ghosted2_v201.pk3

PK3 28 MiB 3 map(s)

Counts

endoom0
graphics0
lumps183
maps9
palettes0

Totals (across maps)

Things0
Linedefs0
Sectors0
Monsters0
Items0
Raw model (for completeness)
{
  "meta": {
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    "sha1": "38d720b7d6c155bd9df40c83fcf3eae4eca413c1",
    "sha256": "8708af810bd00348c484c360e0ed36cb96358e63caa818c216b1de1e6d9dcd70",
    "filenames": [
      "ghosted2_v201.pk3"
    ],
    "additional": {
      "engines": [
        "ZDOOM"
      ],
      "iwad": [
        "DOOM2"
      ],
      "filename": null,
      "added": "2015-02-07 14:14:44",
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false,
      "name": null,
      "description": null,
      "maps": null,
      "graphicOverrides": null,
      "screenshots": {
        "MAP01": "MAP01.png",
        "MAP02": "MAP02.png",
        "MAP03": "MAP03.png",
        "TITLEMAP": "TITLEMAP.png"
      },
      "palettes": null,
      "categories": null
    },
    "flags": {
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false
    },
    "added": "2015-02-07 14:14:44",
    "file": {
      "type": "PK3",
      "size": 28846905,
      "url": "https://wadarchive2.nyc3.digitaloceanspaces.com/38d720b7d6c155bd9df40c83fcf3eae4eca413c1/38d720b7d6c155bd9df40c83fcf3eae4eca413c1.pk3.gz",
      "corrupt": false
    },
    "content": {
      "maps": [
        "MAP00",
        "MAP01",
        "MAP02",
        "MAP03",
        "MAP04",
        "MAP05",
        "MAP06",
        "MAP07",
        "TITLEMAP"
      ],
      "counts": {
        "endoom": 0,
        "graphics": 0,
        "lumps": 183,
        "maps": 9,
        "palettes": 0
      },
      "engines_guess": [
        "ZDOOM"
      ],
      "iwads_guess": [
        "DOOM2"
      ]
    },
    "text_files": [
      {
        "source": "pk3",
        "name": "CVARINFO.txt",
        "contents": "user int G2_GNLimiter = 20;\nuser int G2_GNSight = 2;\nuser int G2_GN = 2;\nuser bool G2_RAIN = true;\nuser bool G2_FOG = true;\n\nuser int G2_STATUS = 0;\n\nuser int G2_Launched = 0;\nuser int G2_IGNORE = 0;\nuser int G2_LastVersion = 0;\n\nserver int G2_CheapFlashlight = 0;\n\nserver int G2_ScoreCountDown = 0;\nserver int G2_GhostCam = 0;\n\nserver int G2_Festive = 0;\n\nserver int G2_PageAdder = 0;\nserver int G2_PageCount = 0;\nserver int G2_GAMEMODE = 0;\n\nserver int G2_GhostCount = 0;\n\n//Engine Compatibility:\nserver int ENGINE_ConsoleCommand = 0;\nserver int ENGINE_SetCvar = 0;\nserver int ENGINE_Survival = 0;\nserver int ENGINE_Menudef = 0;\nserver int ENGINE_SourcePort = 0;\nserver int ENGINE_DesyncAcs = 0;\nserver int ENGINE_HudmsgUpgrade = 0;\n\n//Test CVAR for Zandronum 2.0\nuser int G2_Helper = 0;\nuser noarchive int G2_TESTCVAR = 0;\nserver noarchive int G2_TESTCVAR2 = 0;\n\n//Achievements:\nuser int