Raw model (for completeness)
{
"meta": {
"id": "799de0d7-349e-4787-92ae-463e190c7c87",
"sha1": "3bf721999258a835623308ad87d2eb1333fe8919",
"sha256": "fdb3a9eb4765eeae540d4a3d10ffe9dccad02089cd246b33a506f6aa824fccef",
"title": "Doomtown",
"filenames": [
"doomtown.wad"
],
"additional": {
"engines": [
"DOOM2"
],
"iwad": [
"DOOM2"
],
"filename": null,
"added": "2014-01-04 11:55:50",
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false,
"name": "Doomtown",
"description": null,
"maps": null,
"graphicOverrides": null,
"screenshots": {
"MAP01": "MAP01.png"
},
"palettes": null,
"categories": null
},
"flags": {
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false
},
"added": "2014-01-04 11:55:50",
"file": {
"type": "PWAD",
"size": 187156,
"url": "https://wadarchive2.nyc3.digitaloceanspaces.com/3bf721999258a835623308ad87d2eb1333fe8919/3bf721999258a835623308ad87d2eb1333fe8919.wad.gz",
"corrupt": false
},
"content": {
"maps": [
"MAP01"
],
"counts": {
"endoom": 0,
"graphics": 0,
"lumps": 11,
"maps": 1,
"palettes": 0
},
"engines_guess": [
"DOOM2"
],
"iwads_guess": [
"DOOM2"
]
}
},
"maps": [
{
"map": "MAP01",
"title": "MAP01",
"format": "doom",
"stats": {
"things": 223,
"linedefs": 1490,
"sidedefs": 2225,
"vertices": 1381,
"sectors": 352,
"segs": 2400,
"ssectors": 854,
"nodes": 853,
"textures": {
"CEIL3_4": 24,
"FLAT23": 1,
"GRAY4": 388,
"BRNSMALR": 9,
"ICKWALL1": 25,
"DOORTRAK": 56,
"ASHWALL": 102,
"CEIL3_2": 2,
"FLAT5": 46,
"BRNSMAL1": 12,
"F_SKY1": 47,
"TLITE6_4": 7,
"LITEBLU3": 4,
"BIGDOOR3": 6,
"BLOOD2": 3,
"CRATOP2": 3,
"DOORYEL": 28,
"FLOOR0_3": 12,
"FLAT5_1": 7,
"LITE3": 40,
"ICKWALL5": 2,
"FLAT3": 3,
"FLAT20": 4,
"CRATOP1": 2,
"LITEBLU4": 12,
"CEIL3_6": 3,
"CRATINY": 4,
"DOOR3": 5,
"METAL": 142,
"COMPBLUE": 1,
"MFLR8_3": 16,
"PLAT1": 2,
"STARTAN2": 4,
"SW1GRAY": 1,
"SHAWN3": 16,
"GRAYDANG": 7,
"FIRELAVA": 6,
"FLOOR0_1": 1,
"GRAY1": 137,
"BIGDOOR4": 2,
"FLAT4": 92,
"FLAT1_1": 2,
"FLAT1_2": 1,
"FLOOR4_8": 12,
"GRAY5": 17,
"ICKWALL7": 2,
"MIDGRATE": 8,
"FLOOR4_5": 18,
"SUPPORT2": 76,
"BIGDOOR2": 6,
"STEP6": 74,
"FLAT14": 15,
"FLAT9": 1,
"BIGDOOR1": 6,
"MFLR8_4": 3,
"FLAT8": 1,
"WOOD1": 36,
"BLOOD1": 5,
"CEIL3_5": 98,
"FLAT5_2": 26,
"CRATWIDE": 4,
"FLOOR4_6": 29,
"AASTINKY": 1,
"FLOOR1_7": 3,
"ICKWALL3": 2,
"FLAT1": 11,
"FLAT17": 12,
"FLOOR0_5": 19,
"GRAY2": 9,
"ICKWALL6": 3,
"FLAT18": 58,
"BRNSMALC": 4,
"LITERED": 22,
"CRATE1": 12,
"FLAT5_5": 6,
"GRAYVINE": 4,
"BRNSMALL": 9,
"ICKWALL4": 8,
"STARTAN3": 138,
"TLITE6_6": 1,
"WOOD3": 12,
"CEIL3_3": 109,
"FLAT2": 1,
"DOOR1": 7
}
},
"monsters": {
"total": 100,
"by_type": {
"cacodemon": 1,
"demon": 4,
"imp": 4,
"shotgun_guy": 72,
"zombieman": 19
},
"by_category": {
"boss": 0,
"hitscanner": 91,
"melee": 4,
"projectile": 5
}
},
"items": {
"total": 55,
"by_type": {
"ammo_box": 6,
"armor_bonus": 1,
"backpack": 1,
"berserk": 1,
"bfg9000": 1,
"blue_armor": 1,
"cell_pack": 12,
"chaingun": 1,
"chainsaw": 1,
"computer_area_map": 2,
"green_armor": 2,
"health_bonus": 9,
"invisibility": 1,
"light_amp_goggles": 2,
"medikit": 3,
"plasma_rifle": 3,
"radiation_suit": 1,
"rocket_box": 4,
"rocket_launcher": 1,
"shotgun": 1,
"soulsphere": 1
},
"ammo_by_category": {
"bullets": 6,
"cells": 12,
"rockets": 4,
"shells": 0
},
"weapons_present": [
"bfg9000",
"chaingun",
"chainsaw",
"plasma_rifle",
"rocket_launcher",
"shotgun"
]
},
"mechanics": {
"teleports": false,
"keys": [
"blue",
"red",
"yellow"
],
"secret_exit": false
},
"difficulty": {
"uv_monsters": 100,
"hmp_monsters": 100,
"htr_monsters": 100,
"uv_items": 55,
"hmp_items": 55,
"htr_items": 55
},
"compatibility": "vanilla_or_boom",
"metadata": {
"title": null,
"music": null,
"source": "marker"
},
"images": [
{
"id": "8f9efd47-3287-490d-8fa2-0fd14db055eb",
"url": "https://wadimages2.nyc3.digitaloceanspaces.com/3bf721999258a835623308ad87d2eb1333fe8919/MAP01/images/0.webp",
"type": null
},
{
"id": "d6cbce92-1f8b-432f-9dfa-1463aaac52d2",
"url": "https://wadimages2.nyc3.digitaloceanspaces.com/3bf721999258a835623308ad87d2eb1333fe8919/MAP01/pano/pano_0.webp",
"type": "pano"
}
],
"analysis": {
"title": "Doomtown",
"description": "A Doom II techbase/industrial map built from lots of gray metal and STARTAN textures, with a fairly detailed layout for its size. Combat is dominated by hitscanners (especially large groups of shotgun guys), with only a handful of demons/imps and a lone cacodemon to vary things up. For UV, it plays as moderate difficulty: the hitscanner pressure can spike, but you’re given strong weapons (including plasma and a BFG) plus plenty of cells and rockets. Progression is straightforward and key-driven (blue/red/yellow), with no teleport navigation.",
"tags": [
"ammo_plentiful",
"generous_health",
"hitscanner_heavy",
"industrial",
"key_hunt",
"linear",
"medium_length",
"moderate",
"techbase",
"vanilla_compatible"
]
}
}
]
}