Elphi.wad

PWAD 234 KiB 1 map(s)

Counts

endoom0
graphics0
lumps11
maps1
palettes0

Totals (across maps)

Things1030
Linedefs2098
Sectors375
Monsters573
Items291
Raw model (for completeness)
{
  "meta": {
    "id": "7d068607-229e-4cb0-b2cc-ca5fbce5deff",
    "sha1": "d0f301ae0b30dd25e51fd9a1fbe33290bd0efaca",
    "sha256": "82cea3fa9e34d131dc49b9b76dd835ecca16e0be67e58357c049b04b963789e9",
    "title": "Elphi.wad",
    "authors": [
      "Jamie Harrison"
    ],
    "filenames": [
      "elphi.wad",
      "ELPHI.WAD"
    ],
    "additional": {
      "engines": [
        "DOOM2"
      ],
      "iwad": [
        "DOOM2"
      ],
      "filename": null,
      "added": "2015-09-14 22:06:23",
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false,
      "name": "Elphi.wad",
      "description": null,
      "maps": null,
      "graphicOverrides": null,
      "screenshots": {
        "MAP01": "MAP01.png"
      },
      "palettes": null,
      "categories": null
    },
    "flags": {
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false
    },
    "added": "2015-09-14 22:06:23",
    "file": {
      "type": "PWAD",
      "size": 239578,
      "url": "https://wadarchive2.nyc3.digitaloceanspaces.com/d0f301ae0b30dd25e51fd9a1fbe33290bd0efaca/d0f301ae0b30dd25e51fd9a1fbe33290bd0efaca.wad.gz",
      "corrupt": false
    },
    "content": {
      "maps": [
        "MAP01"
      ],
      "counts": {
        "endoom": 0,
        "graphics": 0,
        "lumps": 11,
        "maps": 1,
        "palettes": 0
      },
      "engines_guess": [
        "DOOM2"
      ],
      "iwads_guess": [
        "DOOM2"
      ]
    },
    "text_files": [
      {
        "source": "readmes",
        "name": null,
        "contents": "===============================================================\n\nTitle                   : Elphi.wad\nFilename                : Elphi.wad\nAuthor                  : Jamie Harrison\nEmail Address           : jamie_harrison@sunshine.net\nAdditional Credits to   : Matthew Ayres (Rad Wad Editor)\n                          and who can forget IdSoftware\n===============================================================\n\nTHE STORY\n\nOne day... you find yourself in the washroom at school doing the usual\nthing, washing your hands before lunch because of some stupid chemicals.\nSuddenly a gigantic rumble is felt and the lights flicker.  Apparently,\nthe whole school has been abducted by an ugly alien race.  Not only do\nthey want to kill you but they have also turned everyone at school into\naliens.  You, only armed with a pistol, must kill every student and\nteacher. Finally you must kill the biggest, baddest, and ugliest\nmonster waiting in the staff room.  You can handle it, right?!\n\nBEHIND THE SCENES\n\nThis WAD is a close representation of Elphinstone Secondary School.  When I\nstarted this WAD, the Library was not under construction and now is under\nconstruction, who knows what it is going to look like.  As for the other\nrooms, such as the current library, I have shown this room to be the old\nweight room.  As most of us WAD editors know, you cannot have a sector\non top of another sector; so, the upstairs classrooms could not go on top\nof the other classrooms below like in real life. Thus, the classrooms\nhave been put on the other side of the hallway.\n\n===============================================================\nINSTRUCTIONS\n\nCopy the Elphi.zip into your doom2 directory...then unzip it using\npkunzip.\n\nTo play Elphi.wad type:      doom2 -file elphi.wad\n\n===============================================================\n\nPLAY INFORMATION\n\nGame                    : Doom 2\nMap Number              : MAP01\nSingle Player           : Yes\nCooperative 2-4 Player  : YES,     YOU WILL NEED THE HELP!\nDeathmatch 2-4 Player   : YES,\nDifficulty Settings     : Yes, monsters are in different places and\n                          so are the keys.\nNew Sounds              : No\nNew Graphics            : No\nNew Music               : No\nDemos Replaced          : No\nPar                     : 4:21 on I'm Too Young to Die\n                          7:15 on Ultra--Violence\n\n* Construction *\n\nBase                    : None\nBuild Time              : About 70+ hours!!!\nEditor(s) used          : Waded v1.83 Beta\nKnown Bugs              : None (that I know of)\n\n===============================================================\nTHANKS TO\n\nIdSoftware for their tremendous game.\n\n===============================================================\n\nWHERE TO GET THIS WAD\n\nftp.cdrom.com\n\n===============================================================\nCOPYRIGHTS\n\nYou MAY distribute this WAD, provided you include this file, with\nno modifications.  You may distribute this file in any electronic\nformat (BBS, Diskette, CD, etc) as long as you include this file\nintact.  PC Gamer (and/or other game magazines) has my permission\nto put this file on their CD or disk.\n\nPlease distribute everywhere.  Makes a GREAT gift.\n\nPlease contact me with all known bugs.\nTell me if you like it.  Send some Email!\n\n===============================================================\nHINT:\n\nSome sound advice: SAVE OFTEN\n\n===============================================================\nThis section left intentionally blank                      :-}"
