Raw model (for completeness)
{
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"sha256": "1213a2a7d7dcfc524f2825cbc0aab6569b9226c394b6ea843c09b796b17a5fff",
"title": "Hole in the Sky",
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],
"additional": {
"engines": [
"DOOM2"
],
"iwad": [
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],
"filename": null,
"added": "2014-01-07 22:26:30",
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false,
"name": "Hole in the Sky",
"description": null,
"maps": null,
"graphicOverrides": null,
"screenshots": {
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"palettes": null,
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},
"flags": {
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},
"added": "2014-01-07 22:26:30",
"file": {
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},
"engines_guess": [
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],
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},
"analysis": {
"title": "Hole in the Sky",
"description": "Hole in the Sky is a single large-scale map designed for DOOM2 with a complex layout featuring 283 sectors and over 110 monsters. The monster composition is hitscanner-heavy, dominated by chaingunners, with a moderate mix of projectile and melee threats including baron, mancubus, and pain elementals, but no boss encounters. Resources are moderately generous, offering a variety of weapons including BFG9000, plasma rifle, and rocket launcher, alongside ample ammo and health bonuses. The environment uses a mix of techbase and industrial textures with some rocky and stone elements, suggesting a hybrid theme. The progression is likely linear given the single map format, compatible with vanilla DOOM2 engines.",
"tags": [
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"industrial",
"linear",
"medium_maps",
"moderate",
"techbase",
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],
"origin": "gpt-4.1-mini"
}
},
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"textures": {
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"chaingun": 4,
"chainsaw": 1,
"computer_area_map": 1,
"health_bonus": 25,
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"plasma_rifle": 2,
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"shell_box": 8,
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"soulsphere": 1,
"stimpack": 5,
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"shells": 10
},
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]
},
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"keys": [
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],
"secret_exit": false
},
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"hmp_monsters": 86,
"htr_monsters": 82,
"uv_items": 90,
"hmp_items": 90,
"htr_items": 90
},
"compatibility": "vanilla_or_boom",
"metadata": {
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"music": null,
"source": "marker"
},
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