shutdown.wad

PWAD 111 KiB 1 map(s)

Counts

endoom0
graphics0
lumps11
maps1
palettes0

Totals (across maps)

Things390
Linedefs954
Sectors203
Monsters178
Items146
Raw model (for completeness)
{
  "meta": {
    "id": "838bf55e-a78e-47fc-ac68-2e7c104111fb",
    "sha1": "36c427f6d66094459f21b50cc62d79d813252f68",
    "sha256": "3d958a9e7cfd931d10b1b056979d3fa4bc54494c9ea5466079b463583d89e71e",
    "filenames": [
      "shutdown.wad"
    ],
    "additional": {
      "engines": [
        "DOOM2"
      ],
      "iwad": [
        "DOOM2"
      ],
      "filename": null,
      "added": "2013-11-03 17:44:30",
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false,
      "name": null,
      "description": null,
      "maps": null,
      "graphicOverrides": null,
      "screenshots": {
        "MAP01": "MAP01.png"
      },
      "palettes": null,
      "categories": null
    },
    "flags": {
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false
    },
    "added": "2013-11-03 17:44:30",
    "file": {
      "type": "PWAD",
      "size": 113578,
      "url": "https://wadarchive2.nyc3.digitaloceanspaces.com/36c427f6d66094459f21b50cc62d79d813252f68/36c427f6d66094459f21b50cc62d79d813252f68.wad.gz",
      "corrupt": false
    },
    "content": {
      "maps": [
        "MAP01"
      ],
      "counts": {
        "endoom": 0,
        "graphics": 0,
        "lumps": 11,
        "maps": 1,
        "palettes": 0
      },
      "engines_guess": [
        "DOOM2"
      ],
      "iwads_guess": [
        "DOOM2"
      ]
    },
    "analysis": {
      "title": "shutdown.wad",
      "description": "This WAD contains a single large map with extensive architecture featuring 203 sectors and nearly 400 things. The monster population is moderate to high, dominated by imps and hitscanners such as shotgun guys, with a balanced mix of melee and projectile threats but no bosses. Resources are moderately distributed with a fair amount of ammo and armor pickups, supporting sustained combat. The environment uses a mix of techbase and brownstone textures, indicating an industrial or urban theme with some lava and blood effects. The map progression appears linear with traditional key hunts and door mechanics. It is designed for DOOM2 and is compatible with vanilla Doom engine limits.",
      "tags": [
        "ammo_plentiful",
        "hitscanner_heavy",
        "industrial",
        "linear",
        "medium_maps",
        "moderate",
        "vanilla_compatible"
      ],
      "origin": "gpt-4.1-mini"
    }
  },
  "maps": [
    {
      "map": "MAP01",
      "title": "MAP01",
      "format": "doom",
      "stats": {
        "things": 390,
        "linedefs": 954,
        "sidedefs": 1279,
        "vertices": 887,
        "sectors": 203,
        "segs": 1415,
        "ssectors": 466,
        "nodes": 465,
        "textures": {
          "FLOOR6_2": 1,
          "STEP4": 2,
          "TEKWALL2": 10,
          "DOORHI": 2,
          "COMPTILE": 2,
          "LAVA4": 1,
          "FLOOR0_2": 60,
          "FLOOR5_1": 12,
          "NUKAGE1": 8,
          "FLAT19": 7,
          "FLAT5_4": 42,
          "SLADWALL": 1,
          "SUPPORT3": 11,
          "BRNPOIS2": 5,
          "TLITE6_4": 1,
          "BLODRIP1": 24,
          "CRATELIT": 4,
          "FLAT1_1": 4,
          "COMPBLUE": 29,
          "CONS1_7": 2,
          "FLAT10": 13,
          "NUKAGE2": 3,
          "FLOOR1_6": 1,
          "TLITE6_5": 10,
          "BRNSMALR": 2,
          "CRATOP1": 1,
          "FIREBLU2": 1,
          "NUKE24": 29,
          "CEIL3_5": 22,
          "CEIL5_1": 4,
          "EXITDOOR": 1,
          "LITEBLU4": 4,
          "COMPOHSO": 8,
          "BLODRIP4": 2,
          "SLADPOIS": 1,
          "LITESTON": 2,
          "COMPSTA2": 2,
          "COMPTALL": 54,
          "SLADRIP3": 1,
          "FLAT20": 2,
          "FLAT1_3": 1,
          "SW1BLUE": 8,
          "CEIL4_3": 29,
          "COMPWERD": 18,
          "DOORTRAK": 7,
          "COMPSPAN": 26,
          "SHAWN2": 6,
          "SP_ROCK1": 28,
          "CEIL5_2": 6,
          "LITE96": 2,
          "SUPPORT2": 25,
          "STONE2": 51,
