cnfusion.WAD

PWAD 142 KiB 1 map(s)

Counts

endoom0
graphics0
lumps11
maps1
palettes0

Totals (across maps)

Things638
Linedefs1104
Sectors186
Monsters232
Items178
Raw model (for completeness)
{
  "meta": {
    "id": "7ab49c87-f558-49ab-a0d8-8f91b248d113",
    "sha1": "71fe74e398533bbc540700c71de3964e925e2d4a",
    "sha256": "964dca4774ae9f00cc3173678112c40496ef931cd9cc785e8adcb0bf8f38a201",
    "title": "cnfusion.WAD",
    "filenames": [
      "CNFUSION.WAD"
    ],
    "additional": {
      "engines": [
        "DOOM2"
      ],
      "iwad": [
        "DOOM2"
      ],
      "filename": null,
      "added": "2014-11-01 14:55:25",
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false,
      "name": "cnfusion.WAD",
      "description": "I made this wad file right after I discovered DEU, the almighty doom level editor. This is an experi- mental level for me. I made it as I was learning DEU and its how to. This is why there is no general theme to this wad ( Hence the name confusion). I will make my future pwad files with a general theme in mind. I would hope that you enjoy this level. I would also greatly appreciative if you could drop me a line and let me know what you thought of this wad (Good or Bad). If there were any concept, rooms and or ideas you liked or disliked.",
      "maps": null,
      "graphicOverrides": null,
      "screenshots": {
        "MAP01": "MAP01.png"
      },
      "palettes": null,
      "categories": null
    },
    "flags": {
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false
    },
    "added": "2014-11-01 14:55:25",
    "file": {
      "type": "PWAD",
      "size": 145883,
      "url": "https://wadarchive2.nyc3.digitaloceanspaces.com/71fe74e398533bbc540700c71de3964e925e2d4a/71fe74e398533bbc540700c71de3964e925e2d4a.wad.gz",
      "corrupt": false
    },
    "content": {
      "maps": [
        "MAP01"
      ],
      "counts": {
        "endoom": 0,
        "graphics": 0,
        "lumps": 11,
        "maps": 1,
        "palettes": 0
      },
      "engines_guess": [
        "DOOM2"
      ],
      "iwads_guess": [
        "DOOM2"
      ]
    }
  },
  "maps": [
    {
      "map": "MAP01",
      "title": "MAP01",
      "format": "doom",
      "stats": {
        "things": 638,
        "linedefs": 1104,
        "sidedefs": 1511,
        "vertices": 1073,
        "sectors": 186,
        "segs": 1665,
        "ssectors": 605,
        "nodes": 604,
        "textures": {
          "DEM1_5": 1,
          "WOOD1": 95,
          "CEIL1_2": 1,
          "CEIL3_5": 67,
          "DOORTRAK": 29,
          "BROVINE2": 14,
          "PLAT1": 2,
          "NUKAGE1": 2,
          "STARTAN3": 153,
          "FLAT1": 2,
          "SHAWN3": 1,
          "CRATOP1": 2,
          "MARBLE3": 32,
          "FWATER4": 4,
          "F_SKY1": 3,
          "STEP5": 14,
          "LITEBLU4": 2,
          "FLAT1_1": 5,
          "SW2BLUE": 1,
          "TEKWALL1": 211,
          "MARBLE1": 4,
          "GATE4": 1,
          "FLOOR6_2": 3,
          "ASHWALL2": 69,
          "STEPTOP": 12,
          "TLITE6_6": 3,
          "CEMENT3": 12,
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          "MFLR8_3": 2,
          "STONE3": 11,
          "GRAY4": 2,
          "WOOD5": 107,
          "LAVA1": 1,
          "SW1BRCOM": 1,
          "FLAT1_2": 2,
          "DOORRED2": 2,
          "CEIL1_3": 7,
          "COMPBLUE": 59,
          "BROWN1": 20,
          "CONS1_1": 3,
          "DOOR1": 7,
          "LITE3": 17,
          "SKINLOW": 4,
          "DOORYEL2": 2,
          "SUPPORT2": 6,
          "NUKAGE3": 1,
          "FIREWALL": 9,
          "FLAT9": 2,
          "GRAY5": 1,
          "SW1STARG": 1,
          "SKINSCAB": 8,
          "SW1LION": 1,
          "FLAT1_3": 4,
          "COMPWERD": 14,
          "GSTFONT3": 3,
          "TLITE6_5": 1,
          "FLAT8": 2,
          "SUPPORT3": 2,
          "MFLR8_2": 5,
          "SP_DUDE4": 4,
          "CEIL4_2": 1,
          "FIRELAV2": 47,
          "SKINCUT": 14,
          "BIGDOOR6": 2,
          "MARBFAC3": 1,
          "SP_ROCK1": 39,
          "FLAT2": 39,
          "BLOOD3": 3,
          "FLAT18": 39,
          "BROWNHUG": 29,
          "GSTONE1": 64,
          "GATE3": 9,
          "NUKE24": 14,
          "FLAT17": 3,
          "SKINMET2": 9,
          "DOORYEL": 2,
          "FWATER1": 2,
          "SHAWN2": 2,
          "SKSPINE1": 6,
