House of Doom

PWAD 441 KiB 1 map(s)

Counts

endoom0
graphics1
lumps34
maps1
palettes0

Totals (across maps)

Things450
Linedefs1115
Sectors205
Monsters104
Items123
Raw model (for completeness)
{
  "meta": {
    "id": "7bae8626-6bfd-47ab-a5b0-09d8f984d313",
    "sha1": "4b64d7d6a24827bc4c7389c6b2e8f87d9b894e67",
    "sha256": "fd774fd3e2ee37c098574250be085154fb74fc2f72025896e55348c5cb1d3433",
    "title": "House of Doom",
    "authors": [
      "Jason Troutman"
    ],
    "filenames": [
      "ourhouse.wad"
    ],
    "additional": {
      "engines": [
        "DOOM2"
      ],
      "iwad": [
        "DOOM2"
      ],
      "filename": null,
      "added": "2015-09-14 21:07:26",
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false,
      "name": "House of Doom",
      "description": "A wad of my house. I tried to get all the details right, and I'm pretty proud of it. I even put the street, driveway, front garden, barn, all the furniture, and even the 200 gallon aquarium in the basement. Here's a little story if you want one.... The demons are back on earth. They come to your house and throw you around, kill your family, and basically just piss you off. The terds lock up the basement and scatter the keys around the house and yard. You want in the basement to get your BFG to blow their friggin' heads off. First you've got to find the keys, though. A small hint - you can go through the kitchen window, if necessary... Go, obe-wan. Kick their asses. Get your gun and get out. Have fun.",
      "maps": null,
      "graphicOverrides": null,
      "screenshots": {
        "MAP01": "MAP01.png"
      },
      "palettes": null,
      "categories": null
    },
    "flags": {
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false
    },
    "added": "2015-09-14 21:07:26",
    "file": {
      "type": "PWAD",
      "size": 451993,
      "url": "https://wadarchive2.nyc3.digitaloceanspaces.com/4b64d7d6a24827bc4c7389c6b2e8f87d9b894e67/4b64d7d6a24827bc4c7389c6b2e8f87d9b894e67.wad.gz",
      "corrupt": false
    },
    "content": {
      "maps": [
        "MAP01"
      ],
      "counts": {
        "endoom": 0,
        "graphics": 1,
        "lumps": 34,
        "maps": 1,
        "palettes": 0
      },
      "engines_guess": [
        "DOOM2"
      ],
      "iwads_guess": [
        "DOOM2"
      ]
    },
    "analysis": {
      "title": "House of Doom",
      "description": "This WAD contains a single detailed map recreating the author's house with accurate features including street, driveway, garden, barn, furniture, and a large aquarium. The gameplay centers on exploring the house and yard to find keys scattered by demons to access the basement and obtain a BFG. The level is designed for DOOM2 with new sounds, some custom wall textures, and a custom music track. The difficulty is moderate with a focus on exploration and key hunting rather than intense combat or large monster swarms. The map is linear with multiple player starts for potential multiplayer. The theme is a realistic house setting with some horror elements, and the resource balance appears standard for a single-level experience.",
      "authors": [
        "Jason Troutman"
      ],
      "tags": [
        "exploration_heavy",
        "house_theme",
        "key_hunt",
        "moderate",
        "single_map",
        "vanilla_compatible"
      ],
      "origin": "gpt-4.1-mini"
    },
    "text_files": [
      {
        "source": "readmes",
        "name": null,
        "contents": "================================================================\n\nTitle                   : House of Doom\nFilename                : ourhouse.wad\nAuthor                  : Jason Troutman\n\nEmail Address           : troutb@epix.net\n                          (PLEASE, if anyone actually plays this, e-mail me\n\t\t\t  and tell me what you think!)\n\nMisc. Author Info       : I'm 16 years old and also like to skateboard.\n                          This is the first real wad I've made, it took me\n                          a while.  If you live in the 717 area code and want\n                          to deathmatch, write.  