Raw model (for completeness)
{
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"sha256": "0bba0573943506e96777b626c5299b00a2a759c422a2c4b57034ca347b064bd1",
"title": "Isis",
"authors": [
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],
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"filename": null,
"added": "2014-12-24 17:42:39",
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"name": "Isis",
"description": "Sort of Egyptian looking, mostly original and/or modified textures, some new lamp sprites (from Osiris.wad). Lots of 3D bits and deep water its a bit on the large side and is non-linear, try exploring it with the monsters turned off before playing it",
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"screenshots": {
"MAP01": "MAP01.png"
},
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"categories": null
},
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"added": "2014-12-24 17:42:39",
"file": {
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},
"content": {
"maps": [
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"counts": {
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"graphics": 1,
"lumps": 237,
"maps": 1,
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},
"engines_guess": [
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"text_files": [
{
"source": "readmes",
"name": null,
"contents": "============================================================================================\nThis DooM Add-On Needs the latest beta release of DooM Legacy To Run Properly Or At All. (version 1.41 I think)\nIt has only been tested in hardware mode (OpenGL) and probably needs a fast PC to run.\n============================================================================================\nTitle : Isis\nFilename : isis.wad isis.txt\nAuthor : Mystic (Andy Mckie)\nEmail Address : murray6@blueyonder.co.uk\nHomepage : http://www.murray6.pwp.blueyonder.co.uk/index.htm\nMisc. Author Info : Go to my homepage.\nDescription : Sort of Egyptian looking, mostly original and/or modified textures,\n some new lamp sprites (from Osiris.wad). Lots of 3D bits and deep water\n its a bit on the large side and is non-linear, try exploring it with the monsters turned off before playing it\n\nOther files by author : The mummy phuquers series, the mystic series, the grail series, andydm1, map06 in FREEDOOM etc\n\nCredits : Big thanks to the folk at the Newdoom (www.newdoom.com) forums for all their encouragement and help\n\n================================================================\n\n* Play Information *\n\nSource Port : DOOM Legacy. v1.41 beta or newer. (for the tall textures)\nGame : DOOM II\nLevels # : 01\nSingle Player : Yes\nCooperative 2-4 Player : maybe, dunno\nDeathmatch 2-4 Player : Yes, but the levels far too big\nDifficulty Settings : not really\nNew Sounds : Yes\nNew Graphics : Yes\nNew Music : no\n\n* Construction *\n\nBase : New level from scratch, with some bits pasted in from others (my own)\n\neditor(s) used : DETH, Deepsea, Zennode, Wintex, Wally, Paintshop Pro 7, NWT\n\nKnown Bugs : none\n\n* Copyright / Permissions *\n\nDo whatever you like with this, it would be nice to get credit though. Have fun."
}
]
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"title": "MAP01",
"format": "doom",
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"baron": 24,
"cacodemon": 9,
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"demon": 32,
"hell_knight": 44,
"imp": 176,
"lost_soul": 13,
"mancubus": 6,
"pain_elemental": 7,
"revenant": 20,
"shotgun_guy": 110,
"spectre": 86
},
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"hitscanner": 126,
"melee": 118,
"projectile": 304
}
},
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"armor_bonus": 13,
"backpack": 2,
"berserk": 9,
"bfg9000": 1,
"blue_armor": 6,
"cell": 7,
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"chaingun": 8,
"chainsaw": 2,
"computer_area_map": 1,
"green_armor": 12,
"health_bonus": 62,
"invisibility": 16,
"medikit": 14,
"megasphere": 12,
"plasma_rifle": 6,
"rocket_box": 44,
"rocket_launcher": 10,
"shell_box": 50,
"shells": 3,
"shotgun": 5,
"soulsphere": 10,
"stimpack": 3,
"super_shotgun": 14
},
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"cells": 41,
"rockets": 44,
"shells": 53
},
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"chaingun",
"chainsaw",
"plasma_rifle",
"rocket_launcher",
"shotgun",
"super_shotgun"
]
},
"mechanics": {
"teleports": true,
"keys": [
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"red_skull",
"yellow_skull"
],
"secret_exit": false
},
"difficulty": {
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"hmp_monsters": 484,
"htr_monsters": 306,
"uv_items": 365,
"hmp_items": 355,
"htr_items": 341
},
"compatibility": "vanilla_or_boom",
"metadata": {
"title": null,
"music": null,
"source": "marker"
},
"images": [
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"url": "https://wadimages2.nyc3.digitaloceanspaces.com/828c93ddedd6aee3543a4b7d62bd74416b706518/MAP01/images/0.webp",
"type": null
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"type": "pano"
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],
"analysis": {
"title": "Isis MAP01",
"description": "Set in an Egyptian-themed environment with mostly original and modified textures, this large, nonlinear map features extensive 3D constructions and deep water areas. Combat is dense and challenging with nearly 1,500 monsters, emphasizing traps and strategic monster encounters. Resources are limited relative to enemy count, making it a tough fight on UV, best explored first without monsters. Requires DOOM Legacy for proper play.",
"authors": [
"Mystic (Andy Mckie)"
],
"tags": [
"ammo_tight",
"doom_legacy",
"egyptian",
"large_scale",
"nonlinear",
"trap_heavy"
]
}
}
]
}