Doomtown

PWAD 183 KiB 1 map(s)

Counts

endoom0
graphics0
lumps11
maps1
palettes0

Totals (across maps)

Things223
Linedefs1490
Sectors352
Monsters100
Items55
Raw model (for completeness)
{
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    "sha256": "fdb3a9eb4765eeae540d4a3d10ffe9dccad02089cd246b33a506f6aa824fccef",
    "title": "Doomtown",
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      "doomtown.wad"
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    "additional": {
      "engines": [
        "DOOM2"
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      "filename": null,
      "added": "2014-01-04 11:55:50",
      "locked": false,
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      "adult": false,
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      "maps": null,
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    "added": "2014-01-04 11:55:50",
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    "content": {
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  "maps": [
    {
      "map": "MAP01",
      "title": "MAP01",
      "format": "doom",
      "stats": {
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        "linedefs": 1490,
        "sidedefs": 2225,
        "vertices": 1381,
        "sectors": 352,
        "segs": 2400,
        "ssectors": 854,
        "nodes": 853,
        "textures": {
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          "ICKWALL1": 25,
          "DOORTRAK": 56,
          "ASHWALL": 102,
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          "DOOR3": 5,
          "METAL": 142,
          "COMPBLUE": 1,
          "MFLR8_3": 16,
          "PLAT1": 2,
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          "SW1GRAY": 1,
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          "FLOOR4_5": 18,
          "SUPPORT2": 76,
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          "CRATWIDE": 4,
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          "AASTINKY": 1,
          "FLOOR1_7": 3,
          "ICKWALL3": 2,
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          "FLOOR0_5": 19,
          "GRAY2": 9,
          "ICKWALL6": 3,
          "FLAT18": 58,
          "BRNSMALC": 4,
          "LITERED": 22,
          "CRATE1": 12,
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          "GRAYVINE": 4,
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      "monsters": {
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        "by_type": {
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          "demon": 4,
          "imp": 4,
          "shotgun_guy": 72,
          "zombieman": 19
        },
        "by_category": {
          "boss": 0,
          "hitscanner": 91,
          "melee": 4,
          "projectile": 5
        }
      },
      "items": {
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        "by_type": {
          "ammo_box": 6,
          "armor_bonus": 1,
          "backpack": 1,
          "berserk": 1,
          "bfg9000": 1,
          "blue_armor": 1,
          "cell_pack": 12,
          "chaingun": 1,
          "chainsaw": 1,
          "computer_area_map": 2,
          "green_armor": 2,
          "health_bonus": 9,
          "invisibility": 1,
          "light_amp_goggles": 2,
          "medikit": 3,
          "plasma_rifle": 3,
          "radiation_suit": 1,
          "rocket_box": 4,
          "rocket_launcher": 1,
          "shotgun": 1,
          "soulsphere": 1
        },
        "ammo_by_category": {
          "bullets": 6,
          "cells": 12,
          "rockets": 4,
          "shells": 0
        },
        "weapons_present": [
          "bfg9000",
          "chaingun",
          "chainsaw",
          "plasma_rifle",
          "rocket_launcher",
          "shotgun"
        ]
      },
      "mechanics": {
        "teleports": false,
        "keys": [
          "blue",
          "red",
          "yellow"
        ],
        "secret_exit": false
      },
      "difficulty": {
        "uv_monsters": 100,
        "hmp_monsters": 100,
        "htr_monsters": 100,
        "uv_items": 55,
        "hmp_items": 55,
        "htr_items": 55
      },
      "compatibility": "vanilla_or_boom",
      "metadata": {
        "title": null,
        "music": null,
        "source": "marker"
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      "images": [
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      ],
      "analysis": {
        "title": "Doomtown",
        "description": "A Doom II techbase/industrial map built from lots of gray metal and STARTAN textures, with a fairly detailed layout for its size. Combat is dominated by hitscanners (especially large groups of shotgun guys), with only a handful of demons/imps and a lone cacodemon to vary things up. For UV, it plays as moderate difficulty: the hitscanner pressure can spike, but you’re given strong weapons (including plasma and a BFG) plus plenty of cells and rockets. Progression is straightforward and key-driven (blue/red/yellow), with no teleport navigation.",
        "tags": [
          "ammo_plentiful",
          "generous_health",
          "hitscanner_heavy",
          "industrial",
          "key_hunt",
          "linear",
          "medium_length",
          "moderate",
          "techbase",
          "vanilla_compatible"
        ]
      }
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  ]
}

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