G2_ACH_DAMAGE = 0;\nuser int G2_ACH_PAGES = 0;\nuser int G2_ACH_WIN = 0;\n\nuser bool G2_ACH_0 = false;\nuser bool G2_ACH_1 = false;\nuser bool G2_ACH_2 = false;\nuser bool G2_ACH_3 = false;\nuser bool G2_ACH_4 = false;\nuser bool G2_ACH_5 = false;\nuser bool G2_ACH_6 = false;\nuser bool G2_ACH_7 = false;\nuser bool G2_ACH_8 = false;\nuser bool G2_ACH_9 = false;\nuser bool G2_ACH_11 = false;\nuser bool G2_ACH_12 = false;\nuser bool G2_ACH_13 = false;\nuser bool G2_ACH_14 = false;\nuser bool G2_ACH_15 = false;\nuser bool G2_ACH_16 = false;\nuser bool G2_ACH_17 = false;\nuser bool G2_ACH_18 = false;\nuser bool G2_ACH_19 = false;\nuser bool G2_ACH_20 = false;\nuser bool G2_ACH_21 = false;\nuser bool G2_ACH_22 = false;\nuser bool G2_ACH_23 = false;\nuser bool G2_ACH_24 = false;\nuser bool G2_ACH_25 = false;\nuser bool G2_ACH_26 = false;\nuser bool G2_ACH_27 = false;\nuser bool G2_ACH_28 = false;\nuser bool G2_ACH_29 = false;\nuser bool G2_ACH_30 = false;\nuser bool G2_ACH_31 = false;\nuser bool G2_ACH_32 = false;\nuser bool G2_ACH_33 = false;\nuser bool G2_ACH_34 = false;\nuser bool G2_ACH_35 = false;\nuser bool G2_ACH_36 = false;\nuser bool G2_ACH_37 = false;"
      },
      {
        "source": "pk3",
        "name": "gldefs.txt",
        "contents": "brightmap sprite GOSTA0 {\n\tmap \"brightmaps/GOSTA0.png\"\n\t//iwad\n\tdisablefullbright\n}\nbrightmap sprite D3FGA0 {\n\tmap \"brightmaps/D3FGA0.png\"\n\tdisablefullbright\n}\nbrightmap sprite COLUA0 {\n\tmap \"brightmaps/COLUA0.png\"\n\tdisablefullbright\n}"
      },
      {
        "source": "pk3",
        "name": "LANGUAGE.txt",
        "contents": "[enu default]\n\nNIGHTMARE = \"Are you sure you ain't planning to sleep tonight?\";\n\nQUITMSG = \"Got eneought already?\";\nQUITMSG1 = \"Don't go now! They still might be around...\";\nQUITMSG2 = \"Are you sure?\";\nQUITMSG3 = \"I think I understand you...\";\nQUITMSG4 = \"Done already?\";\nQUITMSG5 = \"Going to bed?\";\nQUITMSG6 = \"Found all the secrets? I don't think so!\";\nQUITMSG7 = \"2, 0, 9, 1, 4,\";\nQUITMSG8 = \"Whoever designed these buildings must have been afraid of lighting!\";\nQUITMSG9 = \"The last page might be just around the corner!\";\nQUITMSG10 = \"How about you giving it another try?\";\nQUITMSG11 = \"Rest in peace?\";\nQUITMSG12 = \"Come on! It's not that bad!\";\nQUITMSG13 = \"Afraid?\";\nQUITMSG14 = \"The end is near!\";"
      },
      {
        "source": "pk3",
        "name": "MAPINFO.txt",
