ALPHA.WAD

PWAD 218 KiB 1 map(s)

Counts

endoom0
graphics0
lumps11
maps1
palettes0

Totals (across maps)

Things558
Linedefs1951
Sectors427
Monsters292
Items139
Raw model (for completeness)
{
  "meta": {
    "id": "829a3169-3641-416a-b5c4-0a0bd06c6d14",
    "sha1": "8623b883265ae4b06ec878f680d153686a75e8b4",
    "sha256": "8be353992c98cd79efb6d8f7d2f873aff8ba7f549c49546b910fbe5466f6725e",
    "title": "ALPHA.WAD",
    "authors": [
      "Michael MacLeod"
    ],
    "filenames": [
      "alpha.wad"
    ],
    "additional": {
      "engines": [
        "DOOM2"
      ],
      "iwad": [
        "DOOM2"
      ],
      "filename": null,
      "added": "2014-12-15 23:07:34",
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false,
      "name": "ALPHA.WAD",
      "description": "There are numerous texture misalignments and : probably a ton of things that I could've done : better. Still, it plays not too shabby. : Let me know what you think.",
      "maps": null,
      "graphicOverrides": null,
      "screenshots": {
        "MAP01": "MAP01.png"
      },
      "palettes": null,
      "categories": null
    },
    "flags": {
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false
    },
    "added": "2014-12-15 23:07:34",
    "file": {
      "type": "PWAD",
      "size": 223252,
      "url": "https://wadarchive2.nyc3.digitaloceanspaces.com/8623b883265ae4b06ec878f680d153686a75e8b4/8623b883265ae4b06ec878f680d153686a75e8b4.wad.gz",
      "corrupt": false
    },
    "content": {
      "maps": [
        "MAP01"
      ],
      "counts": {
        "endoom": 0,
        "graphics": 0,
        "lumps": 11,
        "maps": 1,
        "palettes": 0
      },
      "engines_guess": [
        "DOOM2"
      ],
      "iwads_guess": [
        "DOOM2"
      ]
    },
    "analysis": {
      "title": "ALPHA.WAD",
      "description": "ALPHA.WAD is a single-map PWAD designed for DOOM II, featuring one large and complex level with 558 things and 427 sectors. The map uses a mix of textures including techbase and outdoor elements, with some texture misalignments noted by the author. Combat likely involves moderate monster density without specialized new monsters or sounds, and the difficulty settings are only partially implemented. Resources and progression details are limited, but the map supports single-player and cooperative modes, with no deathmatch. The level is built from scratch using the Doom Construction Kit and is compatible with vanilla DOOM II v1.9. The design is linear with no major new gameplay mechanics or graphical additions.",
      "authors": [
        "Michael MacLeod"
      ],
      "tags": [
        "cooperative",
        "linear",
        "medium_maps",
        "moderate",
        "single_map",
        "techbase",
        "vanilla_compatible"
      ],
      "origin": "gpt-4.1-mini"
    },
    "text_files": [
      {
        "source": "readmes",
        "name": null,
        "contents": "========================================================================\nTitle                   : ALPHA.WAD\nDate Finished           : September 17 1997\n\nWorks With              : DOOM II  (v1.9 recommended)\n\nAuthor                  : Michael MacLeod\nEmail Address           : macleod@canuck.com\nWWW Address             : http://www.canuck.com/~macleod\n\nDescription             : There are numerous texture misalignments and\n                        : probably a ton of things that I could've done\n                        : better.  Still, it plays not too shabby.\n                        : Let me know what you think.\n========================================================================\n\n* WAD Information *\n\nNew level WAD           : Yes\nSound PWAD Only         : No\nMusic PWAD Only         : No\nGraphic Addon Only      : No\nDehack Patch Only       : No\n.LMP Only               : No\n\n* Play Information *\n\nMap #                   : Map01\nSingle Player           : Yes\nCooperative 2-4 Player  : Yes\nDeathmatch 2-4 Player   : No, but the starts are there\nDifficulty Settings     : not fully implemented, some....\nNew Sounds              : No\nNew Music               : No\nNew Graphics            : No\nDemos Replaced          : None\n\n* Construction *\n\nBase                    : New level from scratch\nBuild Time              : 20 +hours so far\nEditor(s) used          : DCK\nKnown Bugs              : none, please email me if you find any\n\n* Copyright / Permissions *\n\nAuthors MAY use this level as a base to build additional levels.\nIf you DO use this level as a base to build additional levels,\nyou SHOULD e-mail me a copy of whatever you create.\n\nYou MAY distribute this WAD, provided you include this file, with\nno modifications.  You may distribute this file in any electronic\nformat (BBS, Diskette, CD, etc) as long as you include this file\nintact.\n\n* Where to get this WAD *\n\nWWW site:   http://www.canuck.com/~macleod/alpha.zip"
