Counts

endoom0
graphics0
lumps11
maps1
palettes0

Totals (across maps)

Things18
Linedefs94
Sectors28
Monsters8
Items4
Raw model (for completeness)
{
  "meta": {
    "id": "77041c48-badd-4313-ba80-724cfce95d4b",
    "sha1": "b87e5c1f3a6a9207f02be6b69392ea551b0e89ad",
    "sha256": "82a40204135a963af9de57189e6260abee79fd66d2426828212220904c486261",
    "filenames": [
      "depmtutr.wad",
      "DEPMTUTR.WAD",
      "DEPMV100.ZIP",
      "DEPMV106.ZIP"
    ],
    "additional": {
      "engines": [
        "DOOM2"
      ],
      "iwad": [
        "DOOM2"
      ],
      "filename": null,
      "added": "2013-11-04 20:15:25",
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false,
      "name": null,
      "description": null,
      "maps": null,
      "graphicOverrides": null,
      "screenshots": {
        "MAP01": "MAP01.png"
      },
      "palettes": null,
      "categories": null
    },
    "flags": {
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false
    },
    "added": "2013-11-04 20:15:25",
    "file": {
      "type": "PWAD",
      "size": 9846,
      "url": "https://wadarchive2.nyc3.digitaloceanspaces.com/b87e5c1f3a6a9207f02be6b69392ea551b0e89ad/b87e5c1f3a6a9207f02be6b69392ea551b0e89ad.wad.gz",
      "corrupt": false
    },
    "content": {
      "maps": [
        "MAP01"
      ],
      "counts": {
        "endoom": 0,
        "graphics": 0,
        "lumps": 11,
        "maps": 1,
        "palettes": 0
      },
      "engines_guess": [
        "DOOM2"
      ],
      "iwads_guess": [
        "DOOM2"
      ]
    },
    "text_files": [
      {
        "source": "idgames",
        "name": null,
        "contents": "DEPMV106 - DoomEdit/PM Version 1.06 Multi-threaded OS/2 PM Doom Map Editor,\n32-bit C, supports DOOM and DOOM2, configurable drag-and-drop PM interface,\ntunable background threaded node builder (builds id maps 100%), complete\nthing/linedef/sidedef/sector checking, PWAD merging, conversion, and more.\nA MUST for DOOM and/or OS/2 players.  Unzip unto DOOMEDPM directory.\nFilename: DEPMV106.ZIP"
      }
    ]
  },
  "maps": [
    {
      "map": "MAP01",
      "title": "MAP01",
      "format": "doom",
      "stats": {
        "things": 18,
        "linedefs": 94,
        "sidedefs": 123,
        "vertices": 73,
        "sectors": 28,
        "segs": 127,
        "ssectors": 32,
        "nodes": 31,
        "textures": {
          "TLITE6_6": 8,
          "COMP01": 6,
          "COMPBLUE": 20,
          "SW1METAL": 1,
          "FLAT23": 4,
          "TLITE6_5": 9,
          "MARBLE1": 10,
          "STEP2": 9,
          "SUPPORT2": 3,
          "GATE1": 4,
          "SW1MARB": 1,
          "FLOOR4_8": 1,
          "SHAWN2": 21,
          "FLOOR4_6": 1,
          "STEP1": 7,
          "METAL": 16,
          "METAL1": 16,
          "DOORTRAK": 4,
          "GRAY1": 9,
          "STEP3": 17,
          "STEPTOP": 16,
          "SUPPORT3": 1,
          "DOOR1": 3,
          "ICKWALL1": 6,
          "TLITE6_1": 7
        }
      },
      "monsters": {
        "total": 8,
        "by_type": {
          "cacodemon": 1,
          "demon": 1,
          "imp": 2,
          "shotgun_guy": 3,
          "spectre": 1
        },
        "by_category": {
          "boss": 0,
          "hitscanner": 3,
          "melee": 2,
          "projectile": 3
        }
      },
      "items": {
        "total": 4,
        "by_type": {
          "plasma_rifle": 1,
          "shell_box": 1,
          "shotgun": 1,
          "stimpack": 1
        },
        "ammo_by_category": {
          "bullets": 0,
          "cells": 0,
          "rockets": 0,
          "shells": 1
        },
        "weapons_present": [
          "plasma_rifle",
          "shotgun"
        ]
      },
      "mechanics": {
        "teleports": true,
        "keys": [],
        "secret_exit": false
      },
      "difficulty": {
        "uv_monsters": 8,
        "hmp_monsters": 8,
        "htr_monsters": 8,
        "uv_items": 4,
        "hmp_items": 4,
        "htr_items": 4
      },
      "compatibility": "vanilla_or_boom",
      "metadata": {
        "title": null,
        "music": null,
        "source": "marker"
      },
      "images": [
        {
          "id": "657ccb23-9678-4d15-8a6e-f552b0fa24e2",
          "url": "https://wadimages2.nyc3.digitaloceanspaces.com/b87e5c1f3a6a9207f02be6b69392ea551b0e89ad/MAP01/images/0.webp",
          "type": null
        },
        {
          "id": "25f78488-3843-4ad7-9651-dd2c8e52ddea",
          "url": "https://wadimages2.nyc3.digitaloceanspaces.com/b87e5c1f3a6a9207f02be6b69392ea551b0e89ad/MAP01/pano/pano_0.webp",
          "type": "pano"
        }
      ],
      "analysis": {
        "title": "MAP01",
        "description": "A small Doom II techbase-style map using common computer panels, metal supports, and step textures. Combat is light and mostly incidental, with a few shotgun guys plus a couple of imps and demons, and only a single mid-tier threat (a cacodemon). With a shotgun and even a plasma rifle available, UV difficulty is easy for most players. Progression is straightforward and includes at least one teleport for navigation rather than a key hunt.",
        "tags": [
          "easy",
          "generous_weapons",
          "incidental_combat",
          "light_hitscanner_presence",
          "linear",
          "small",
          "techbase",
          "teleport_navigation",
          "vanilla_compatible"
        ]
      }
    }
  ]
}

gib.gg runs on open-source software and freely licensed replacement game assets from the Freedoom project. gib.gg is not affiliated with Bethesda Softworks, id Software, or ZeniMax Media. All trademarks belong to their respective owners. Some WADs and associated metadata on this site are sourced from WAD Archive. User-submitted content remains the responsibility of its respective authors. If you believe content on this site violates your rights, please send DMCA requests to dmca@gib.gg.