        "contents": "map MAP00 \"Ghosted I\"\nlevelnum 0\nnext MAP01\nmusic TBG\nSKY1 CLOUDSK2 0.08\nevenlighting\n\nmap MAP01 \"Facility\"\nlevelnum 1\nnext MAP02\nmusic MMAP01\nSKY1 CLOUDSKY 0.08\nevenlighting\n\nmap MAP02 \"Cemetery\"\nlevelnum 2\nnext MAP03\nmusic MMAP02\nSKY1 CLOUDSKY 0.08\nevenlighting\n\nmap MAP03 \"Subway\"\nlevelnum 3\nnext MAP04\nmusic MMAP03\nSKY1 CLOUDSKY 0.08\nevenlighting\n\nmap MAP04 \"Town\"\nlevelnum 4\nnext MAP05\nmusic MMAP04\nSKY1 CLOUDSK2 0.08\nevenlighting\n\nmap MAP05 \"Silent Night\"\nlevelnum 5\nnext MAP06\nmusic MMAP05\nSKY1 CLOUDSKY 0.08\nevenlighting\n\nmap MAP06 \"Advanced Research Corporation\"\nlevelnum 6\nnext MAP00\nmusic MMAP06\nSKY1 CLOUDSK3 0.1\nevenlighting\n\n/*\nclearepisodes\nepisode qp\nname \"QuickPlay\"\nepisode hubmap\nname \"HubMap\"\n*/\n\nclearepisodes\nepisode map01\nname \"01 - Water Cleansing Center\"\npicname MP01\nepisode map02\nname \"02 - Evil Tomb\"\npicname MP02\nepisode map03\nname \"03 - Subway\"\npicname MP03\nepisode map04\nname \"04 - Ghosted I\"\npicname MP04\nepisode map05\nname \"05 - Town\"\npicname MP05\nepisode map06\nname \"06 - A.R.C.\"\npicname MP06\n\nmap TITLEMAP \"Ghosted2 Titlemap\"\nnointermission\nlevelnum 0\nnext MAP01\nmusic THEME\nSKY1 CLOUDSK2 0.08\nevenlighting"
      },
      {
        "source": "pk3",
        "name": "menudef.txt",
        "contents": "LISTMENU \"MainMenu\"\n{\n\tFont \"BigFont\", \"Untranslated\"\n\tSelector \"M_SKULL1\", -32, -5\n\tLinespacing 16\n\tFont \"BigFont\", \"Red\"\n\n\tIfGame(Doom, Chex)\n\t{\n\t\tStaticPatch 94, 2, \"M_DOOM\"\n\t\tPosition 97, 72\n\t\tPosition 97, 64\n\t}\n\n\tPatchItem \"M_NGAME\", \"n\", \"PlayerclassMenu\"\n\tPatchItem \"M_MOPT\", \"m\", \"GOptionsMenu\"\n\n\tifOption(SwapMenu)\n\t{\n\t\t\tPatchItem \"M_LOADG\", \"l\", \"LoadGameMenu\"\n\t\t\tPatchItem \"M_SAVEG\", \"s\", \"SaveGameMenu\"\n\t\t\tPatchItem \"M_OPTION\",\"o\", \"OptionsMenu\"\n\t}\n\telse\n\t{\n\n\t\t\tPatchItem \"M_OPTION\",\"o\", \"OptionsMenu\"\n\t\t\tPatchItem \"M_LOADG\", \"l\", \"LoadGameMenu\"\n\t\t\tPatchItem \"M_SAVEG\", \"s\", \"SaveGameMenu\"\n\t}\n\tPatchItem \"M_QUITG\", \"q\", \"QuitMenu\"\n}\n\nOptionMenu \"GOptionsMenu\"\n{\n\tTitle \"Ghosted II Options\"\n\tStaticText \" \"\n\tStaticText \"Gameplay\", 1\n\tSubmenu \"Gameplay modifier\", \"GhostedGameplay\"\n\tStaticText \" \"\n\tStaticText \"Visuals \", 1\n\tSubmenu \"Gray noise\", \"GhostedNoise\"\n\tSubmenu \"Effects\", \"GhostedEffects\"\n\tStaticText \" \"\n\tStaticText \"Advanced\", 1\n\tSubmenu \"Sourceport features\", \"SourceportSettings\"\n}\n\nOptionMenu \"GhostedNoise\"\n{\n\tTitle \"Gray noise\"\n\n\tSlider \"Limit\",\t\t\t\t\"G2_GNLIMITER\", 2, 75, 1\n\t//Slider \"Extra noise\",\t\"G2_GN\", 0, 5, 1\n\tSlider \"Remove extra noise when seeing ghost\",\t\"G2_GNSight\", 1, 7, 1\n\n\tStaticText \" \"\n\tStaticText \"Decreasing the limit recudes\"\n\tStaticText \"lag when hurt or seeing ghost\"\n\n}\n\nOptionMenu \"GhostedGameplay\"\n{\n\tTitle \"Gameplay modifier\"\n\tStaticText \" \"\n\tOption \"Gamemode\", \"G2_GAMEMODE\", \"GhostedGamemode\"\n\tStaticText \" \"\n\tStaticText \"Pages\",1\n\tSlider \"Force page count to \", \"G2_PageCount\", 