Raw model (for completeness)
{
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"sha1": "30689c4581eb8c741cc319753e5b72b986368fa0",
"sha256": "5603b191e7853293f4ae94808612e1e05bce8b02a872d0ec0f7cdd18c1298673",
"title": "Metal Assault",
"authors": [
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],
"filenames": [
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],
"additional": {
"engines": [
"DOOM2"
],
"iwad": [
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],
"filename": null,
"added": "2015-09-15 17:30:56",
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false,
"name": "Metal Assault",
"description": "Some simple map with metal and stuff",
"maps": null,
"graphicOverrides": null,
"screenshots": {
"MAP01": "MAP01.png"
},
"palettes": null,
"categories": null
},
"flags": {
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false
},
"added": "2015-09-15 17:30:56",
"file": {
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"size": 73512,
"url": "https://wadarchive2.nyc3.digitaloceanspaces.com/30689c4581eb8c741cc319753e5b72b986368fa0/30689c4581eb8c741cc319753e5b72b986368fa0.wad.gz",
"corrupt": false
},
"content": {
"maps": [
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],
"counts": {
"endoom": 0,
"graphics": 0,
"lumps": 11,
"maps": 1,
"palettes": 0
},
"engines_guess": [
"DOOM2"
],
"iwads_guess": [
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]
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"text_files": [
{
"source": "readmes",
"name": null,
"contents": "===========================================================================\nAdvanced engine needed : Probably runs in DOOM2.EXE\nPrimary purpose : Single+Coop play\n===========================================================================\nTitle : Metal Assault\nFilename : METLASSA.WAD\nRelease date : 13.10.2004\nAuthor : Jimi\nEmail Address : greyjimi@hotmail.com\nMisc. Author Info : ZooW: AD Project Leader\n\nDescription : Some simple map with metal and stuff\n===========================================================================\n* What is included *\n\nNew levels : 1\nSounds : No\nMusic : No\nGraphics : No\nDehacked/BEX Patch : No\nDemos : No\nOther : No\nOther files required : No\n\n* Play Information *\n\nGame : DOOM2\nMap # : MAP01\nSingle Player : Designed for\nCooperative 2-4 Player : Player starts only\nDeathmatch 2-4 Player : No\nOther game styles : No\nDifficulty Settings : Yes\n\n* Construction *\n\nBase : New from scratch\nBuild Time : Some hours\nEditor(s) used : Doom Builder\nKnown Bugs : None\n\n* Copyright / Permissions *\n\nAuthors may NOT use the contents of this file as a base for\nmodification or reuse. Permissions have been obtained from original\nauthors for any of their resources modified or included in this file.\n\nYou MAY distribute this file, provided you include this text file, with\nno modifications. You may distribute this file in any electronic\nformat (BBS, Diskette, CD, etc) as long as you include this file\nintact. I have received permission from the original authors of any\nmodified or included content in this file to allow further distribution.\n\n* Where to get the file that this text file describes *\n\nThe Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors\nWeb sites: http://koti.mbnet.fi/jeejeeje\nFTP sites:"
}
]
},
"maps": [
{
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"title": "MAP01",
"format": "doom",
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"linedefs": 608,
"sidedefs": 910,
"vertices": 617,
"sectors": 135,
"segs": 1125,
"ssectors": 318,
"nodes": 317,
"textures": {
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"DOORTRAK": 14,
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"ICKWALL5": 2,
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"METAL3": 7,
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"CRATOP1": 2,
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"METAL7": 19,
"NUKAGE1": 6,
"METAL5": 18,
"STEPTOP": 10,
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"COMPBLUE": 5,
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"BRNSMALC": 2,
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"METAL4": 12,
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"SW2COMM": 3,
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"EXITSIGN": 4,
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"LAVA1": 1,
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"BLAKWAL1": 2,
"BRNPOIS": 2,
"BROWN1": 18,
"METAL": 11,
"TEKLITE": 14,
"F_SKY1": 6,
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}
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"by_type": {
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"imp": 24,
"shotgun_guy": 34,
"spectre": 8,
"zombieman": 62
},
"by_category": {
"boss": 0,
"hitscanner": 96,
"melee": 14,
"projectile": 24
}
},
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"by_type": {
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"armor_bonus": 22,
"green_armor": 1,
"health_bonus": 1,
"medikit": 3,
"shells": 6,
"shotgun": 1,
"stimpack": 8
},
"ammo_by_category": {
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"cells": 0,
"rockets": 0,
"shells": 6
},
"weapons_present": [
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]
},
"mechanics": {
"teleports": true,
"keys": [
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"yellow"
],
"secret_exit": false
},
"difficulty": {
"uv_monsters": 134,
"hmp_monsters": 107,
"htr_monsters": 78,
"uv_items": 42,
"hmp_items": 46,
"htr_items": 47
},
"compatibility": "vanilla_or_boom",
"metadata": {
"title": null,
"music": null,
"source": "marker"
},
"images": [
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"type": null
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"type": "pano"
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],
"analysis": {
"title": "Metal Assault",
"description": "A compact Doom II techbase with a strongly metal/industrial look, using lots of METAL and TEK-style textures plus a bit of nukage/lava. Combat is dominated by hitscanners (many zombiemen and shotgun guys) with light support from imps and a few demons/spectres, making positioning and corner play important. On UV it’s a moderate challenge: health is fairly available via stimpacks/medikits and many bonuses, but ammo is mostly bullets and shells with only a shotgun for weaponry. Progression revolves around blue and yellow keys with some teleport-driven movement between areas.",
"tags": [
"ammo_tight",
"doom2",
"generous_health",
"hitscanner_heavy",
"incidental_combat",
"industrial",
"key_hunt",
"metal_textures",
"moderate",
"small",
"techbase",
"teleport_navigation",
"vanilla_compatible"
]
}
}
]
}