Counts

endoom0
graphics0
lumps143
maps13
palettes0

Totals (across maps)

Things823
Linedefs4455
Sectors738
Monsters432
Items266
Raw model (for completeness)
{
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    "title": "Doomworld Speedmapping Compilation #1",
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      "name": "Doomworld Speedmapping Compilation #1",
      "description": "This is a compilation of the WADs entered in : Doomworld's first speedmapping exercise. : Participants were given 100 minutes to create a : Doom 2 level on a certain theme. This week's : theme was \"Lava City.\"",
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        "MAP01": "MAP01.png",
        "MAP02": "MAP02.png",
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        "MAP07": "MAP07.png",
        "MAP08": "MAP08.png",
        "MAP09": "MAP09.png",
        "MAP10": "MAP10.png",
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        "MAP13": "MAP13.png"
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        "name": null,
        "contents": "===========================================================================\nTitle                   : Doomworld Speedmapping Compilation #1\nFilename                : dwspd001.wad\nRelease date            : 5/26/01\nAuthor                  : Various\n\nDescription             : This is a compilation of the WADs entered in\n                        : Doomworld's first speedmapping exercise.\n                        : Participants were given 100 minutes to create a\n                        : Doom 2 level on a certain theme.  This week's\n                        : theme was \"Lava City.\"\n\nAdditional Credits to   : http://www.telefragged.com/speedmaps/ for\n                        : bringing this idea to my attention.  Everyone who\n                        : showed up for the exercise, even if they couldn't\n                        : make a level.  Doomworld.com.  id Software.\n===========================================================================\n\n* What is included *\n\nNew levels              : Yes\nSounds                  : No\nMusic                   : No\nGraphics                : No\nDehacked/BEX Patch      : No\nDemos Replaced          : No\nOther                   : No\nOther files required    : Boom-compatible source port\n\n* Play Information *\n\nGame                    : Doom 2\nMap #                   : Map01 - Map13\nSingle Player           : Yes\nCooperative 2-4 Player  : No\nDeathmatch 2-4 Player   : No\nOther Game Styles       : No\nDifficulty Settings     : Some\n\n* Construction *\n\nBase                    : From scratch\nBuild Time              : 100 minutes\nEditor(s) used          : Various\nKnown Bugs              : The levels in this WAD were all built in 100\n                        : minutes, so they did not have a chance to be\n                        : thoroughly tested.  Some bugs undoubtedly exist.\n\nWill Not Run With...    : Any non-Boom-compatible port\n\n===========================================================================\n* The Levels *\n===========================================================================\n\nMap01 - Jon Rimmer\nMap02 - Tom White\nMap03 - Sgt. Crispy\nMap04 - Zack Friedrich\nMap05 - Joe Pallai\nMap06 - Devin Afshin\nMap07 - Kinkajoy\nMap08 - Arno Ansems\nMap09 - SaGa\nMap10 - ???\nMap11 - Napalm\nMap12 - Tarin\nMap13 - Fredrik\n\n===========================================================================\n\n* Copyright / Permissions *\n\nAuthors may NOT use the contents of this file as a base for\nmodification or reuse.\n\nYou MAY distribute this file, provided you include this text file, with\nno modifications.  You may distribute this file in any electronic\nformat (BBS, Diskette, CD, etc) as long as you include this file\nintact.  I have received permission from the original authors of any\nmodified or included content in this file to allow further distribution.\n\n* Where to get the file that this text file describes *\n\nThe Usual: ftp://ftp.cdrom.com/pub/idgames/ and mirrors\nWeb sites: http://www.doomworld.com/"
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