0, 50, 1\n\tSlider \"Additional page per each X player\", \"G2_PageAdder\", 0, 16, 1\n\tStaticText \" \"\n\tStaticText \"Ghosts\",1\n\tSlider \"Force ghost count to \", \"G2_GhostCount\", 0, 10, 1\n\tStaticText \" \"\n\tStaticText \"Extra\",1\n\tOption \"Allow Ghost Camera\", \"G2_GHOSTCAM\", onoff\n}\n\nOptionMenu \"GhostedEffects\"\n{\n\tTitle \"Effects\"\n\tOption \"Enable Rain\", \"G2_RAIN\", onoff\n\tOption \"Enable Fog Particles\", \"G2_FOG\", onoff\n\tSlider \"Force Lower Quality Flashlight after X players connected\", \"G2_CheapFlashlight\", 0,8,1\n}\n\nOptionMenu \"SourceportSettings\"\n{\n\tTitle \"Engine settings\"\n\n\tOption \"Source Port\", \"ENGINE_Sourceport\", \"EngineSourcePort\"\n\tStaticText \" \"\n\tStaticText \"is the feature in the sourceport?\"\n\n\tOption \"Console Command\", \"ENGINE_ConsoleCommand\", \"EngineFeatures\"\n\tOption \"SetCvar\", \"ENGINE_SetCvar\", \"EngineFeatures\"\n\tOption \"Survival Gamemode\", \"ENGINE_Survival\", \"EngineFeatures\"\n\tOption \"Desynchronized clientside scripts\", \"ENGINE_DesyncAcs\", \"EngineFeatures\"\n\tOption \"Upgraded Hudmessage Extensions\", \"ENGINE_HudmsgUpgrade\", \"EngineFeatures\"\n\n}\n\nOptionValue \"GhostedGamemode\"\n{\n\t0, \"Classic\"\n\t1, \"Endless Terror\"\n}\n\nOptionValue \"EngineSourcePort\"\n{\n\t0, \"Keep default\"\n\t1, \"ZDOOM\"\n\t2, \"GZDOOM\"\n\t3, \"ZANDRONUM\"\n}\n\nOptionValue \"EngineFeatures\"\n{\n\t-1, \"No\"\n\t0, \"Autodetect\"\n\t1, \"Yes\"\n}\n\nOptionMenu \"CustomizeControls\"\n{\n\tTitle \"CUSTOMIZE CONTROLS\"\n\tScrollTop 2\n\tStaticTextSwitchable \t\"ENTER to change, BACKSPACE to clear\", \"Press new key for control, ESC to cancel\", \"ControlMessage\"\n\tStaticText \t\"\"\n\tStaticText \t\"Controls\", 1\n\tControl \t\"Primary Attack\",\t\t\"+attack\"\n\t//Control \t\"Secondary Fire\",\t\t\"+altattack\"\n\tControl \t\"Use / Open\",\t\t\t\"+use\"\n\tControl \t\"Move forward\",\t\t\t\"+forward\"\n\tControl \t\"Move backward\",\t\t\"+back\"\n\tControl \t\"Strafe left\",\t\t\t\"+moveleft\"\n\tControl \t\"Strafe right\",\t\t\t\"+moveright\"\n\tControl \t\"Jump\",\t\t\t\t\t\"+jump\"\n\tControl \t\"Crouch\",\t\t\t\t\"+crouch\"\n\t//Control \t\"Fly / Swim up\",\t\t\"+moveup\"\n\t//Control \t\"Fly / Swim down\",\t\t\"+movedown\"\n\tControl \t\"Run\",\t\t\t\t\t\"+speed\"\n\tControl \t\"Show map\",\t\t\"togglemap\"\n\n\tStaticText \t\"Inventory\", 1\n\tControl \t\"Activate item\",\t\t\"invuse\"\n\tControl \t\"Next item\",\t\t\t\"invnext\"\n\tControl \t\"Previous item\",\t\t\"invprev\"\n\tControl \t\"Drop item\",\t\t\t\"invdrop\"\n\n\tStaticText \t\"Multiplayer\",1\n\tControl \t\"Show Scoreboard\",\t\t\"+showscores\"\n\tControl \t\"Say\",\t\t\t\t\t\"messagemode\"\n\tControl \t\"Team say\",\t\t\t\t\"messagemode2\"\n\tControl \t\"Coop Spy (player camera)\",\t\t\t\t\"spynext\"\n\tStaticText \t\"\"\n\tStaticText \t\"Misc.\", 1\n\tControl \t\"Screenshot\",\t\t\t\"screenshot\"\n\tControl  \t\"Open console\",\t\t\t\"toggleconsole\"\n}"
