Shotgun ][

PWAD 27 KiB 1 map(s)

Counts

endoom0
graphics0
lumps11
maps1
palettes0

Totals (across maps)

Things241
Linedefs190
Sectors25
Monsters0
Items225
Raw model (for completeness)
{
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    "sha1": "dc84c98600cb054c6d8cea647fa466c2b2ed6b6d",
    "sha256": "2dba41d4eac3e2479fb93d8ccb2f7801eff2e52a2fa508201ee732266ad34b56",
    "title": "Shotgun ][",
    "filenames": [
      "shotgun2.wad"
    ],
    "additional": {
      "engines": [
        "DOOM2"
      ],
      "iwad": [
        "DOOM2"
      ],
      "filename": null,
      "added": "2013-11-02 16:03:02",
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false,
      "name": "Shotgun ][",
      "description": "*** NON-STOP FRAG ORGY! *** Arena-like setting outdoors surrounded by a raised area and a dim indoor area. The primary weapons are Super Shotguns, with some regular Shotguns, Chainguns, and Chainsaws. There's also a Rocket Launcher, Green Armor, and 50% Health Potion, but you'll take some risks getting them! *** PLAY AS MAP01 ***",
      "maps": null,
      "graphicOverrides": null,
      "screenshots": {
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      "palettes": null,
      "categories": null
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    "flags": {
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    },
    "added": "2013-11-02 16:03:02",
    "file": {
      "type": "PWAD",
      "size": 27849,
      "url": "https://wadarchive2.nyc3.digitaloceanspaces.com/dc84c98600cb054c6d8cea647fa466c2b2ed6b6d/dc84c98600cb054c6d8cea647fa466c2b2ed6b6d.wad.gz",
      "corrupt": false
    },
    "content": {
      "maps": [
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      ],
      "counts": {
        "endoom": 0,
        "graphics": 0,
        "lumps": 11,
        "maps": 1,
        "palettes": 0
      },
      "engines_guess": [
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      ],
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        "DOOM2"
      ]
    },
    "analysis": {
      "title": "Shotgun ][",
      "description": "A single-map Doom II deathmatch arena built specifically for 2–4 player PvP with no monsters and no single-player/co-op support. The layout is a compact outdoor arena bordered by a raised perimeter and a darker indoor section, with teleporters to keep movement fast. Weapon balance heavily favors super shotguns, backed up by shotguns, chainguns, and chainsaws, while a rocket launcher, green armor, and a larger health pickup are placed as higher-risk power positions. Item density is very high, emphasizing constant close-range fights and rapid re-engagement.",
      "tags": [
        "arena",
        "deathmatch",
        "doom2",
        "fast_paced",
        "high_item_density",
        "indoor_area",
        "no_monsters",
        "outdoor_area",
        "pvp",
        "rockets_available",
        "shotgun_focus",
        "single_map",
        "super_shotgun_heavy",
        "teleport_navigation",
        "vanilla_compatible"
      ],
      "origin": "gpt-4.1-mini"
    },
    "text_files": [
      {
        "source": "readmes",
        "name": null,
        "contents": "DOOM 2 DeathMatch:  NO MONSTERS!\n================================================================\nTitle                   : Shotgun ][\nFilename                : SHOTGUN2.WAD\nAuthors                 : Rockt and Asmo - play us on DWANGO!\n\nDescription             : *** NON-STOP FRAG ORGY! ***\n\t\t\t  Arena-like setting outdoors surrounded\n\t\t\t  by a raised area and a dim indoor area.\n\n\t\t\t  The primary weapons are Super Shotguns, with\n\t\t\t  some regular Shotguns, Chainguns, and\n\t\t\t  Chainsaws.  There's also a Rocket Launcher,\n\t\t\t  Green Armor, and 50% Health Potion, but you'll\n\t\t\t  take some risks getting them!\n\t\t\t  *** PLAY AS MAP01 ***\n\n================================================================\n\n* Play Information *\n\nMap Number              : MAP01\nSingle Player           : No\nCooperative 2-4 Player  : No\nDeathmatch 2-4 Player   : Yes\nDifficulty Settings     : Not implemented\nNew Sounds              : No\nNew Graphics            : No\nNew Music               : No\nDemos Replaced          : None\n\n* Construction *\n\nBase                    : Made from scratch.\n\nEditor(s) used          : WinDEU 5.23 by Renaud Paquay\nKnown Bugs              : If we knew about'em dontcha think we'd fix'em?\n\n* Copyright / Permissions *\n\nAuthors MAY use this level as a base to build additional levels.\nYou may do whatever you want with this file."
      }
    ]
  },
  "maps": [
    {
      "map": "MAP01",
      "title": "MAP01",
      "format": "doom",
      "stats": {
        "things": 241,
        "linedefs": 190,
        "sidedefs": 259,
        "vertices": 198,
        "sectors": 25,
        "segs": 293,
        "ssectors": 111,
        "nodes": 110,
        "textures": {
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          "BLAKWAL2": 18,
          "CEIL5_2": 21,
          "FLOOR7_1": 2,
          "METAL2": 2,
          "COMPSPAN": 2,
          "FLAT23": 1,
          "METAL": 67,
          "COMPBLUE": 15,
          "FLAT5_7": 3,
          "EXITDOOR": 1,
          "FWATER1": 6,
          "SHAWN2": 2,
          "CEIL4_1": 10,
          "EXITSIGN": 2,
          "DOORTRAK": 6,
          "BLAKWAL1": 19,
          "F_SKY1": 7,
          "ZZWOLF9": 82
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      },
      "monsters": {
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        "by_type": {},
        "by_category": {
          "boss": 0,
          "hitscanner": 0,
          "melee": 0,
          "projectile": 0
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          "ammo_clip": 25,
          "armor_bonus": 50,
          "chaingun": 2,
          "chainsaw": 2,
          "green_armor": 2,
          "health_bonus": 50,
          "rocket": 8,
          "rocket_launcher": 1,
          "shell_box": 38,
          "shotgun": 8,
          "super_shotgun": 27
        },
        "ammo_by_category": {
          "bullets": 37,
          "cells": 0,
          "rockets": 8,
          "shells": 38
        },
        "weapons_present": [
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          "chainsaw",
          "rocket_launcher",
          "shotgun",
          "super_shotgun"
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      },
      "mechanics": {
        "teleports": true,
        "keys": [],
        "secret_exit": false
      },
      "difficulty": {
        "uv_monsters": 0,
        "hmp_monsters": 0,
        "htr_monsters": 0,
        "uv_items": 225,
        "hmp_items": 225,
        "htr_items": 225
      },
      "compatibility": "vanilla_or_boom",
      "metadata": {
        "title": null,
        "music": null,
        "source": "marker"
      },
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        }
      ],
      "analysis": {
        "title": "Shotgun ][",
        "description": "A compact Doom II deathmatch arena with an outdoor central space bordered by a raised perimeter and a darker indoor area. Combat is pure player-vs-player with no monsters, built around plentiful super shotguns plus supporting shotguns, chainguns, chainsaws, and a riskier rocket launcher pickup. Item density is high (ammo, armor/health bonuses, and a couple green armors), encouraging constant movement and frequent close-range engagements, with teleports aiding fast repositioning.",
        "tags": [
          "armor_pickups",
          "chaingun",
          "deathmatch",
          "dm_arena",
          "doom2",
          "health_pickups",
          "indoor_section",
          "no_monsters",
          "outdoor_arena",
          "rocket_launcher",
          "shotgun_focus",
          "super_shotgun",
          "teleport_navigation",
          "vanilla_compatible"
        ]
      }
    }
  ]
}

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