      }
    ]
  },
  "maps": [
    {
      "map": "MAP01",
      "title": "MAP01",
      "format": "doom",
      "stats": {
        "things": 1030,
        "linedefs": 2098,
        "sidedefs": 2756,
        "vertices": 1869,
        "sectors": 375,
        "segs": 2933,
        "ssectors": 751,
        "nodes": 750,
        "textures": {
          "MIDBRN1": 4,
          "PANEL3": 6,
          "STUCCO": 2,
          "CEIL3_5": 295,
          "SUPPORT2": 24,
          "WOOD12": 42,
          "CEIL5_1": 1,
          "RROCK03": 32,
          "DOORTRAK": 230,
          "FLAT19": 207,
          "FLAT20": 14,
          "DOOR1": 34,
          "TANROCK3": 3,
          "SKY1": 2,
          "SHAWN2": 7,
          "CRATOP1": 73,
          "ZZWOLF4": 1,
          "PANCASE2": 79,
          "SILVER1": 41,
          "MFLR8_1": 3,
          "STEPLAD1": 15,
          "COMPSPAN": 1,
          "STONE2": 1224,
          "CEIL3_3": 2,
          "FLOOR3_3": 4,
          "TEKWALL4": 8,
          "PANBOOK": 10,
          "FLOOR5_2": 2,
          "FLOOR4_1": 26,
          "F_SKY1": 5,
          "WOOD1": 106,
          "FLAT5_2": 13,
          "DOOR3": 8,
          "FLAT5_4": 7,
          "FLOOR4_8": 38,
          "FLAT23": 1,
          "STARTAN3": 125,
          "TANROCK2": 61,
          "CEIL5_2": 13,
          "FLAT5_1": 4,
          "BIGDOOR2": 4,
          "STEP2": 3,
          "SPCDOOR3": 426,
          "ASHWALL4": 17,
          "SKY2": 2,
          "STONE4": 38,
          "FLAT5_5": 4,
          "FLOOR7_1": 4,
          "CRATOP2": 2
        }
      },
      "monsters": {
        "total": 573,
        "by_type": {
          "arachnotron": 29,
          "archvile": 23,
          "baron": 29,
          "cacodemon": 27,
          "chaingun_guy": 68,
          "cyberdemon": 2,
          "demon": 41,
          "hell_knight": 20,
          "imp": 87,
          "lost_soul": 36,
          "mancubus": 24,
          "pain_elemental": 7,
          "revenant": 22,
          "shotgun_guy": 124,
          "spectre": 24,
          "spider_mastermind": 1,
          "zombieman": 9
        },
        "by_category": {
          "boss": 3,
          "hitscanner": 201,
          "melee": 65,
          "projectile": 304
        }
      },
      "items": {
        "total": 291,
        "by_type": {
          "ammo_box": 53,
          "ammo_clip": 3,
          "armor_bonus": 23,
          "backpack": 37,
          "bfg9000": 2,
          "blue_armor": 3,
          "cell": 1,
          "cell_pack": 28,
          "chaingun": 1,
          "chainsaw": 1,
          "green_armor": 3,
          "health_bonus": 5,
          "invisibility": 4,
          "invulnerability": 1,
          "medikit": 40,
          "megasphere": 16,
          "plasma_rifle": 3,
          "rocket": 21,
          "rocket_box": 13,
          "rocket_launcher": 1,
          "shell_box": 21,
          "shotgun": 1,
          "soulsphere": 6,
          "stimpack": 1,
          "super_shotgun": 3
        },
        "ammo_by_category": {
          "bullets": 56,
          "cells": 29,
          "rockets": 34,
          "shells": 21
        },
        "weapons_present": [
          "bfg9000",
          "chaingun",
          "chainsaw",
          "plasma_rifle",
          "rocket_launcher",
          "shotgun",
          "super_shotgun"
        ]
      },
      "mechanics": {
        "teleports": true,
        "keys": [
          "blue",
          "red",
          "red_skull",
          "yellow",
          "yellow_skull"
        ],
        "secret_exit": false
      },
      "difficulty": {
        "uv_monsters": 346,
        "hmp_monsters": 365,
        "htr_monsters": 395,
        "uv_items": 266,
        "hmp_items": 270,
        "htr_items": 263
      },
      "compatibility": "vanilla_or_boom",
      "metadata": {
        "title": null,
        "music": null,
        "source": "marker"
      },
      "images": [
        {
          "id": "02b11c83-96ad-43be-9cf8-19b4810b1b4f",
          "url": "https://wadimages2.nyc3.digitaloceanspaces.com/d0f301ae0b30dd25e51fd9a1fbe33290bd0efaca/MAP01/images/0.webp",
          "type": null
        },
        {
          "id": "f13d9122-6fde-411c-9686-6e69df945c65",
          "url": "https://wadimages2.nyc3.digitaloceanspaces.com/d0f301ae0b30dd25e51fd9a1fbe33290bd0efaca/MAP01/pano/pano_0.webp",
          "type": "pano"
        }
      ],
      "analysis": {
        "title": "Elphi Secondary School (MAP01)",
        "description": "Set in a detailed recreation of a secondary school, this map features a techbase theme with numerous rooms representing classrooms and common areas. Combat is dense and challenging, with over a thousand monsters including many demon swarms, requiring careful resource management due to limited ammo. The layout is mostly linear, guiding players through corridors and key areas culminating in a boss fight in the staff room. Difficulty is high, demanding frequent saves and cooperative play for best success.",
        "authors": [
          "Jamie Harrison"
        ],
        "tags": [
          "ammo_tight",
          "demon_swarms",
          "hard",
          "linear",
          "medium_length",
          "techbase",
          "vanilla_compatible"
        ]
      }
    }
  ]
}

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