Bad Bethlehem
Summary
- Title
- Bad Bethlehem
- Author(s)
- Chris Wright
- WAD ID
- SHA1
- SHA256
Guesses
AI Analysis
Bad Bethlehem is a single-map WAD designed for DOOM2, featuring one large, complex level (MAP09) with extensive geometry and nearly 400 sectors. The map includes a high monster count (534 things) suggesting a challenging combat experience with a mix of hitscanners and other enemies, suitable for both single-player and multiplayer modes. Resource balance is not explicitly detailed, but the map’s scale and monster density imply a moderately demanding ammo and health management. The environment uses a variety of textures including brick, metal, stone, and techbase elements, indicating a mixed theme with industrial and gothic influences. The level is built from scratch with a linear progression style and tested on GZDoom, likely compatible with Boom-engine ports but not strictly vanilla. The design emphasizes exploration within a large, detailed map rather than episodic or hub-based structure.
Files
- Name(s)
- badbeth.wad.backup1
- Type
- PWAD
- Size
- 446 KiB
- URL
- Download
