Raw model (for completeness)
{
"meta": {
"id": "7999d3ba-16e0-4196-8c1a-612d80db7117",
"sha1": "424fb7f6bc0f1faac91ea91044a769739740ee06",
"sha256": "49b41da0cf8898bb35bec803d85f89c7cfb3d3ef635cda2906ca632fb28474a8",
"title": "Castle of the Damned",
"authors": [
"Massimo Ciano"
],
"filenames": [
"castleof.wad"
],
"additional": {
"engines": [
"DOOM2"
],
"iwad": [
"DOOM2"
],
"filename": null,
"added": "2014-12-15 22:31:56",
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false,
"name": "Castle of the Damned",
"description": "level for DooM ][ based on Quake map E1M2: Castle of the Damned",
"maps": null,
"graphicOverrides": null,
"screenshots": {
"MAP01": "MAP01.png"
},
"palettes": null,
"categories": null
},
"flags": {
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false
},
"added": "2014-12-15 22:31:56",
"file": {
"type": "PWAD",
"size": 431341,
"url": "https://wadarchive2.nyc3.digitaloceanspaces.com/424fb7f6bc0f1faac91ea91044a769739740ee06/424fb7f6bc0f1faac91ea91044a769739740ee06.wad.gz",
"corrupt": false
},
"content": {
"maps": [
"MAP01"
],
"counts": {
"endoom": 0,
"graphics": 0,
"lumps": 33,
"maps": 1,
"palettes": 0
},
"engines_guess": [
"DOOM2"
],
"iwads_guess": [
"DOOM2"
]
},
"text_files": [
{
"source": "readmes",
"name": null,
"contents": "================================================================\nTitle : Castle of the Damned\nFilename : CASTLEOF.WAD\nAuthor : Massimo Ciano\nEmail Address : samass@inaceda.unina.it\nMisc. Author Info : system programmer on a MVS mainframe\n at University of Naples\n\nDescription : level for DooM ][ based on Quake map\n E1M2: Castle of the Damned\n\nAdditional Credits to : id Software\n Ben Morris (author of DCK)\n Olivier Montanuy (author of WinTex)\n================================================================\n\n* Play Information *\n\nGame : DooM ][\nLevel # : 01\nSingle Player : Yes\nCooperative 2-4 Player : Yes\nDeathmatch 2-4 Player : Yes (untested)\nDifficulty Settings : Yes\nNew Sounds : Yes (sounds from Quake)\nNew Graphics : No\nNew Music : No\nDemos Replaced : None\n\n* Construction *\n\nBase : Quake map E1M2 designed from scratch!\nEditors used : DCK 3.61 and WinTex 4.3\nKnown Bugs : None\n\n* Copyright / Permissions *\n\nAuthors MAY use this level as a base to build additional\nlevels.\n\nYou MAY distribute this WAD, provided you include this file, with\nno modifications. You may distribute this file in any electronic\nformat (BBS, Diskette, CD, etc) as long as you include this file\nintact.\n\n* Where to get this WAD *\n\nFTP sites: ftp.cdrom.com (and mirror sites)"
}
]
},
"maps": [
{
"map": "MAP01",
"title": "MAP01",
"format": "doom",
"stats": {
"things": 134,
"linedefs": 1408,
"sidedefs": 2204,
"vertices": 1266,
"sectors": 336,
"segs": 2403,
"ssectors": 660,
"nodes": 659,
"textures": {
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"DOORTRAK": 14,
"SLIME01": 29,
"SW1BROWN": 1,
"MARBLE2": 19,
"FLAT5_1": 15,
"SW1EXIT": 1,
"FLOOR6_2": 2,
"WOOD12": 8,
"WOODVERT": 22,
"FLOOR6_1": 1,
"FLOOR5_4": 260,
"SW2GARG": 7,
"ASHWALL2": 10,
"F_SKY1": 60,
"MARBLE3": 1,
"WOOD5": 9,
"CRATE1": 20,
"BRICK10": 145,
"DOORBLU": 2,
"EXITSIGN": 2,
"METAL": 390,
"SLIME16": 3,
"FLOOR7_1": 5,
"BIGDOOR7": 8,
"RROCK14": 103,
"BIGDOOR5": 1,
"SLIME15": 28,
"FLAT5_2": 78,
"BRICK8": 2,
"GATE1": 1,
"SLIME13": 32,
"SLIME14": 55,
"WOODMET1": 30
}
},
"monsters": {
"total": 42,
"by_type": {
"demon": 6,
"hell_knight": 12,
"lost_soul": 6,
"revenant": 2,
"shotgun_guy": 16
},
"by_category": {
"boss": 0,
"hitscanner": 16,
"melee": 6,
"projectile": 20
}
},
"items": {
"total": 55,
"by_type": {
"ammo_box": 6,
"berserk": 1,
"blue_armor": 1,
"cell_pack": 2,
"chaingun": 2,
"green_armor": 1,
"medikit": 1,
"plasma_rifle": 1,
"rocket_box": 2,
"rocket_launcher": 2,
"shell_box": 11,
"stimpack": 24,
"super_shotgun": 1
},
"ammo_by_category": {
"bullets": 6,
"cells": 2,
"rockets": 2,
"shells": 11
},
"weapons_present": [
"chaingun",
"plasma_rifle",
"rocket_launcher",
"super_shotgun"
]
},
"mechanics": {
"teleports": true,
"keys": [
"blue_skull"
],
"secret_exit": false
},
"difficulty": {
"uv_monsters": 41,
"hmp_monsters": 24,
"htr_monsters": 16,
"uv_items": 49,
"hmp_items": 52,
"htr_items": 53
},
"compatibility": "vanilla_or_boom",
"metadata": {
"title": null,
"music": null,
"source": "marker"
},
"images": [
{
"id": "cf2bcd1f-29a9-4470-b917-19a78e66ea87",
"url": "https://wadimages2.nyc3.digitaloceanspaces.com/424fb7f6bc0f1faac91ea91044a769739740ee06/MAP01/images/0.webp",
"type": null
},
{
"id": "92ba21d1-088b-481a-90c5-ad8175ddd1ce",
"url": "https://wadimages2.nyc3.digitaloceanspaces.com/424fb7f6bc0f1faac91ea91044a769739740ee06/MAP01/pano/pano_0.webp",
"type": "pano"
}
],
"analysis": {
"title": null,
"description": "This medium-length map features a castle-themed environment inspired by Quake E1M2. Combat is moderately dense with a strong emphasis on hitscanners (shotgun guys) supported by melee monsters and projectile threats like demons and revenants. Players navigate a mostly linear layout with some teleport use and a key hunt element, presenting a challenging experience with balanced ammo and health resources suitable for UV difficulty.",
"authors": [
"Massimo Ciano"
],
"tags": [
"castle",
"hard",
"hitscanner_heavy",
"medium_length",
"teleport_navigation",
"vanilla_compatible"
]
}
}
]
}