          "ASHWALL": 10,
          "BLOOD3": 3,
          "SW1BRN1": 4,
          "FLAT1_2": 5,
          "FLOOR7_1": 5,
          "BRNSMAL2": 5,
          "FLOOR0_7": 6,
          "LITEBLU2": 2,
          "LITE4": 20,
          "CEMENT4": 10,
          "EXITSTON": 1,
          "DOORSTOP": 4,
          "FLOOR0_3": 59,
          "METAL": 12,
          "STEP6": 17,
          "STEP5": 9,
          "SW2COMP": 1,
          "SW2STRTN": 2,
          "TLITE6_1": 2,
          "STARG3": 96,
          "FLAT1": 13,
          "DEM1_5": 4,
          "STONE3": 19,
          "BROWN1": 323,
          "DOORYEL": 2,
          "LITEBLU1": 10,
          "F_SKY1": 4,
          "LITE2": 2,
          "MFLR8_2": 3,
          "STEP1": 1,
          "SW1COMP": 5,
          "BIGDOOR7": 5,
          "BRNSMAL1": 5,
          "BRNSMALC": 2,
          "TEKWALL3": 34,
          "STEP2": 55,
          "FLAT5_5": 13,
          "DOORRED": 2,
          "TEKWALL4": 1,
          "CONS1_5": 1,
          "LITE3": 9,
          "LITE5": 22,
          "BIGDOOR2": 37,
          "LITERED": 2,
          "FLAT8": 8,
          "FIRELAV2": 4,
          "MFLR8_1": 3,
          "BRNSMALL": 2
        }
      },
      "monsters": {
        "total": 178,
        "by_type": {
          "baron": 1,
          "cacodemon": 5,
          "demon": 10,
          "imp": 79,
          "shotgun_guy": 32,
          "spectre": 7,
          "zombieman": 44
        },
        "by_category": {
          "boss": 0,
          "hitscanner": 76,
          "melee": 17,
          "projectile": 85
        }
      },
      "items": {
        "total": 146,
        "by_type": {
          "ammo_box": 8,
          "ammo_clip": 34,
          "armor_bonus": 11,
          "backpack": 2,
          "blue_armor": 1,
          "cell": 4,
          "cell_pack": 2,
          "chaingun": 2,
          "chainsaw": 1,
          "computer_area_map": 1,
          "green_armor": 3,
          "health_bonus": 17,
          "invisibility": 1,
          "light_amp_goggles": 1,
          "medikit": 12,
          "plasma_rifle": 1,
          "radiation_suit": 2,
          "rocket": 5,
          "rocket_box": 3,
          "rocket_launcher": 2,
          "shell_box": 1,
          "shells": 15,
          "shotgun": 5,
          "soulsphere": 1,
          "stimpack": 11
        },
        "ammo_by_category": {
          "bullets": 42,
          "cells": 6,
          "rockets": 8,
          "shells": 16
        },
        "weapons_present": [
          "chaingun",
          "chainsaw",
          "plasma_rifle",
          "rocket_launcher",
          "shotgun"
        ]
      },
      "mechanics": {
        "teleports": false,
        "keys": [
          "blue_skull",
          "red",
          "yellow"
        ],
        "secret_exit": false
      },
      "difficulty": {
        "uv_monsters": 177,
        "hmp_monsters": 113,
        "htr_monsters": 86,
        "uv_items": 144,
        "hmp_items": 145,
        "htr_items": 142
      },
      "compatibility": "vanilla_or_boom",
      "metadata": {
        "title": null,
        "music": null,
        "source": "marker"
      },
      "images": [
        {
          "id": "6038066b-84a2-422a-92d1-76c1a7b5da7e",
          "url": "https://wadimages2.nyc3.digitaloceanspaces.com/36c427f6d66094459f21b50cc62d79d813252f68/MAP01/images/0.webp",
          "type": null
        },
        {
          "id": "a1a4448c-c7e7-46fa-af32-26d19d1202fb",
          "url": "https://wadimages2.nyc3.digitaloceanspaces.com/36c427f6d66094459f21b50cc62d79d813252f68/MAP01/pano/pano_0.webp",
          "type": "pano"
        }
      ]
    }
  ]
}

gib.gg runs on open-source software and freely licensed replacement game assets from the Freedoom project. gib.gg is not affiliated with Bethesda Softworks, id Software, or ZeniMax Media. All trademarks belong to their respective owners. Some WADs and associated metadata on this site are sourced from WAD Archive. User-submitted content remains the responsibility of its respective authors. If you believe content on this site violates your rights, please send DMCA requests to dmca@gib.gg.