Raw model (for completeness)
{
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"sha256": "35c2fba541aeec48cca5e25d529dba3c1a7a3c9172ec05df3795d52d4520fd3a",
"title": "DOY2.WAD",
"authors": [
"Doyoon Kim"
],
"filenames": [
"doy2.wad"
],
"additional": {
"engines": [
"DOOM2"
],
"iwad": [
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],
"filename": null,
"added": "2014-12-15 22:49:02",
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false,
"name": "DOY2.WAD",
"description": "This deathmatch level is set in an arena like atmosphere where you can evenly battle your oppenents. There are shotguns, rockets, and ammo littered throughout the level for you to use with the -altdeath setting. There is a main circular battling area and another small area above connected by stairs which are at different heights. You can jump from the two height levels and surprise your opponents. There's nothing like a quick jump frag when you leap off the ledge and fire that shotgun into your opponents' faces. There are only a few stimpacks laying around, and they won't help you much if you get shot at close range. There are no plasmas or bfgs in skill 3-5. However, skills 1-2 have ALL plasma guns and nothing else(have fun!).",
"maps": null,
"graphicOverrides": null,
"screenshots": {
"MAP01": "MAP01.png"
},
"palettes": null,
"categories": null
},
"flags": {
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false
},
"added": "2014-12-15 22:49:02",
"file": {
"type": "PWAD",
"size": 184322,
"url": "https://wadarchive2.nyc3.digitaloceanspaces.com/8716177a3c8f36f8f67b721601c06a9809fc733c/8716177a3c8f36f8f67b721601c06a9809fc733c.wad.gz",
"corrupt": false
},
"content": {
"maps": [
"MAP01"
],
"counts": {
"endoom": 0,
"graphics": 0,
"lumps": 13,
"maps": 1,
"palettes": 0
},
"engines_guess": [
"DOOM2"
],
"iwads_guess": [
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]
},
"text_files": [
{
"source": "readmes",
"name": null,
"contents": "===========================================================================\nTitle : DOY2.WAD\nDate Finished : March 15, 1996\nAuthor : Doyoon Kim\nEmail Address : kim@cruznet.net\nOther Files By Author : DOY1.WAD(the best!),\n DOYWEAP.WAD(graphic add-on, puts heads to marines)\nMisc. Author Info : After making doy1.wad, I decided to make a simpler\n designed level. I was kind of inspired from\n playing some of those shotgun wads so I decided\n to make it similar with no bfgs or plasmas.\n I'm really into well designed levels that not\n only play well but looks good also.\n\n Visit my wad page at:\n ---------------------------------------\n http://www.cruznet.net/~kim/doy_wad.html\n ---------------------------------------\n\nDescription : This deathmatch level is set in an arena like\n atmosphere where you can evenly battle your\n oppenents. There are shotguns, rockets, and\n ammo littered throughout the level for you\n to use with the -altdeath setting. There is a\n main circular battling area and another small\n area above connected by stairs which are at\n different heights. You can jump from the two\n height levels and surprise your opponents.\n There's nothing like a quick jump frag when\n you leap off the ledge and fire that shotgun\n into your opponents' faces.\n There are only a few stimpacks laying\n around, and they won't help you much if you\n get shot at close range. There are no plasmas\n or bfgs in skill 3-5. However, skills 1-2 have\n ALL plasma guns and nothing else(have fun!).\n\n Please e-mail me if you like this wad or have any\n comments.\n\nAdditional Credits to : People who playtested this on my local bbs.\n id\n Author of DCK\n TiC for Memento Mori and NWT\n\n===========================================================================\n\n* Play Information *\n\nGame : DOOM II v1.9\nMap # : Map 01\nSingle Player : No (Except for looking around and exploring)\nCooperative 2-4 Player : No\nDeathmatch 2-4 Player : Yes!\nDifficulty Settings : Yes. Normal Skills 3-5 have shotguns and rockets.\n Skills 1-2 are ALL plasma guns.\n Deathmatch v2.0 rules strongly recommended.\nNew Sounds : No\nNew Music : Yes. I got it off the Memento Mori wad.\nNew Graphics : Yes, the old Doom I sky.\nDemos Replaced : None\n\n* Construction *\n\nBase : New level from scratch\nBuild Time : 3 days of fun(designing) and pain(texture alignment).\nEditor(s) used : DCK v3.1\nKnown Bugs : Not that I know of.\n\n* Copyright / Permissions *\n\nAuthors may NOT use this level as a base to build additional\nlevels.\n\nYou MAY distribute this WAD, provided you include this file, with\nno modifications. You may distribute this file in any electronic\nformat (BBS, Diskette, CD, etc) as long as you include this file\nintact.\n\n* Where to get this WAD *\n\nFTP sites:\nftp.cdrom.com\n\nBBS numbers:\nFinal Conflict (714) 703-0100 Orange County (other local #'s too)\n\nOther:\nMy Web page. (See above)\nUpload it to other boards. Thank you!"
}
]
},
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"title": "MAP01",
"format": "doom",
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"linedefs": 256,
"sidedefs": 503,
"vertices": 297,
"sectors": 53,
"segs": 600,
"ssectors": 249,
"nodes": 248,
"textures": {
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"GRASS2": 5,
"F_SKY1": 10,
"MARBLE3": 4,
"GRASS1": 2,
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"GSTONE1": 7,
"CRATOP1": 1,
"GRAY5": 3,
"BROWN96": 344,
"RROCK03": 6,
"SW1BRCOM": 1,
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"hitscanner": 0,
"melee": 0,
"projectile": 2
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"cell_pack": 17,
"chaingun": 2,
"chainsaw": 1,
"health_bonus": 8,
"plasma_rifle": 23,
"rocket": 7,
"rocket_box": 6,
"rocket_launcher": 5,
"shell_box": 13,
"stimpack": 4,
"super_shotgun": 29
},
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"cells": 17,
"rockets": 13,
"shells": 13
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"chainsaw",
"plasma_rifle",
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"super_shotgun"
]
},
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"teleports": false,
"keys": [],
"secret_exit": false
},
"difficulty": {
"uv_monsters": 2,
"hmp_monsters": 2,
"htr_monsters": 2,
"uv_items": 77,
"hmp_items": 77,
"htr_items": 44
},
"compatibility": "vanilla_or_boom",
"metadata": {
"title": null,
"music": null,
"source": "marker"
},
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