Raw model (for completeness)
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"title": "Nongrato 1024",
"authors": [
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"added": "2015-01-13 21:39:16",
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"name": "Nongrato 1024",
"description": "Classic base futuristic, with gray and green textures in 1024 x 1024 with a dose of enemies",
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"contents": "Nongrato 1024\n\n**********English********\n\n===========================================================================\nAdvanced engine needed : Boom, G/ZDoom Checked\nPrimary purpose : Single Player\n===========================================================================\nTitle : Nongrato 1024\nFilename : Ng1024.wad\nRelease date : 07 May of 2010\nAuthor : Ivano Lich\nEmail Address : pmcd_ivano@hotmail.com\nOther Files By Author : Divers\nDescription : Classic base futuristic, with gray and green textures in 1024 x 1024\n with a dose of enemies\n\nAdditional Credits to : was for 9no Tournament of maps Doom/Doom 2 ,so\n For those who participated at least\n===========================================================================\n* What is included *\n\nNew levels : 1\nSounds : No\nMusic : yes is Descent - Lvl 6\nGraphics : Yes Sky Only\nDehacked/BEX Patch : NO\nOther : No\n\n* Play Information *\n\nGame : DOOM2 (with Boom,G/Zdoom ports, see \"Tested With\")\nMap # : Map01\nSingle Player : Designed for\nCooperative 2-4 Player : No\nDeathmatch 2-4 Player : No\nDifficulty Settings : (No)\n\n* Construction *\n\nBase : New from scratch\nBuild Time : 1 month Aproximate\nEditor(s) used : Doombuilder 2, XWE and Photoshop Cs2\n\nKnown Bugs : NONE\n\nMay Not Run With : Doom 2 Clasic\n\nTested With : PrBoom, GlBoom, GZdoom and Zdoom\n\n* Notes From the author *\n\n- Check the automap to discover several things\n- The map is \"something\" Difficult and alternate weapons for different occasions\n- At least this time, I think i take advantage the space for one 1024 map\n- And I'm enough confident that ammunition, weapons and life (and foes) Are Fine placed\n\n* Copyright / Permissions *\n\nJust tell me if you put the map in a page web and DONT Plagiarism\n\n***********ESPAÑOL****************\n\n** 9no Torneo de mapas de Doom/Doom 2 **\n\n================================================================\nTítulo : Nongrato 1024\nArchivo s : Ng1024.wad\n Ng1024.txt\nAutor : Ivano Lich\nDirección e-mail : pmcd_ivano@hotmail.com\n\nDescripción : Clasica base futurista con texturas grises y verdes en 1024 x 1024\n Para variar con una dosis de enemigos\nCréditos a : A los que al menos, van a competir en el Torneo\n\n================================================================\n\n* Información *\n\nJuego (DOOM, DOOM2...) : Doom2\nEpisodio / nivel : MAP01\nUn jugador : Sí\nNiveles dificultad : No\nMúsica nueva : Descent I\nGráficos nuevos : El cielo\nPorts usados y funcionales : Pr/GlBoom, Zdoom, Gzdoom\n\n================================================================\n\n* Construcción *\n\nBase : Una pequeña fraccion del pausado mapa para el Torneo de Boom\n\nEditores usados : Doombuilder 2, XWE y Photoshop CS2\n\nTiempo construcción : Desde el 19 de Abril, Hasta el 7 de Mayo\n\nBugs conocidos : Varios HOMs por ahy, y creo que nomas\n\nNotas Del autor...\n\n- Chequen el automap para descubrir varias cosas\n- No se confien, el mapa lo hice \"algo\" Dificil y alternen armas para diferentes ocaciones\n- Almenos creo que esta vez si aprobeche el espacio para un 1024\n- Y estoy lo suficientemente seguro de que reparti bien la municion, armas y vida (y enemigos)\n\n* Copyright / Permissions *\n\nPor el momento este mapa solo sera del torneo\nhasta que termine el torneo modificare este texto y subirlo a Doomworld\nasi que si alguno se les ocurre rolar por ahi el mapa pues bueno... Anyway"
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