F_SKY1": 38,
"MIDGRATE": 6,
"DOORYEL2": 4,
"SUPPORT3": 8,
"NUKAGE1": 5,
"SLIME13": 10,
"ROCK5": 148,
"SW1PANEL": 1,
"DOOR3": 6,
"RROCK03": 4,
"DOORSTOP": 4,
"PANEL2": 4,
"SUPPORT2": 2,
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"METAL": 90,
"GSTVINE2": 6,
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"MFLR8_2": 4,
"SW2PANEL": 2,
"GSTONE1": 1,
"MFLR8_4": 6,
"GRASS1": 16,
"DOORRED": 4
}
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"monsters": {
"total": 41,
"by_type": {
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"cacodemon": 6,
"chaingun_guy": 14,
"hell_knight": 3,
"imp": 5,
"mancubus": 1,
"pain_elemental": 1,
"revenant": 2,
"shotgun_guy": 2,
"spectre": 3,
"zombieman": 1
},
"by_category": {
"boss": 0,
"hitscanner": 17,
"melee": 3,
"projectile": 21
}
},
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"by_type": {
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"ammo_clip": 5,
"armor_bonus": 2,
"berserk": 1,
"blue_armor": 1,
"cell": 14,
"chaingun": 2,
"green_armor": 1,
"medikit": 3,
"megasphere": 1,
"plasma_rifle": 1,
"radiation_suit": 1,
"rocket": 2,
"rocket_box": 10,
"rocket_launcher": 2,
"shell_box": 1,
"shells": 2,
"soulsphere": 1,
"stimpack": 8,
"super_shotgun": 2
},
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"cells": 14,
"rockets": 12,
"shells": 3
},
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"rocket_launcher",
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]
},
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"teleports": true,
"keys": [
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"red_skull",
"yellow_skull"
],
"secret_exit": false
},
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"hmp_monsters": 23,
"htr_monsters": 20,
"uv_items": 65,
"hmp_items": 63,
"htr_items": 53
},
"compatibility": "vanilla_or_boom",
"metadata": {
"title": null,
"music": null,
"source": "marker"
},
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"type": null
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