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          "EXITSIGN": 2,
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          "FLAT22": 1,
          "SKINFACE": 27,
          "STONE": 59,
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          "FLOOR1_7": 2,
          "SKINSYMB": 21,
          "FLAT5_8": 2,
          "FLAT5_6": 9,
          "LAVA4": 3,
          "COMPSTA2": 7,
          "DOOR3": 7,
          "CRATINY": 11,
          "GRAY1": 68,
          "MIDBRN1": 2,
          "BIGDOOR2": 12,
          "DEM1_6": 2,
          "FLAT23": 3,
          "MARBFACE": 42,
          "MARBLE2": 16,
          "DOORRED": 2,
          "BLOOD1": 3,
          "WOOD3": 5,
          "FLOOR4_8": 58,
          "FLAT5": 1,
          "COMPTALL": 11,
          "GRAYVINE": 4,
          "FLAT10": 1,
          "SW2BROWN": 1,
          "SKINMET1": 1,
          "WOODGARG": 3,
          "FLOOR7_2": 11
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      },
      "monsters": {
        "total": 232,
        "by_type": {
          "baron": 2,
          "cacodemon": 10,
          "cyberdemon": 1,
          "demon": 6,
          "imp": 35,
          "lost_soul": 27,
          "shotgun_guy": 42,
          "spectre": 21,
          "zombieman": 88
        },
        "by_category": {
          "boss": 1,
          "hitscanner": 130,
          "melee": 27,
          "projectile": 74
        }
      },
      "items": {
        "total": 178,
        "by_type": {
          "ammo_box": 12,
          "armor_bonus": 30,
          "backpack": 1,
          "berserk": 1,
          "bfg9000": 1,
          "cell": 3,
          "cell_pack": 10,
          "chaingun": 2,
          "computer_area_map": 1,
          "green_armor": 3,
          "health_bonus": 24,
          "invisibility": 2,
          "invulnerability": 1,
          "light_amp_goggles": 4,
          "medikit": 28,
          "plasma_rifle": 1,
          "radiation_suit": 3,
          "rocket": 2,
          "rocket_box": 13,
          "rocket_launcher": 1,
          "shell_box": 15,
          "shells": 15,
          "shotgun": 1,
          "soulsphere": 2,
          "stimpack": 2
        },
        "ammo_by_category": {
          "bullets": 12,
          "cells": 13,
          "rockets": 15,
          "shells": 30
        },
        "weapons_present": [
          "bfg9000",
          "chaingun",
          "plasma_rifle",
          "rocket_launcher",
          "shotgun"
        ]
      },
      "mechanics": {
        "teleports": true,
        "keys": [
          "blue",
          "red",
          "yellow"
        ],
        "secret_exit": true
      },
      "difficulty": {
        "uv_monsters": 232,
        "hmp_monsters": 232,
        "htr_monsters": 232,
        "uv_items": 178,
        "hmp_items": 178,
        "htr_items": 178
      },
      "compatibility": "vanilla_or_boom",
      "metadata": {
        "title": null,
        "music": null,
        "source": "marker"
      },
      "images": [
        {
          "id": "99564c34-e51c-4fe7-bf35-47fc6f036953",
          "url": "https://wadimages2.nyc3.digitaloceanspaces.com/71fe74e398533bbc540700c71de3964e925e2d4a/MAP01/images/0.webp",
          "type": null
        },
        {
          "id": "c13c431b-df73-4b6d-ba87-9570805256c9",
          "url": "https://wadimages2.nyc3.digitaloceanspaces.com/71fe74e398533bbc540700c71de3964e925e2d4a/MAP01/pano/pano_0.webp",
          "type": "pano"
        }
      ],
      "analysis": {
        "title": "MAP01",
        "description": "A mixed, experimental Doom II map that blends techbase textures with marble/hellish elements, reflecting a learn-as-you-go layout. Combat is monster-heavy and strongly hitscanner-driven, backed by plenty of imps and floating threats, and it culminates in a cyberdemon encounter. For a typical UV run it plays hard but well-supplied, with lots of ammo and healing plus high-end weapons (including plasma and BFG). Progression uses all three keys and teleports, with a secret exit available.",
        "tags": [
          "ammo_plentiful",
          "boom_compatible",
          "boss_encounter",
          "generous_health",
          "hard",
          "hitscanner_heavy",
          "key_hunt",
          "medium_length",
          "mixed_theme",
          "teleport_navigation",
          "trap_heavy",
          "vanilla_compatible"
        ]
      }
    }
  ]
}

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