      },
      {
        "source": "pk3",
        "name": "SNDINFO.txt",
        "contents": "countdown_eight eight\nPent Pent\n\nPlayer/Death1 death\nPlayer/Death2 death2\nPlayer/Death3 death3\nPlayer/Death4 death4\nPlayer/Death5 death5\n$random Player/Death {Player/Death1 Player/Death2 Player/Death3 Player/Death4 Player/Death5}\n\nGlobal/Bass Move3\nGhosted2/Intro INTRO\nGhosted2/Achievement ACH\n\nMap03/TrainBreaks trnbrks\n$rolloff Map03/TrainBreaks 1200 10000\n$volume Map03/TrainBreaks 0.2\n\nGlobal/Wind1 WIND01\n$rolloff Global/Wind1 200 1900\n$ambient 4 Global/Wind1 point 0.75 continous 0.3\n\nGlobal/RunningWater1 rnwtr\n$rolloff Global/RunningWater1 250 1000\n$ambient 5 Global/RunningWater1 point 0.75 continous 0.4\n\nGlobal/MachineNoise1 mchnose\n$rolloff Global/MachineNoise1 250 1300\n$ambient 6 Global/MachineNoise1 point 0.55 continous 0.8\n\nGlobal/Atmosphere1 atmpsh\n$rolloff Global/Atmosphere1 500 2000\n$pitchshift Global/Atmosphere1 7\n$ambient 7 Global/Atmosphere1 point 0.75 continous 0.8\n\nGlobal/RunningWater2 wtrfl\n$rolloff Global/RunningWater2 200 1100\n$ambient 8 Global/RunningWater2 point 0.75 continous 0.4\n\nGlobal/MachineNoise2 mchnose2\n$rolloff Global/MachineNoise2 250 1300\n$ambient 9 Global/MachineNoise2 point 0.75 continous 0.8\n\nGlobal/Fire firecrck\n$rolloff Global/Fire 200 1000\n$volume Global/Fire 0.4\n$pitchshift Global/Fire 7\n\n//FOOTSTEPS\nFootSteps/Default1 dsstp1\nFootSteps/Default2 dsstp2\nFootSteps/Default3 dsstp3\nFootSteps/Default4 dsstp4\n$random FootSteps/Default {FootSteps/Default1 FootSteps/Default2 FootSteps/Default3 FootSteps/Default4}\n\nFootSteps/Metal1 MET01\nFootSteps/Metal2 MET02\nFootSteps/Metal3 MET03\nFootSteps/Metal4 MET04\nFootSteps/Metal5 MET05\nFootSteps/Metal6 MET06\n$random FootSteps/Metal {FootSteps/Metal1 FootSteps/Metal2 FootSteps/Metal3 FootSteps/Metal4 FootSteps/Metal5 FootSteps/Metal6}\n\nFootSteps/Dirt1 DIRT1\nFootSteps/Dirt2 DIRT2\nFootSteps/Dirt3 DIRT3\nFootSteps/Dirt4 DIRT4\nFootSteps/Dirt5 DIRT5\nFootSteps/Dirt6 DIRT6\n$random FootSteps/Dirt {FootSteps/Dirt1 FootSteps/Dirt2 FootSteps/Dirt3 FootSteps/Dirt4 FootSteps/Dirt5 FootSteps/Dirt6 }\n\nFootSteps/Rock1 Rock1\nFootSteps/Rock2 Rock2\nFootSteps/Rock3 Rock3\nFootSteps/Rock4 Rock4\nFootSteps/Rock5 Rock5\nFootSteps/Rock6 Rock6\nFootSteps/Rock7 Rock7\nFootSteps/Rock8 Rock8\n$random FootSteps/Rock {FootSteps/Rock1 FootSteps/Rock2 FootSteps/Rock3 FootSteps/Rock4 FootSteps/Rock5 FootSteps/Rock6 FootSteps/Rock7 FootSteps/Rock8}\n\nFootSteps/Carpet1 Carp1\nFootSteps/Carpet2 Carp2\nFootSteps/Carpet3 Carp3\n$random FootSteps/Carpet {FootSteps/Carpet1 FootSteps/Carpet2 FootSteps/Carpet3}\n\nFootSteps/Tile1 