Raw model (for completeness)
{
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"additional": {
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],
"iwad": [
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],
"filename": null,
"added": "2013-04-19 04:49:43",
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false,
"name": null,
"description": null,
"maps": null,
"graphicOverrides": null,
"screenshots": {
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"palettes": null,
"categories": null
},
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"adult": false,
"hidden": false
},
"added": "2013-04-19 04:49:43",
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"corrupt": false
},
"content": {
"maps": [
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],
"counts": {
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"graphics": 0,
"lumps": 18,
"maps": 1,
"palettes": 0
},
"engines_guess": [
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],
"iwads_guess": [
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]
}
},
"maps": [
{
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"title": "MAP01",
"format": "hexen",
"stats": {
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"linedefs": 387,
"sidedefs": 563,
"vertices": 333,
"sectors": 89,
"segs": 628,
"ssectors": 210,
"nodes": 209,
"textures": {
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"STEPLAD1": 28,
"SW1MET2": 1,
"RROCK10": 22,
"GRASS1": 10,
"F_SKY1": 4,
"FLOOR3_3": 6,
"WOOD12": 17,
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"CRATE2": 3,
"CRATINY": 4,
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"SLIME16": 3,
"SUPPORT3": 62,
"GATE4": 2,
"TLITE6_6": 1,
"CRATE1": 2,
"EXITDOOR": 2,
"MFLR8_1": 2,
"WOODMET1": 4,
"METAL": 12,
"BROWN1": 221,
"EXITSTON": 2,
"GSTONE1": 1,
"BRICK6": 6,
"SW1STON1": 1,
"CRATOP1": 2,
"FLAT1": 24,
"DOORTRAK": 6,
"FLAT5_4": 6
}
},
"monsters": {
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},
"items": {
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"by_type": {},
"ammo_by_category": null,
"weapons_present": null
},
"mechanics": {
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},
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"hmp_monsters": 0,
"htr_monsters": 0,
"uv_items": 0,
"hmp_items": 0,
"htr_items": 0
},
"compatibility": "hexen",
"metadata": {
"title": null,
"music": null,
"source": "marker"
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"images": [
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],
"analysis": {
"title": "MAP01",
"description": "A small Hexen-format ZDoom map built from a mix of stone/rock textures with patches of grass and slime, giving it an outdoorsy ruin/yard feel. There are no monsters, weapons, ammo, or pickups at all, so it plays more like a walk-through or layout test than a combat map. With no keys, teleports, or secrets indicated, progression is straightforward and difficulty is effectively none.",
"tags": [
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"hexen_format",
"mixed_theme",
"no_items",
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"nonlinear",
"outdoor_areas",
"rock",
"slime",
"small",
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}
}
]
}