      }
    ]
  },
  "maps": [
    {
      "map": "MAP01",
      "title": "MAP01",
      "format": "doom",
      "stats": {
        "things": 558,
        "linedefs": 1951,
        "sidedefs": 2633,
        "vertices": 1656,
        "sectors": 427,
        "segs": 2790,
        "ssectors": 753,
        "nodes": 752,
        "textures": {
          "BFALL4": 26,
          "FLAT2": 5,
          "DOORYEL": 8,
          "GATE4": 4,
          "RROCK03": 271,
          "STEP2": 3,
          "TLITE6_5": 11,
          "PLAT1": 1,
          "CEIL3_3": 12,
          "BRNSMAL1": 12,
          "DEM1_4": 1,
          "DOORBLU": 10,
          "GATE2": 2,
          "ROCK1": 84,
          "GATE3": 9,
          "DEM1_3": 1,
          "SILVER3": 36,
          "FLAT5_4": 7,
          "ROCK2": 1,
          "FLOOR0_3": 5,
          "CEIL3_4": 1,
          "RROCK13": 3,
          "FLAT3": 14,
          "DOORRED": 8,
          "FLAT17": 4,
          "FLAT19": 52,
          "SILVER1": 83,
          "DEM1_6": 16,
          "GRAY1": 347,
          "EXITSIGN": 2,
          "F_SKY1": 68,
          "DEM1_2": 1,
          "SPCDOOR4": 7,
          "SPACEW4": 690,
          "MARBLE2": 16,
          "SW1COMM": 1,
          "LITE5": 18,
          "SW1GSTON": 4,
          "BRNSMAL2": 12,
          "CONS1_5": 2,
          "SW1GRAY1": 2,
          "FLAT20": 11,
          "SLIME15": 8,
          "GSTONE1": 620,
          "SILVER2": 88,
          "DEM1_5": 259,
          "GSTVINE2": 26,
          "SW1BRIK": 4,
          "BIGDOOR4": 28,
          "GRASS1": 5,
          "SPCDOOR3": 12,
          "ZIMMER5": 4,
          "DOORTRAK": 72,
          "BIGDOOR2": 6,
          "SFALL1": 6,
          "GATE1": 5,
          "GRAY4": 34,
          "BLOOD1": 16,
          "BFALL1": 7,
          "SLADWALL": 61,
          "SPCDOOR2": 14,
          "FLAT5_3": 4,
          "CONS1_1": 2,
          "DEM1_1": 1,
          "SHAWN2": 118,
          "COMP01": 21,
          "GRNLITE1": 3,
          "SLADPOIS": 5,
          "NUKAGE1": 20,
          "SW1EXIT": 1,
          "METAL": 4,
          "GRASS2": 7
        }
      },
      "monsters": {
        "total": 292,
        "by_type": {
          "arachnotron": 10,
          "baron": 4,
          "cacodemon": 1,
          "chaingun_guy": 5,
          "demon": 17,
          "imp": 123,
          "lost_soul": 16,
          "mancubus": 3,
          "revenant": 4,
          "shotgun_guy": 57,
          "spectre": 8,
          "zombieman": 44
        },
        "by_category": {
          "boss": 0,
          "hitscanner": 106,
          "melee": 25,
          "projectile": 161
        }
      },
      "items": {
        "total": 139,
        "by_type": {
          "ammo_box": 2,
          "armor_bonus": 10,
          "backpack": 1,
          "blue_armor": 1,
          "chainsaw": 1,
          "green_armor": 2,
          "health_bonus": 20,
          "light_amp_goggles": 1,
          "medikit": 15,
          "megasphere": 1,
          "rocket": 19,
          "rocket_box": 12,
          "rocket_launcher": 1,
          "shell_box": 23,
          "shells": 4,
          "shotgun": 7,
          "soulsphere": 1,
          "stimpack": 17,
          "super_shotgun": 1
        },
        "ammo_by_category": {
          "bullets": 2,
          "cells": 0,
          "rockets": 31,
          "shells": 27
        },
        "weapons_present": [
          "chainsaw",
          "rocket_launcher",
          "shotgun",
          "super_shotgun"
        ]
      },
      "mechanics": {
        "teleports": true,
        "keys": [
          "blue",
          "red",
          "yellow"
        ],
        "secret_exit": false
      },
      "difficulty": {
        "uv_monsters": 289,
        "hmp_monsters": 247,
        "htr_monsters": 178,
        "uv_items": 136,
        "hmp_items": 137,
        "htr_items": 88
      },
      "compatibility": "vanilla_or_boom",
      "metadata": {
        "title": null,
        "music": null,
        "source": "marker"
      },
      "images": [
        {
          "id": "5c50b149-257b-47b0-b23e-d75e8a894d01",
          "url": "https://wadimages2.nyc3.digitaloceanspaces.com/8623b883265ae4b06ec878f680d153686a75e8b4/MAP01/images/0.webp",
          "type": null
        },
        {
          "id": "5d3aa5e2-4073-4654-a0f1-2dbafa1fc66e",
          "url": "https://wadimages2.nyc3.digitaloceanspaces.com/8623b883265ae4b06ec878f680d153686a75e8b4/MAP01/pano/pano_0.webp",
          "type": "pano"
        }
      ]
    }
  ]
}

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