Raw model (for completeness)
{
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],
"additional": {
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],
"iwad": [
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],
"filename": null,
"added": "2013-11-02 16:07:49",
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false,
"name": null,
"description": null,
"maps": null,
"graphicOverrides": null,
"screenshots": {
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},
"palettes": null,
"categories": null
},
"flags": {
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"adult": false,
"hidden": false
},
"added": "2013-11-02 16:07:49",
"file": {
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"corrupt": false
},
"content": {
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"counts": {
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"palettes": 0
},
"engines_guess": [
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],
"iwads_guess": [
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]
},
"analysis": {
"title": "hallsodm",
"description": "This WAD contains a single medium-sized map featuring 199 things and 158 sectors, designed for DOOM2. The monster count is low with only 8 enemies, primarily imps and hitscanners, indicating a moderate combat challenge without boss encounters. Resources are ample, including a full arsenal of weapons and plentiful health and armor bonuses. The environment uses a mix of cement and metal textures, suggesting an industrial or techbase theme. The map includes teleportation but no key hunts or secret exits, supporting a mostly linear progression. It is compatible with vanilla and Boom-compatible engines.",
"tags": [
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"boom_compatible",
"generous_health",
"hitscanner_heavy",
"industrial",
"linear",
"medium_maps",
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"teleport_navigation",
"vanilla_compatible"
],
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}
},
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{
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"title": "MAP01",
"format": "doom",
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"textures": {
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"CEMENT3": 22,
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"bfg9000": 1,
"chaingun": 2,
"chainsaw": 1,
"computer_area_map": 1,
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"hmp_items": 58,
"htr_items": 58
},
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"metadata": {
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"music": null,
"source": "marker"
},
"images": [
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},
{
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}