Raw model (for completeness)
{
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"sha1": "2f8a82a5ccf14e8e2e9d68dd832a03483a29c5cb",
"sha256": "a1df3c652c544632e7b7061d3a6b4328600b60f8255a927d44b58f87241ebf6f",
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],
"additional": {
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],
"iwad": [
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],
"filename": null,
"added": "2013-11-02 16:07:52",
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false,
"name": null,
"description": null,
"maps": null,
"graphicOverrides": null,
"screenshots": {
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},
"palettes": null,
"categories": null
},
"flags": {
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"canDownload": true,
"adult": false,
"hidden": false
},
"added": "2013-11-02 16:07:52",
"file": {
"type": "PWAD",
"size": 200970,
"url": "https://wadarchive2.nyc3.digitaloceanspaces.com/2f8a82a5ccf14e8e2e9d68dd832a03483a29c5cb/2f8a82a5ccf14e8e2e9d68dd832a03483a29c5cb.wad.gz",
"corrupt": false
},
"content": {
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"counts": {
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"graphics": 0,
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"palettes": 0
},
"engines_guess": [
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],
"iwads_guess": [
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]
},
"analysis": {
"title": "dmhq",
"description": "This WAD contains a single large and complex map featuring 480 sectors and over 1300 linedefs, indicating a detailed environment. The monster count is high at 248, with a strong emphasis on hitscanners (shotgun guys) and several powerful bosses including a cyberdemon and spider mastermind, suggesting a challenging combat experience. Resources are moderately balanced with ample cells and medikits but no shells, and keycard progression is present with blue, red, and yellow keys. The theme is mixed, using a variety of textures including metal, stone, blood, and marble, implying a blend of techbase and hellish elements. The map uses teleports and is compatible with vanilla or Boom engines, designed for DOOM2. The layout appears linear with key hunts and no secret exit.",
"tags": [
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"hard",
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"key_hunt",
"medium_maps",
"mixed_theme",
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"origin": "gpt-4.1-mini"
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"format": "doom",
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"BROWN144": 4,
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"STEP4": 12,
"MARBLE1": 1,
"F_SKY1": 34,
"METAL": 423,
"STARG1": 16,
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"ASHWALL2": 43,
"FIREMAG1": 5,
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"hmp_items": 83,
"htr_items": 83
},
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"music": null,
"source": "marker"
},
"images": [
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{
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}
]
}