Raw model (for completeness)
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"projectile": 698
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"hmp_items": 1210,
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},
"compatibility": "vanilla_or_boom",
"metadata": {
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"music": null,
"source": "marker"
},
"images": [
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],
"analysis": {
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"description": "This extensive techbase-themed map features sprawling areas densely packed with a heavy demon presence including multiple high-tier monsters like archviles, revenants, and arachnotrons. Combat is challenging, favoring confrontations against demon swarms across large, mostly linear environments. Ammo and armor are generously provided, with numerous resources including cells, rockets, and armor bonuses supporting sustained fighting. The layout is complex but directed, consistent with Boom-engine design.",
"tags": [
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"boom_compatible",
"demon_swarms",
"hard",
"large_scale",
"linear",
"techbase"
]
}
},
{
"map": "MAP34",
"title": "MAP34",
"format": "doom",
"stats": {
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"linedefs": 8482,
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"vertices": 8895,
"sectors": 869,
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"nodes": 7573,
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}
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},
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"htr_items": 258
},
"compatibility": "vanilla_or_boom",
"metadata": {
"title": null,
"music": null,
"source": "marker"
},
"images": [
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},
{
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"type": "pano"
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],
"analysis": {
"title": null,
"description": "This large and complex Doom map features extensive techbase-style architecture with heavy use of teleporters and key hunting (red and yellow skulls). Combat is challenging and hitscanner-heavy, including numerous imps, revenants, and chaingunners, alongside strong projectile foes and a unique boss. Ammo and health are moderately supplied, making it a tough but fair experience for skilled players. The map is compatible with vanilla and Boom engines.",
"tags": [
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"hitscanner_heavy",
"large_scale",
"techbase",
"teleport_navigation",
"vanilla_compatible"
]
}
}
]
}