Raw model (for completeness)
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"contents": "Chillax 9.7.2 map fixes for PrBoom+ compatibility by 38_ViTa_38.\nEmail: xvita21@ya.ru\nv45\n23.08.16 (DD.MM.YY)\nFreedoom copyright: https://github.com/freedoom/freedoom/blob/master/COPYING\nTested on prboom-plus 2.5.1.5.test r4513 with -complevel 9 and -nomonsters.\n\nMAP06:\n added PassThru (512) flag for linedef 1249;\n v3: added PassThru flag for linedef 1323 (it was possible to get stuck).\nMAP13:\n nodes added;\n v2: VERTEXES added (thanks to Azuruish).\nMAP15:\n tag 6 for linedef 22;\n tag 65 for linedefs 270 and 274 and sector 43;\n tag 66 for linedefs 163, 164 and 50 and sector 7;\n tag 67 for linedef 14071 and sector 2216;\n tag 68 for linedefs 761 and 768 and sector 151;\n tag 69 for linedefs 532, 533 and 65 and sector 10;\n tag 70 for linedefs 1205 and 1207 and sector 259 (v5: actually add the tag, thanks CrazyDoomguy);\n tag 48 for linedef 777;\n tag 47 for linedef 1017;\n tag 71 for linedef 18674 and sector 2961.\nMAP17:\n tag 46 for linedef 875 and sector 111;\n tag 15 for linedef 1776;\n tag 47 for linedef 2399 and sector 332;\n tag 48 for linedef 3582 and sector 502;\n tag 23 for linedef 2809;\n added LITERED texture (REDWALL1).\nMAP18:\n added textures IKMET9 and IKMET9B.\nMAP19:\n tag 31 for linedefs 22 and 93;\n tag 34 for linedef 26 and sector 79;\n tag 35 for linedef 381 and sector 81;\n tag 36 for linedef 430 and sector 96;\n tag 37 for linedef 583 and sector 120;\n fixed crusher actions for linedefs 522 and 528 (25 instead of 12160).\nMAP20:\n added PassThru flag for linedef 2371;\n tag 128 for linedefs 1201 and 1208 and sector 225*;\n tag 129 for linedefs 1492 and 1500 and sector 299*;\n tag 130 for linedefs 1134, 1135, 1136 and sector 216; tag 131 for linedefs 1142, 1143 and 1144 and sector 215 (you can unstuck with this fix without a glide);\n tag 131 for linedef 2114 and sector 366;\n tag 132 for linedef 2342 and sector 382;\n tag 133 for linedef 2608 and sector 403;\n tag 134 for linedefs 2599 and 2600 and sector 396;\n tag 135 for linedef 5557 and sector 705;\n tag 136 for linedef 2871 and sector 446;\n tag 127 for linedef 845;\n tag 137 for linedef 6569 and sector 846;\n tag 138 for linedef 6584 and sector 847;\n tag 64 for linedef 6607;\n tag 139 for linedefs 3395 and 3396 and sector 555;\n tag 140 for linedef 5783 and sector 732;\n added textures FLOOR1_6 (Freedoom) and ADEL_F09.\nMAP21:\n v4: how to fix those stuck arachnotrons without moving HKs around? I tried moving vertices 3008 and 3565, but it doesn't seem to work.\nMAP23:\n tag 179 for linedef 337 and sector 93;\n tag 180 for linedefs 842 and 2200 and sector 435;\n tag 181 for linedefs 1261, 2218 and sector 439.\nMAP24:\n tag 26 for linedef 995 and sector 77.\nMAP25:\n tag 101 for linedef 23 and sector 4;\n tag 83 for linedef 279.\nMAP26:\n tag 56 for linedefs 99, 103 and sector 19;\n tag 57 for linedefs 106 and 110 and sector 22.\nMAP27:\n tag 19 for linedef 390;\n tag 92 for linedefs 518 and 521 and sector 90.\nMAP29:\n tag 44 for linedefs 1341 and 1348 and sector 143.\nMAP33:\n added CWILV32 (and fixed for other maps).\nMAP42:\n added PassThru flag for linedefs 1497, 1504, 1505.\nMAP43:\n added textures DEM3_5 (patch), MARRED1, BODIESC (flat), ADEL_F48 (patch), ADEL_R94 (flat), RROCK6 and RROCK7 (flats) from Freedoom (I didn't take flats from doom2 because of copyright).\nMAP44:\n added textures ADEL_F47, ADEL_Y68, ADEL_G01, 017F, ADEL_P51;\n DBRAIN1 flat and ceiling texture changed to LAVA1 in sector 263 (because flats are 64x64 only).\nMAP45:\n added PassThru flag for linedef 562 (authors' room sucks); (549 was a mistake, I removed it)\n v4: added teleport destination in sector 45 (mancubi got stuck);\n v4: moved sectors 61 and 70, so 6 spiderdemons will teleport;\n\nMAP47:\n added texture D2_FLAT5.\n\n* -- might be unnecessary, I'm not sure."
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