Tile01\nFootSteps/Tile2 Tile02\nFootSteps/Tile3 Tile03\nFootSteps/Tile4 Tile04\nFootSteps/Tile5 Tile05\nFootSteps/Tile6 Tile06\n$random FootSteps/Tile {FootSteps/Tile1 FootSteps/Tile2 FootSteps/Tile3 FootSteps/Tile4 FootSteps/Tile5 FootSteps/Tile6 }\n\nFootSteps/Snow1 snowa\nFootSteps/Snow2 snowb\nFootSteps/Snow3 snowc\nFootSteps/Snow4 snowd\nFootSteps/Snow5 snowe\nFootSteps/Snow6 snowf\n$random FootSteps/Snow {FootSteps/Snow1 FootSteps/Snow2 FootSteps/Snow3 FootSteps/Snow4 FootSteps/Snow5 FootSteps/Snow6}\n\n//TODO TILE and WOOD footsteps"
      },
      {
        "source": "pk3",
        "name": "SOURCE/CREDITS.txt",
        "contents": "Thanks for playing!\n\nBtw I have no idea why are you looking into this file.\nBut here are the credits, If I missed someone / something just notify me via zandronum or zdoom forums (RaveYard) or on youtube (MrRaveYard).\n\n________________________________________________________\nCredits:\n\n??? - Girl death screen\n\n??? - SKull death screen\n\nSlender Arrival creator(s) - Slenderman death screen\n\nApoc9 - help with few acs problems and testing\n\nLovelyAssasin - Slenderman model http://tf3dm.com/3d-model/slenderman-from-slender-the-arrival-79467.html\n\nRealm667 - Texture packs, props (stuff in props.wad)\n\nVarious free sound finding webs - ambient sounds.\n\nNightmare Maze 4 - base of \"Thegirl's\" sprite.\n\nGhoul's vs Humans - side grass texture (that is used in map02)\n\nBrutldum - for that ceiling and floor blood model and idea for ceiling blood\n\nDoom3 - The Girl sounds, train breaks, lights breaking and turning on\n\nNightmare House 2 team - for unused sounds\n\nThe Living Tombstone (Koolfox) - Nightmare House 2 unused soundtrack (the one in Ghosted 1 map)\n\nTerminusEst13 - probably reading this damn file to nitpick. Btw congrats on Cacowards\n\nJakob Fischer\njakob@pizzadude.dk\nwww.pizzadude.dk - Year Suply of Fairy Cakes (.ttf)\n\nDoom World - For The Cacoward.... IF I HAD ONE! ;_;\n\nThanks to anyone who supported me directly or indirectly and to everyone who played / plays this mod :)"
      },
      {
        "source": "pk3",
        "name": "SOURCE/README OR DIE.txt",
        "contents": "These ACS scripts were written by RaveYard with help of Apoc9\n(Except for \"sqrt\" and \"distance\")\n\nIf you wish to copy something out of it thou, contact me on Zandronum Forums telling me:\n\t1 - Which part you are going to copy?\n\t2 - Why are you going to copy it?\n\t3 - What is the name of your project? (becuz I am interested :D )\n\n\tAnd go ahead and copy it :D\n\n(You do not have to wait for my response, just make sure you informed me about it!)\n\n------------------credits for ACS:\nRaveYard - Most of the junky scripts.\nApoc9 - Helping me with G_GHOST.acs issues.\nZDOOM Wiki - for sqrt and distance function."
