1012.wad

PWAD 176 KiB 1 map(s)

Counts

endoom0
graphics0
lumps12
maps1
palettes0

Totals (across maps)

Things696
Linedefs1634
Sectors294
Monsters287
Items234
Raw model (for completeness)
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      "title": "MAP01",
      "format": "doom",
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        "by_type": {
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          "ammo_clip": 22,
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        "htr_monsters": 93,
        "uv_items": 180,
        "hmp_items": 168,
        "htr_items": 128
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      "metadata": {
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        "music": null,
        "source": "marker"
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      ],
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        "title": "MAP01",
        "description": "A large, busy Doom II techbase with STARGR/STARTAN and brown industrial textures, plus some hellish marble and blood accents. Combat is monster-heavy and leans strongly on hitscanners (many shotgunners and chaingunners) backed by lots of imps and a handful of mid-tiers, with a single arch-vile to keep you moving. Progression uses all three keys and includes teleports, suggesting a multi-area key hunt with frequent skirmishes and traps. On UV it plays around moderate difficulty thanks to plentiful weapons and ammo (including rockets and plasma) and lots of healing, though crossfire can be punishing.",
        "tags": [
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          "generous_health",
          "hitscanner_heavy",
          "key_hunt",
          "medium_length",
          "mixed_theme",
          "moderate",
          "monster_heavy",
          "techbase",
          "teleport_navigation",
          "trap_heavy",
          "vanilla_compatible"
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}

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