Raw model (for completeness)
{
"meta": {
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"sha1": "d1d6037779c1891a88b27e6cc36a9003ecfc87f7",
"sha256": "99eb4fa6e4eba55e13d4c4ccc2d585df5ed666e51bb04d84ada001e36464f45e",
"filenames": [
"all15.wad",
"ffa15b.wad",
"map26.wad"
],
"additional": {
"engines": [
"DOOM2"
],
"iwad": [
"DOOM2"
],
"filename": null,
"added": "2013-04-18 23:42:01",
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false,
"name": null,
"description": null,
"maps": null,
"graphicOverrides": null,
"screenshots": {
"MAP01": "MAP01.jpg"
},
"palettes": null,
"categories": null
},
"flags": {
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false
},
"added": "2013-04-18 23:42:01",
"file": {
"type": "PWAD",
"size": 27782,
"url": "https://wadarchive2.nyc3.digitaloceanspaces.com/d1d6037779c1891a88b27e6cc36a9003ecfc87f7/d1d6037779c1891a88b27e6cc36a9003ecfc87f7.wad.gz",
"corrupt": false
},
"content": {
"maps": [
"MAP01"
],
"counts": {
"endoom": 0,
"graphics": 0,
"lumps": 11,
"maps": 1,
"palettes": 0
},
"engines_guess": [
"DOOM2"
],
"iwads_guess": [
"DOOM2"
]
},
"analysis": {
"title": "all15.wad",
"description": "A single small DOOM II map built in a compact tech/industrial style, dominated by METAL2 and brick/pipe textures with a bit of water and sky. There are no monsters at any difficulty, making it effectively a sandbox or weapon showcase rather than a combat level. Despite the tiny scale, it places a full high-tier arsenal including BFG, plasma rifle, and multiple super shotguns and launchers. Progression is straightforward with no keys, teleports, or secret exit, and it should run in vanilla-compatible ports.",
"tags": [
"ammo_irrelevant",
"doom2",
"industrial",
"no_keys",
"no_monsters",
"nonlinear_light",
"no_teleports",
"single_map",
"small_map",
"techbase",
"vanilla_compatible",
"weapon_showcase"
],
"origin": "gpt-4.1-mini"
}
},
"maps": [
{
"map": "MAP01",
"title": "MAP01",
"format": "doom",
"stats": {
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"linedefs": 259,
"sidedefs": 363,
"vertices": 221,
"sectors": 44,
"segs": 381,
"ssectors": 134,
"nodes": 133,
"textures": {
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"PIPEWAL1": 41,
"STONE3": 49,
"BRONZE1": 6,
"FLAT1": 3,
"PIPEWAL2": 3,
"DOORTRAK": 6,
"FWATER1": 14,
"BROWN144": 12,
"BRICK6": 1,
"F_SKY1": 11,
"METAL6": 12,
"STEPLAD1": 9,
"BRICK7": 41,
"BRICK9": 1,
"TEKBRON1": 3,
"CEIL5_2": 31,
"GRAYBIG": 22,
"METAL7": 5,
"METAL2": 108,
"METAL": 12,
"CEIL5_1": 29
}
},
"monsters": {
"total": 0,
"by_type": {},
"by_category": {
"boss": 0,
"hitscanner": 0,
"melee": 0,
"projectile": 0
}
},
"items": {
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"by_type": {
"bfg9000": 1,
"chaingun": 2,
"plasma_rifle": 1,
"rocket_launcher": 2,
"shotgun": 1,
"super_shotgun": 6
},
"ammo_by_category": {
"bullets": 0,
"cells": 0,
"rockets": 0,
"shells": 0
},
"weapons_present": [
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"chaingun",
"plasma_rifle",
"rocket_launcher",
"shotgun",
"super_shotgun"
]
},
"mechanics": {
"teleports": false,
"keys": [],
"secret_exit": false
},
"difficulty": {
"uv_monsters": 0,
"hmp_monsters": 0,
"htr_monsters": 0,
"uv_items": 13,
"hmp_items": 13,
"htr_items": 13
},
"compatibility": "vanilla_or_boom",
"metadata": {
"title": null,
"music": null,
"source": "marker"
},
"images": [
{
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"url": "https://wadimages2.nyc3.digitaloceanspaces.com/d1d6037779c1891a88b27e6cc36a9003ecfc87f7/MAP01/images/0.webp",
"type": null
},
{
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"type": "pano"
}
],
"analysis": {
"title": "MAP01",
"description": "A small Doom II tech/industrial map built from metal, pipes, and brick textures with a simple, straightforward layout and no key progression. There are no monsters at all, shifting the focus to exploration and a heavy weapon loadout (including BFG, plasma, rockets, and multiple super shotguns). With no combat pressure and limited explicit ammo pickups, it plays more like a sandbox/test room than a traditional encounter-driven level.",
"tags": [
"ammo_tight",
"doom2",
"industrial",
"linear",
"no_keys",
"no_monsters",
"noncombat",
"small",
"techbase",
"vanilla_compatible",
"weapon_showcase"
]
}
}
]
}