I've never deathmatched, I\n                          can't find anyone close enough.\n\t\t        **January 9, 1997--** I just realized I never put this on\n\t\t\t  net, so I cleaned it up, made an exit, and here you\n                          go.  I don't know if anyone even plays Doom anymore,\n\t\t\t  I know it's Quake all the way for me now.\n\t\t\t  Have fun, I guess.\n\nDescription             :  A wad of my house.  I tried to get all the details\n                          right, and I'm pretty proud of it.\n                            I even put the street, driveway, front garden,\n                          barn, all the furniture, and even the 200 gallon\n                          aquarium in the basement.  Here's a little story\n                          if you want one....\n                            The demons are back on earth.  They come to your\n                          house and throw you around, kill your family, and\n                          basically just piss you off.  The terds lock up the\n                          basement and scatter the keys around the house and\n                          yard.  You want in the basement to get your BFG to\n                          blow their friggin' heads off.  First you've got to\n                          find the keys, though.  A small hint - you can go\n                          through the kitchen window, if necessary...\n                            Go, obe-wan.  Kick their asses.  Get your gun and\n                          get out.  Have fun.\n\nAdditional Credits to   : The makers of WadAuthor and Id Software, of course\n\n================================================================\n\n* Play Information *\n\nGame                    : DOOM2\nEpisode and Level #     : Level 1\nSingle Player           : That's what it's made for!\nCooperative 2-4 Player  : I guess...\nDeathmatch 2-4 Player   : If you want to, I've never deathmatched so I don't\n                          know how to design good levels for it.  I put starts\n                          in every room, though.\nDifficulty Settings     : Yes\nNew Sounds              : Yes\nNew Graphics            : Yes (a few new wall textures)\nNew Music               : Yes (Lost Souls by NIN)\nDemos Replaced          : No\nBase                    : New level from scratch\nEditor(s) used          : WadAuthor, Wintex\nKnown Bugs              : For a while I got a few visplane_overflows, but I cleared that up.\n\n* Copyright / Permissions *\n\nAuthors may NOT use this level as a base to build additional\nlevels.\n\nYou MAY distribute this WAD, provided you include this file, with\nno modifications.  You may distribute this file in any electronic\nformat (BBS, Diskette, CD, etc) as long as you include this file\nintact.\n\n* Where to get this WAD *\n\nFTP sites: ftp.cdrom.com\n\n================================================================"
      }
    ]
  },
  "maps": [
    {
      "map": "MAP01",
      "title": "MAP01",
      "format": "doom",
      "stats": {
        "things": 450,
        "linedefs": 1115,
        "sidedefs": 1836,
        "vertices": 1326,
        "sectors": 205,
        "segs": 2176,
        "ssectors": 1032,
        "nodes": 1031,
        "textures": {
          "FLAT5_1": 7,
          "CEIL3_5": 14,
          "CRATELIT": 4,
          "PANBOOK": 3,
          "STONE4": 9,
          "WOODMET1": 2,
          "CEMENT1": 1,
          "BROWN96": 5,
          "WOODMET2": 6,
          "NUKEDGE1": 2,
          "GSTONE1": 2,
          "RROCK13": 3,
          "ROCK1": 6,
          "MODWALL3": 9,
          "PANCASE2": 2,
          "SILVER1": 5,
          "WOOD8": 9,
          "WOODMET3": 3,
          "GSTFONT1": 1,
          "FLAT1": 18,
          "WOODMET4": 7,
          "FLAT14": 16,
          "CEMENT7": 1,
          "COMPSTA2": 1,
          "DOORSTOP": 2,
          "FLAT5_5": 5,
          "TANROCK2": 70,
          "SFALL1": 4,
          "TEKLITE": 2,
          "WOOD10": 1,
          "WOOD9": 37,
          "STARTAN2": 35,
          "F_SKY1": 22,
          "GRASS2": 1,
          "FLAT23": 1,
