Raw model (for completeness)
{
"meta": {
"id": "7b028a9d-18dc-4a9d-944e-6f7b9a622c8b",
"sha1": "16bcb8b90bb74829649a9a0ee0551d8f8ccb2c2c",
"sha256": "7065f23f592da51ece9fe469f19507e46a6f5bf17ae3c54628f685f4823c7e4f",
"title": "QUAD",
"filenames": [
"quad.wad"
],
"additional": {
"engines": [
"DOOM2"
],
"iwad": [
"TNT"
],
"filename": null,
"added": "2014-01-04 11:55:47",
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false,
"name": "QUAD",
"description": "Every College campus has a \"Quad\". It's a central place where people go to relax, read, you know... Don't think youre gonna' get much relaxation in THIS quad, though. It IS a central place, but it only leads to HELL...",
"maps": null,
"graphicOverrides": null,
"screenshots": {
"MAP01": "MAP01.png"
},
"palettes": null,
"categories": null
},
"flags": {
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false
},
"added": "2014-01-04 11:55:47",
"file": {
"type": "PWAD",
"size": 223799,
"url": "https://wadarchive2.nyc3.digitaloceanspaces.com/16bcb8b90bb74829649a9a0ee0551d8f8ccb2c2c/16bcb8b90bb74829649a9a0ee0551d8f8ccb2c2c.wad.gz",
"corrupt": false
},
"content": {
"maps": [
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],
"counts": {
"endoom": 0,
"graphics": 0,
"lumps": 11,
"maps": 1,
"palettes": 0
},
"engines_guess": [
"DOOM2"
],
"iwads_guess": [
"TNT"
]
},
"analysis": {
"title": "QUAD",
"description": "QUAD is a single-map WAD designed for the DOOM2 engine with TNT IWAD compatibility. The map is large and complex, featuring 646 things, 386 sectors, and a diverse set of textures blending techbase and hellish themes, including marble, lava, and slag walls. Monster encounters are dense with 371 total foes, emphasizing projectile threats and hitscanners, including a heavy presence of imps, cacodemons, and barons, but no bosses. Resources are moderately balanced with plentiful ammo boxes, armor bonuses, and health pickups, supporting sustained combat. The layout suggests a linear progression through a central hub-like area, with a focus on exploration and combat rather than key hunting or teleportation. The WAD is compatible with vanilla DOOM2 and does not require advanced source ports.",
"tags": [
"ammo_plentiful",
"generous_health",
"hard",
"hell",
"hitscanner_heavy",
"linear",
"medium_maps",
"projectile_heavy",
"techbase",
"vanilla_compatible"
],
"origin": "gpt-4.1-mini"
}
},
"maps": [
{
"map": "MAP01",
"title": "MAP01",
"format": "doom",
"stats": {
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"sidedefs": 2438,
"vertices": 1654,
"sectors": 386,
"segs": 2712,
"ssectors": 1004,
"nodes": 1003,
"textures": {
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"DOOR3": 2,
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"GATE4": 16,
"SUPPORT2": 6,
"SW1HOT": 2,
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}
},
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"demon": 47,
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"spectre": 23,
"zombieman": 36
},
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"melee": 70,
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}
},
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"by_type": {
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"armor_bonus": 22,
"backpack": 1,
"berserk": 5,
"blue_armor": 3,
"cell": 4,
"cell_pack": 4,
"chaingun": 1,
"chainsaw": 1,
"computer_area_map": 1,
"green_armor": 3,
"health_bonus": 4,
"invisibility": 6,
"invulnerability": 2,
"medikit": 21,
"plasma_rifle": 1,
"rocket": 1,
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"rocket_launcher": 2,
"shell_box": 24,
"shotgun": 4,
"soulsphere": 3,
"stimpack": 19
},
"ammo_by_category": {
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"cells": 8,
"rockets": 20,
"shells": 24
},
"weapons_present": [
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"chainsaw",
"plasma_rifle",
"rocket_launcher",
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]
},
"mechanics": {
"teleports": true,
"keys": [
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"red_skull",
"yellow_skull"
],
"secret_exit": false
},
"difficulty": {
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"htr_monsters": 158,
"uv_items": 155,
"hmp_items": 157,
"htr_items": 148
},
"compatibility": "vanilla_or_boom",
"metadata": {
"title": null,
"music": null,
"source": "marker"
},
"images": [
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"type": null
},
{
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"url": "https://wadimages2.nyc3.digitaloceanspaces.com/16bcb8b90bb74829649a9a0ee0551d8f8ccb2c2c/MAP01/pano/pano_0.webp",
"type": "pano"
}
]
}
]
}