NIMBLE.WAD

PWAD 88 KiB 1 map(s)

Counts

endoom0
graphics0
lumps11
maps1
palettes0

Totals (across maps)

Things123
Linedefs663
Sectors136
Monsters49
Items46
Raw model (for completeness)
{
  "meta": {
    "id": "7f41519f-9f4d-48db-a8ac-6f93c97c1504",
    "sha1": "337d08c6256c100b8fc5963f9eec6957499b6ca7",
    "sha256": "e83dbc274cbf0ca3c6cb88dab3a51de23767ce5a576f6b14e51fff9195459335",
    "title": "NIMBLE.WAD",
    "filenames": [
      "nimble.wad"
    ],
    "additional": {
      "engines": [],
      "iwad": [],
      "filename": null,
      "added": "2013-11-02 15:45:33",
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false,
      "name": "NIMBLE.WAD",
      "description": "Not my first level, but the first one that I consider playable enough to release. It's a smallish outdoor level with lots of catwalks.",
      "maps": null,
      "graphicOverrides": null,
      "screenshots": {
        "MAP01": "MAP01.png"
      },
      "palettes": null,
      "categories": null
    },
    "flags": {
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false
    },
    "added": "2013-11-02 15:45:33",
    "file": {
      "type": "PWAD",
      "size": 90356,
      "url": "https://wadarchive2.nyc3.digitaloceanspaces.com/337d08c6256c100b8fc5963f9eec6957499b6ca7/337d08c6256c100b8fc5963f9eec6957499b6ca7.wad.gz",
      "corrupt": false
    },
    "content": {
      "maps": [
        "MAP01"
      ],
      "counts": {
        "endoom": 0,
        "graphics": 0,
        "lumps": 11,
        "maps": 1,
        "palettes": 0
      }
    },
    "analysis": {
      "title": "NIMBLE.WAD",
      "description": "NIMBLE.WAD is a single-map PWAD featuring a compact outdoor level with numerous catwalks and a moderately complex layout. The map hosts 49 monsters, including a mix of hitscanners and projectile attackers, with a notable presence of lost souls and shotgunners, suggesting balanced combat encounters. Resources are moderately distributed, with a variety of weapons and ammo types including rockets, cells, and shells, supporting diverse combat styles. The environment uses a mix of textures leaning towards brown and gray stone and metal, indicating an industrial or techbase theme. The level includes key hunts with blue and yellow skull keys and teleport usage, promoting exploration within a mostly linear progression. The map is compatible with the original Doom engine format.",
      "tags": [
        "ammo_plentiful",
        "hitscanner_heavy",
        "industrial",
        "key_hunt",
        "linear",
        "moderate",
        "short_maps",
        "teleport_navigation",
        "vanilla_compatible"
      ],
      "origin": "gpt-4.1-mini"
    }
  },
  "maps": [
    {
      "map": "MAP01",
      "title": "MAP01",
      "format": "doom",
      "stats": {
        "things": 123,
        "linedefs": 663,
        "sidedefs": 1104,
        "vertices": 661,
        "sectors": 136,
        "segs": 1215,
        "ssectors": 495,
        "nodes": 494,
        "textures": {
          "SUPPORT3": 6,
          "DOORSTOP": 2,
          "FLOOR0_3": 1,
          "SKINEDGE": 2,
          "FLOOR6_2": 5,
          "STARGR2": 2,
          "F_SKY1": 65,
          "SW1EXIT": 1,
          "FIREBLU1": 26,
          "FLAT3": 3,
          "SKSPINE1": 4,
          "SP_ROCK1": 6,
          "MIDGRATE": 2,
          "SUPPORT2": 4,
          "ICKWALL3": 5,
          "GRAYBIG": 13,
          "CEIL3_4": 3,
          "BROWN1": 138,
          "BLOOD1": 4,
          "COMPBLUE": 5,
          "DOOR1": 16,
          "FLAT18": 2,
          "GRAY4": 10,
          "MFLR8_3": 1,
          "ASHWALL2": 6,
          "PLAT1": 2,
          "BIGDOOR1": 2,
          "DOORYEL": 4,
          "FLOOR1_1": 8,
          "GRAY1": 1,
          "STARTAN3": 12,
          "LAVA1": 2,
          "STEP2": 1,
          "STEP6": 8,
          "WOOD3": 2,
          "COMPSPAN": 2,