      }
    ]
  },
  "maps": [
    {
      "map": "MAP01",
      "title": "MAP01",
      "format": "unknown",
      "stats": {
        "things": 0,
        "linedefs": 0,
        "sidedefs": 0,
        "vertices": 0,
        "sectors": 0,
        "segs": 0,
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        "textures": {}
      },
      "monsters": {
        "total": 0,
        "by_type": {},
        "by_category": null
      },
      "items": {
        "total": 0,
        "by_type": {},
        "ammo_by_category": null,
        "weapons_present": null
      },
      "mechanics": {
        "teleports": false,
        "keys": [],
        "secret_exit": false
      },
      "difficulty": {
        "uv_monsters": 0,
        "hmp_monsters": 0,
        "htr_monsters": 0,
        "uv_items": 0,
        "hmp_items": 0,
        "htr_items": 0
      },
      "compatibility": "unknown",
      "metadata": {
        "title": null,
        "music": null,
        "source": "marker"
      },
      "images": [
        {
          "id": "16d09ff1-18b6-4b67-b54b-972be7cefb83",
          "url": "https://wadimages2.nyc3.digitaloceanspaces.com/38d720b7d6c155bd9df40c83fcf3eae4eca413c1/MAP01/images/0.webp",
          "type": null
        },
        {
          "id": "43b3eec6-0543-4783-9884-900b1b5476ee",
          "url": "https://wadimages2.nyc3.digitaloceanspaces.com/38d720b7d6c155bd9df40c83fcf3eae4eca413c1/MAP01/pano/pano_0.webp",
          "type": "pano"
        }
      ]
    },
    {
      "map": "MAP02",
      "title": "MAP02",
      "format": "unknown",
      "stats": {
        "things": 0,
        "linedefs": 0,
        "sidedefs": 0,
        "vertices": 0,
        "sectors": 0,
        "segs": 0,
        "ssectors": 0,
        "nodes": 0,
        "textures": {}
      },
      "monsters": {
        "total": 0,
        "by_type": {},
        "by_category": null
      },
      "items": {
        "total": 0,
        "by_type": {},
        "ammo_by_category": null,
        "weapons_present": null
      },
      "mechanics": {
        "teleports": false,
        "keys": [],
        "secret_exit": false
      },
      "difficulty": {
        "uv_monsters": 0,
        "hmp_monsters": 0,
        "htr_monsters": 0,
        "uv_items": 0,
        "hmp_items": 0,
        "htr_items": 0
      },
      "compatibility": "unknown",
      "metadata": {
        "title": null,
        "music": null,
        "source": "marker"
      }
    },
    {
      "map": "MAP03",
      "title": "MAP03",
      "format": "unknown",
      "stats": {
        "things": 0,
        "linedefs": 0,
        "sidedefs": 0,
        "vertices": 0,
        "sectors": 0,
        "segs": 0,
        "ssectors": 0,
        "nodes": 0,
        "textures": {}
      },
      "monsters": {
        "total": 0,
        "by_type": {},
        "by_category": null
      },
      "items": {
        "total": 0,
        "by_type": {},
        "ammo_by_category": null,
        "weapons_present": null
      },
      "mechanics": {
        "teleports": false,
        "keys": [],
        "secret_exit": false
      },
      "difficulty": {
        "uv_monsters": 0,
        "hmp_monsters": 0,
        "htr_monsters": 0,
        "uv_items": 0,
        "hmp_items": 0,
        "htr_items": 0
      },
      "compatibility": "unknown",
      "metadata": {
        "title": null,
        "music": null,
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}

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