"NITETIME FRAGFEST"

PWAD 113 KiB 1 map(s)

Counts

endoom0
graphics0
lumps13
maps1
palettes0

Totals (across maps)

Things294
Linedefs562
Sectors164
Monsters0
Items116
Raw model (for completeness)
{
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    "id": "8222c31a-2410-43dd-b43f-38b9b39cea5b",
    "sha1": "81d75d89d22f61cce92647f5f10877036e36e865",
    "sha256": "7d41e3ac01b9763635c7d6d20dda55971cf91a65c415854aa0d3ddaa743683ff",
    "title": "\"NITETIME FRAGFEST\"",
    "authors": [
      "Jay Scott"
    ],
    "filenames": [
      "nitefrag.wad"
    ],
    "additional": {
      "engines": [
        "DOOM2"
      ],
      "iwad": [
        "DOOM2"
      ],
      "filename": null,
      "added": "2014-12-15 21:49:51",
      "locked": false,
      "canDownload": true,
      "adult": false,
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      "name": "\"NITETIME FRAGFEST\"",
      "description": "This is my third DOOM wad and I named it NITEFRAG because of the dark courtyard and the new night sky. This is a small to medium-sized wad consisting of a big building, a small building, two platforms and a courtyard with a ledge around it. I took a hell of a long time aligning the textures. This wad has a good visual appeal and I am a firm believer that if you don't at least try to align the damn textures then you should stop sending out wads! It costs people time and money to download this stuff so spend the extra time and make your Pwad look good before uploading it!",
      "maps": null,
      "graphicOverrides": null,
      "screenshots": {
        "MAP01": "MAP01.png"
      },
      "palettes": null,
      "categories": null
    },
    "flags": {
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false
    },
    "added": "2014-12-15 21:49:51",
    "file": {
      "type": "PWAD",
      "size": 115263,
      "url": "https://wadarchive2.nyc3.digitaloceanspaces.com/81d75d89d22f61cce92647f5f10877036e36e865/81d75d89d22f61cce92647f5f10877036e36e865.wad.gz",
      "corrupt": false
    },
    "content": {
      "maps": [
        "MAP01"
      ],
      "counts": {
        "endoom": 0,
        "graphics": 0,
        "lumps": 13,
        "maps": 1,
        "palettes": 0
      },
      "engines_guess": [
        "DOOM2"
      ],
      "iwads_guess": [
        "DOOM2"
      ]
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    "text_files": [
      {
        "source": "readmes",
        "name": null,
        "contents": "================================================================\nTitle                   : \"NITETIME FRAGFEST\"\n\nFilename                : NITEFRAG.WAD\nAuthor                  : Jay Scott\nEmail Address           : jay.scott@onlinesys.com\n\nMisc. Author Info       : This is my third attempt at creating\n                          a Deathmatch WAD for Doom2.  This one\n\t\t\t  took the longest to build of my three\n\t\t\t  wads.  If you want to keep your sanity\n\t\t\t  as well as your free time,  don't try\n\t\t\t  to build a damn wad!\n\nDescription             : This is my third DOOM wad and I named it\n\t\t\t  NITEFRAG because of the dark courtyard\n\t\t\t  and the new night sky.  This is a small\n\t\t\t  to medium-sized wad consisting of a big\n\t\t\t  building, a small building, two platforms\n\t\t\t  and a courtyard with a ledge around it.\n\t\t\t  I took a hell of a long time aligning the\n\t\t\t  textures.  This wad has a good visual\n\t\t\t  appeal and I am a firm believer that if\n\t\t\t  you don't at least try to align the damn\n\t\t\t  textures then you should stop sending out\n\t\t\t  wads!  It costs people time and money to\n\t\t\t  download this stuff so spend the extra\n\t\t\t  time and make your Pwad look good before\n\t\t\t  uploading it!\n\nAdditional Credits to   : id (of course), The authours of \"The\n\t\t\t  Tricks of the DOOM Programming Gurus\"\n\t\t\t  book. This book is so good that even\n\t\t\t  someone as dense as myself can make a\n\t\t\t  pretty good Wad.  The authours of the\n\t\t\t  tools that I used (see below).  I would\n\t\t\t  also like to thank B. Vannatta who is\n\t\t\t  the best authour of DM's bar none!  If\n\t\t\t  you haven't tried IGOR9, or the DANZIG\n\t\t\t  series, then you haven't Deathmatched!\n\t\t\t  I stole an idea from his DANZIG11A.WAD.\n\t\t\t  You will see it instantly if you've\n\t\t\t  played it.  