PALACE OF NEMRAC

PWAD 704 KiB 1 map(s)

Counts

endoom0
graphics0
lumps22
maps1
palettes0

Totals (across maps)

Things686
Linedefs4929
Sectors593
Monsters226
Items158
Raw model (for completeness)
{
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    "sha256": "b9645053d2857397b0f5014da9b5acfc4b3e70a07bc2d9c844c1b10f6c351c02",
    "title": "PALACE OF NEMRAC",
    "authors": [
      "Paul Corfiatis"
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      "added": "2015-01-13 21:24:50",
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      "name": "PALACE OF NEMRAC",
      "description": "A Huge Level for Doom2, created back in 1998. Was my first map for Boom and now has been finally released. Was originally intended for the Doom Millennium project which was never released. The level originally didn't have as much detail, but I have given it a big facelift. In this map, you encounter every type of monster present in Doom2 and all weapons are present except for the BFG?, but who knows, it could be there?. The level is large and detailed and contains several unique sections such as a church and a Nazi building with Swastikas on the floors. Obviously the Demons are using the Nazi's for an experiment with silent teleporters. There are a few Arch Viles hanging around so be cautious. The 10 hard to find secrets come handy, many of them unmarked.",
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    "added": "2015-01-13 21:24:50",
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        "contents": "========================================================================\nTitle                   : PALACE OF NEMRAC\nAuthors                 : Paul Corfiatis\nEmail Address           : pcorfiatis@our.net.au\nOther Files By Author   : Please visit Paul's Doom Page to see.\n\t\t\t  http://www.geocities.com/paul33_au (doom page)\n\nDescription     \t: A Huge Level for Doom2, created back in 1998. Was my first map for Boom and now has\n\t\t\t  been finally released. Was originally intended for the Doom Millennium project which\n\t\t\t  was never released. The level originally didn't have as much detail, but I have given\n\t\t\t  it a big facelift. In this map, you encounter every type of monster present in Doom2\n\t\t\t  and all weapons are present except for the BFG?, but who knows, it could be there?.\n\t\t\t  The level is large and detailed and contains several unique sections such as a church\n\t\t\t  and a Nazi building with Swastikas on the floors. Obviously the Demons are using the\n\t\t\t  Nazi's for an experiment with silent teleporters. There are a few Arch Viles hanging\n\t\t\t  around so be cautious. The 10 hard to find secrets come handy, many of them unmarked.\n\n========================================================================\n\n* Play Information *\n\n Episode and Level #     : MAP01 (Needs a BOOM compatible source port, works fine with Zdoom)\n Single Player           : Yes,\n Cooperative 2-4 Player  : Yes,\n Deathmatch 2-4 Player   : Yes, Not Recomended\n Difficulty Settings     : Yes,\n New Sounds              : No\n New Music               : Yes, from Doom E2M6.\n New Graphics            : Yes, Sky\n Demos Replaced          : None\n Other\t\t\t : Level contains a MAPINFO entry so the proper name is displayed on the automap, etc\n\t\t\t   if playing using Zdoom. Also contains colourmaps for Underwater effects.\n\n* Construction *\n\n Base                    : From scratch\n Editors used            : DoomCAD 6.1, Doom Builder 1.60\n Known Bugs              : Some underwater effects don't display properly, I had no clue how to fix them\n\t\t\t   since this was my first effort for Boom, it still looks okay though.\n\t\t\t   A Lighting effect in the east of the map inside the Nazi building did not turn out\n\t\t\t   to be, live with it. Remember this level was mostly an experimental map.\n\n* Copyright / Permissions *\n\n Authors may NOT use these levels as a base to build additional\n levels without my permission. You can use sprites, textures, etc.\n\n You MAY distribute this WAD in any electronic format (BBS, Diskette,\n CD, etc) as long as you include this file intact.\n\n If you want to put it on CD you MUST mail me and send me a free copy of\n the CD.\n\n* Where to get this WAD *\n\n Paul's Doom Page: http://www.geocities.com/paul33_au"
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          "pain_elemental": 3,
          "revenant": 8,
          "shotgun_guy": 11,
          "spectre": 10,
          "spider_mastermind": 1,
          "zombieman": 7
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          "hitscanner": 35,
          "melee": 20,
          "projectile": 169
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        "by_type": {
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          "backpack": 9,
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          "cell_pack": 6,
          "chainsaw": 1,
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          "invisibility": 1,
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          "medikit": 11,
          "megasphere": 3,
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          "radiation_suit": 2,
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          "shell_box": 3,
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          "soulsphere": 3,
          "stimpack": 10,
          "super_shotgun": 1
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        "ammo_by_category": {
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          "cells": 21,
          "rockets": 4,
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        "keys": [
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