Teleport Mania I

PWAD 49 KiB 1 map(s)

Counts

endoom0
graphics0
lumps11
maps1
palettes0

Totals (across maps)

Things93
Linedefs325
Sectors87
Monsters0
Items34
Raw model (for completeness)
{
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    "sha1": "37b606a84469ca98d2bdaba268c2ac0f62d9fe29",
    "sha256": "afa4c59a964cfce582ad7848448da05a19bda1a823a6443b363047409a38c5dd",
    "title": "Teleport Mania I",
    "filenames": [
      "tpmania1.wad"
    ],
    "additional": {
      "engines": [
        "DOOM2"
      ],
      "iwad": [
        "DOOM2"
      ],
      "filename": null,
      "added": "2014-01-07 22:21:02",
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false,
      "name": "Teleport Mania I",
      "description": "Deathmatch only WAD (no monsters) with LOTS of teleporters to spice things up. Kind of a wolfenstein flavor in some rooms. All weapons present and an ammo room for reloading. >Keep moving when you use the teleporters!<",
      "maps": null,
      "graphicOverrides": null,
      "screenshots": {
        "MAP01": "MAP01.png"
      },
      "palettes": null,
      "categories": null
    },
    "flags": {
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false
    },
    "added": "2014-01-07 22:21:02",
    "file": {
      "type": "PWAD",
      "size": 50203,
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      "corrupt": false
    },
    "content": {
      "maps": [
        "MAP01"
      ],
      "counts": {
        "endoom": 0,
        "graphics": 0,
        "lumps": 11,
        "maps": 1,
        "palettes": 0
      },
      "engines_guess": [
        "DOOM2"
      ],
      "iwads_guess": [
        "DOOM2"
      ]
    }
  },
  "maps": [
    {
      "map": "MAP01",
      "title": "MAP01",
      "format": "doom",
      "stats": {
        "things": 93,
        "linedefs": 325,
        "sidedefs": 552,
        "vertices": 348,
        "sectors": 87,
        "segs": 624,
        "ssectors": 252,
        "nodes": 251,
        "textures": {
          "RROCK10": 12,
          "MFLR8_4": 3,
          "BRICK5": 116,
          "WOOD1": 56,
          "RROCK02": 15,
          "MFLR8_3": 16,
          "SP_DUDE7": 7,
          "ASHWALL2": 82,
          "F_SKY1": 37,
          "TEKBRON1": 1,
          "ZZWOLF7": 1,
          "FLAT20": 5,
          "GATE3": 7,
          "COMPBLUE": 7,
          "ZZWOLF4": 1,
          "ZZWOLF6": 1,
          "ZZWOLF1": 56,
          "GATE4": 1,
          "CEMENT3": 8,
          "DOORTRAK": 4,
          "BRONZE3": 4,
          "FLAT5_6": 7,
          "RROCK14": 1,
          "NUKAGE2": 12,
          "DEM1_5": 1,
          "FLAT1_2": 5,
          "ROCKRED2": 4,
          "SKY3": 5,
          "CEIL1_1": 21,
          "CEIL5_2": 21,
          "ZZWOLF3": 1,
          "RROCK03": 2,
          "FLAT22": 6,
          "TEKWALL4": 8,
          "ZZWOLF2": 14,
          "FWATER3": 2
        }
      },
      "monsters": {
        "total": 0,
        "by_type": {},
        "by_category": {
          "boss": 0,
          "hitscanner": 0,
          "melee": 0,
          "projectile": 0
        }
      },
      "items": {
        "total": 34,
        "by_type": {
          "backpack": 5,
          "bfg9000": 1,
          "chaingun": 1,
          "green_armor": 2,
          "invisibility": 3,
          "invulnerability": 2,
          "medikit": 4,
          "plasma_rifle": 1,
          "rocket_box": 3,
          "rocket_launcher": 1,
          "shell_box": 2,
          "shotgun": 1,
          "stimpack": 7,
          "super_shotgun": 1
        },
        "ammo_by_category": {
          "bullets": 0,
          "cells": 0,
          "rockets": 3,
          "shells": 2
        },
        "weapons_present": [
          "bfg9000",
          "chaingun",
          "plasma_rifle",
          "rocket_launcher",
          "shotgun",
          "super_shotgun"
        ]
      },
      "mechanics": {
        "teleports": true,
        "keys": [],
        "secret_exit": false
      },
      "difficulty": {
        "uv_monsters": 0,
        "hmp_monsters": 0,
        "htr_monsters": 0,
        "uv_items": 34,
        "hmp_items": 34,
        "htr_items": 34
      },
      "compatibility": "vanilla_or_boom",
      "metadata": {
        "title": null,
        "music": null,
        "source": "marker"
      },
      "images": [
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          "type": null
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          "type": "pano"
        }
      ],
      "analysis": {
        "title": "MAP01",
        "description": "A Doom II deathmatch map built around constant teleporter movement, with some Wolfenstein-like wall textures mixed into a mostly tech/brick interior. Combat is purely PvP (no monsters) and encourages fast repositioning and ambushes via frequent teleports. All major weapons are available including BFG and plasma, with multiple backpacks and several powerups (invisibility and invulnerability) to swing fights. Layout appears compact and arena-like rather than a key-driven progression.",
        "tags": [
          "ammo_plentiful",
          "arena_fights",
          "deathmatch",
          "doom2",
          "no_monsters",
          "powerups",
          "small",
          "techbase",
          "teleport_heavy",
          "vanilla_compatible",
          "weapons_full_set",
          "wolfenstein_style"
        ]
      }
    }
  ]
}

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