Thanks for the idea!!!\n\t\t\t  Thanks to Glen Burgess who helps with\n\t\t\t  playtesting and was the sole reason\n\t\t\t  that I started building wads.  As Fred\n\t\t\t  Sandford would say:  \"Glen, I owe you\n\t\t\t  five across your lip!\"\n\n*** Do me a favour and give me some constructive criticism on this  ***\n*** wad.  I really am a novice at this Wad-making and any errors in ***\n*** this wad are not due to laziness, but just because I didn't see ***\n*** them.  Thanks a million.                                        ***\n\n================================================================\n\n* Play Information *\n\nEpisode and Level #     : MAP01\nSingle Player           : Yes - Get a friend, will ya?!?\nCooperative 2-4 Player  : Nope\nDeathmatch 2-4 Player   : YES! - It's a way of life.\nDifficulty Settings     : Yes - More ammo, health and BFG on skills 1+2\nNew Sounds              : No - Most new sounds take away from the game.\nNew Graphics            : YES - The Sky - I lost the artist's name.\nNew Music               : Yep - Good tune - Don't know the authour.\nDemos Replaced          : No - But if ya wanna send me some.........\n\n* Construction *\n\nBase                    : New Level From Scratch\n\nEditor(s) used          : Waded 1.83b, NWT 1.3\n\nBuild Time              : Too long.  My life is no longer the same.\n\t\t\t  If anyone out there has some good midi's\n\t\t\t  like OZZY, I'd love to have 'em in my\n\t\t\t  greedy little hands.  Finding a good tune\n\t\t\t  is the toughest thing making a Pwad.\n\nKnown Bugs & Limitations: None except that the game will slow down\n\t\t\t  as the staircase being built if your\n\t\t\t  computer is a slow one.\n\n*** If anyone plays this with 3 or 4 players, I'd love to see an LMP. ***\n*** I've never had the privilege of playing DOOM with 3+ players.     ***\n\n* Copyright / Permissions *\n\nAuthors may use this level as a base to build additional\nlevels.  Giving me credit would be a nice gesture.\n\nYou MAY distribute this WAD, provided you include this file, with\nno modifications.  You may distribute this file in any electronic\nformat (BBS, Diskette, CD, etc) as long as you include this file\nintact.  I am also not below accepting a free copy of the CD. ;)\n\n* Where to get this WAD *\n\nI have no idea.  Why should you care?  If you are reading this, you\nshould have it.  If not,  E-mail me and I'll see what I can do."
      }
    ]
  },
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    {
      "map": "MAP01",
      "title": "MAP01",
      "format": "doom",
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        "linedefs": 562,
        "sidedefs": 973,
        "vertices": 474,
        "sectors": 164,
        "segs": 1043,
        "ssectors": 334,
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        "by_category": {
          "boss": 0,
          "hitscanner": 0,
          "melee": 0,
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          "cell": 6,
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          "chainsaw": 1,
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          "invisibility": 2,
          "light_amp_goggles": 2,
          "medikit": 2,
          "megasphere": 1,
          "plasma_rifle": 1,
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          "shell_box": 6,
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          "shotgun": 7,
          "soulsphere": 3,
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        "ammo_by_category": {
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          "cells": 6,
          "rockets": 8,
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        "teleports": true,
        "keys": [],
        "secret_exit": false
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      "difficulty": {
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        "hmp_monsters": 0,
        "htr_monsters": 0,
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        "hmp_items": 100,
        "htr_items": 105
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      "compatibility": "vanilla_or_boom",
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        "music": null,
        "source": "marker"
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