          "FLAT5_3": 4,
          "GRAYBIG": 3,
          "RROCK09": 25,
          "BROWN144": 5,
          "FLOOR7_1": 29,
          "SHAWN2": 46,
          "SW1GRAY": 1,
          "STEPLAD1": 17,
          "GRAY1": 57,
          "CEMENT5": 1,
          "ZIMMER4": 16,
          "WOOD3": 21,
          "FLAT5_2": 70,
          "BROWNPIP": 7,
          "CEIL1_1": 1,
          "FLAT19": 48,
          "BRICK6": 19,
          "METAL": 28,
          "CEIL4_3": 1,
          "CRATINY": 4,
          "NUKE24": 43,
          "REDWALL": 12,
          "ROCK5": 6,
          "SILVER3": 3,
          "MFLR8_3": 4,
          "PANEL2": 2,
          "RROCK04": 3,
          "SW1WOOD": 1,
          "WOOD1": 385,
          "SKY1": 10,
          "FLAT5_4": 27,
          "BLOOD1": 1,
          "PANBORD1": 28,
          "FLOOR4_8": 3,
          "CRATOP1": 14,
          "CRATOP2": 1,
          "DOORTRAK": 2,
          "BRICK7": 3,
          "ASHWALL6": 42,
          "BRICK2": 40,
          "COMPSTA1": 1,
          "COMPBLUE": 34,
          "WOOD5": 3,
          "DOORRED2": 4,
          "PANEL3": 2,
          "BRICK11": 10,
          "GRAY5": 3,
          "CEIL5_1": 40,
          "FWATER1": 4,
          "CRACKLE4": 24,
          "DEM1_5": 1,
          "PANEL1": 6,
          "STUCCO": 7,
          "DOORYEL2": 4,
          "SUPPORT2": 1,
          "DOORBLU2": 4,
          "CEMENT3": 1,
          "RROCK15": 3,
          "WOOD12": 17,
          "BLAKWAL1": 38,
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          "CRACKLE2": 14,
          "MFLR8_2": 1,
          "FLAT10": 1,
          "FLOOR7_2": 8
        }
      },
      "monsters": {
        "total": 104,
        "by_type": {
          "arachnotron": 1,
          "archvile": 1,
          "baron": 2,
          "cacodemon": 4,
          "chaingun_guy": 1,
          "cyberdemon": 1,
          "demon": 11,
          "hell_knight": 1,
          "imp": 19,
          "lost_soul": 8,
          "mancubus": 1,
          "pain_elemental": 1,
          "revenant": 4,
          "shotgun_guy": 14,
          "spectre": 6,
          "zombieman": 29
        },
        "by_category": {
          "boss": 1,
          "hitscanner": 44,
          "melee": 17,
          "projectile": 42
        }
      },
      "items": {
        "total": 123,
        "by_type": {
          "ammo_box": 1,
          "ammo_clip": 1,
          "armor_bonus": 16,
          "backpack": 4,
          "cell": 3,
          "cell_pack": 1,
          "chaingun": 1,
          "chainsaw": 1,
          "computer_area_map": 1,
          "green_armor": 1,
          "health_bonus": 52,
          "invisibility": 1,
          "light_amp_goggles": 1,
          "medikit": 5,
          "megasphere": 1,
          "plasma_rifle": 1,
          "rocket": 2,
          "rocket_box": 1,
          "rocket_launcher": 2,
          "shell_box": 3,
          "shells": 11,
          "shotgun": 7,
          "soulsphere": 1,
          "stimpack": 3,
          "super_shotgun": 2
        },
        "ammo_by_category": {
          "bullets": 2,
          "cells": 4,
          "rockets": 3,
          "shells": 14
        },
        "weapons_present": [
          "chaingun",
          "chainsaw",
          "plasma_rifle",
          "rocket_launcher",
          "shotgun",
          "super_shotgun"
        ]
      },
      "mechanics": {
        "teleports": true,
        "keys": [
          "blue_skull",
          "red_skull",
          "yellow_skull"
        ],
        "secret_exit": false
      },
      "difficulty": {
        "uv_monsters": 102,
        "hmp_monsters": 87,
        "htr_monsters": 70,
        "uv_items": 120,
        "hmp_items": 119,
        "htr_items": 119
      },
      "compatibility": "vanilla_or_boom",
      "metadata": {
        "title": null,
        "music": null,
        "source": "marker"
      },
      "images": [
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          "type": null
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          "type": "pano"
        }
      ]
    }
  ]
}

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