          "FLAT5_4": 2,
          "SFLR6_4": 1,
          "FLAT20": 8,
          "STEP1": 1,
          "STONE": 2,
          "WOOD4": 6,
          "METAL": 44,
          "BROWNGRN": 8,
          "SLADWALL": 25,
          "STARGR1": 12,
          "FLOOR4_8": 35,
          "SP_HOT1": 7,
          "PANRED": 6,
          "COMPTALL": 3,
          "BIGDOOR6": 4,
          "BROWNHUG": 16,
          "GATE3": 2,
          "SLADPOIS": 1,
          "FLAT1": 2,
          "FLAT14": 2,
          "CEIL3_5": 54,
          "EXITSIGN": 36,
          "FLAT5_1": 2,
          "SHAWN2": 14,
          "NUKAGE1": 5,
          "EXITDOOR": 2,
          "STONE3": 32,
          "SW1SKIN": 1,
          "DOORTRAK": 30,
          "BIGDOOR2": 2,
          "NUKE24": 6,
          "BROWN96": 1,
          "DOORBLU2": 4,
          "FLOOR4_6": 49,
          "PIPE2": 15,
          "MARBLE3": 15,
          "SKSNAKE1": 9,
          "FLOOR5_1": 7,
          "FLOOR0_6": 4,
          "CEIL1_2": 1,
          "GSTLION": 1,
          "SHAWN3": 8,
          "SP_DUDE5": 3,
          "CEMENT6": 6,
          "FLOOR3_3": 2
        }
      },
      "monsters": {
        "total": 49,
        "by_type": {
          "baron": 1,
          "cacodemon": 3,
          "demon": 1,
          "imp": 8,
          "lost_soul": 11,
          "shotgun_guy": 10,
          "spectre": 3,
          "zombieman": 12
        },
        "by_category": {
          "boss": 0,
          "hitscanner": 22,
          "melee": 4,
          "projectile": 23
        }
      },
      "items": {
        "total": 46,
        "by_type": {
          "ammo_box": 2,
          "armor_bonus": 2,
          "backpack": 1,
          "cell": 5,
          "cell_pack": 2,
          "chaingun": 2,
          "chainsaw": 1,
          "green_armor": 1,
          "health_bonus": 2,
          "medikit": 3,
          "plasma_rifle": 2,
          "rocket": 10,
          "rocket_box": 1,
          "rocket_launcher": 2,
          "shell_box": 3,
          "shells": 2,
          "shotgun": 1,
          "soulsphere": 1,
          "stimpack": 3
        },
        "ammo_by_category": {
          "bullets": 2,
          "cells": 7,
          "rockets": 11,
          "shells": 5
        },
        "weapons_present": [
          "chaingun",
          "chainsaw",
          "plasma_rifle",
          "rocket_launcher",
          "shotgun"
        ]
      },
      "mechanics": {
        "teleports": true,
        "keys": [
          "blue_skull",
          "yellow_skull"
        ],
        "secret_exit": false
      },
      "difficulty": {
        "uv_monsters": 49,
        "hmp_monsters": 36,
        "htr_monsters": 22,
        "uv_items": 46,
        "hmp_items": 44,
        "htr_items": 44
      },
      "compatibility": "vanilla_or_boom",
      "metadata": {
        "title": null,
        "music": null,
        "source": "marker"
      },
      "images": [
        {
          "id": "1224bc56-2099-44ed-868d-d80d5697dcdb",
          "url": "https://wadimages2.nyc3.digitaloceanspaces.com/337d08c6256c100b8fc5963f9eec6957499b6ca7/MAP01/images/0.webp",
          "type": null
        },
        {
          "id": "f8f6f8ed-1e18-42f6-b6b3-f20df9e680ac",
          "url": "https://wadimages2.nyc3.digitaloceanspaces.com/337d08c6256c100b8fc5963f9eec6957499b6ca7/MAP01/pano/pano_0.webp",
          "type": "pano"
        }
      ]
    }
  ]
}

gib.gg runs on open-source software and freely licensed replacement game assets from the Freedoom project. gib.gg is not affiliated with Bethesda Softworks, id Software, or ZeniMax Media. All trademarks belong to their respective owners. Some WADs and associated metadata on this site are sourced from WAD Archive. User-submitted content remains the responsibility of its respective authors. If you believe content on this site violates your rights, please send DMCA requests to dmca@gib.gg.