Raw model (for completeness)
{
"meta": {
"id": "71ebeef9-7484-48c5-b1bc-491b019e735e",
"sha1": "043cf832bb3d2457c20154520f398cfb7f0061d5",
"sha256": "3148a5d791b7737f11f0f7815938a1fbab369ae34df4a47e1b231d1e09ef2b56",
"title": "1024-2",
"authors": [
"alterworldruler"
],
"filenames": [
"1024-2.wad"
],
"additional": {
"engines": [
"BOOM"
],
"iwad": [
"DOOM2"
],
"filename": null,
"added": "2014-12-20 18:38:50",
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false,
"name": "1024-2",
"description": "It's my second attempt at making real 1024 wad heh this time it's MAP13-style map :) (Fixed bugs)",
"maps": null,
"graphicOverrides": null,
"screenshots": {
"MAP01": "MAP01.png"
},
"palettes": null,
"categories": null
},
"flags": {
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false
},
"added": "2014-12-20 18:38:50",
"file": {
"type": "PWAD",
"size": 263381,
"url": "https://wadarchive2.nyc3.digitaloceanspaces.com/043cf832bb3d2457c20154520f398cfb7f0061d5/043cf832bb3d2457c20154520f398cfb7f0061d5.wad.gz",
"corrupt": false
},
"content": {
"maps": [
"MAP01"
],
"counts": {
"endoom": 0,
"graphics": 0,
"lumps": 13,
"maps": 1,
"palettes": 0
},
"engines_guess": [
"BOOM"
],
"iwads_guess": [
"DOOM2"
]
},
"text_files": [
{
"source": "idgames",
"name": null,
"contents": "===========================================================================\nArchive Maintainer :\nUpdate to :\nAdvanced engine needed : Boom\nPrimary purpose : Single player\n===========================================================================\nTitle : 1024-2\nFilename : 1024-2.zip\nRelease date : Two-three months ago\nAuthor : alterworldruler\nEmail Address : Kaiser1992@o2.pl\nOther Files By Author :\nMisc. Author Info :\n\nDescription : It's my second attempt at making real 1024 wad heh this time it's MAP13-style map :)\n\nAdditional Credits to :\n===========================================================================\n* What is included *\n\nNew levels : 1\nSounds : No\nMusic : Yes\nGraphics : Yes(Only sky)\nDehacked/BEX Patch : No\nDemos : No\nOther : No\nOther files required : None\n\n* Play Information *\n\nGame : DOOM2\nMap # : MAP01\nSingle Player : Yes\nCooperative 2-4 Player : No\nDeathmatch 2-4 Player : No\nOther game styles : None\nDifficulty Settings : Yes / Not implemented\n\n* Construction *\n\nBase : New from scratch\nBuild Time :\nEditor(s) used :\nKnown Bugs :\nMay Not Run With : Vanilla doom2\nTested With : Zdoom\n\n* Copyright / Permissions *\n\nAuthors (MAY/may NOT) use the contents of this file as a base for\nmodification or reuse. Permissions have been obtained from original\nauthors for any of their resources modified or included in this file.\n\n(delete one of these two paragraphs:)\n\nYou MAY not distribute this file in any format.\n\n* Where to get the file that this text file describes *\n\nThe Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors\nWeb sites:\nFTP sites:"
},
{
"source": "readmes",
"name": null,
"contents": "===========================================================================\nArchive Maintainer :\nUpdate to : levels/doom2/Ports/0-9/1024-2.zip\nAdvanced engine needed : Boom\nPrimary purpose : Single player\n===========================================================================\nTitle : 1024-2\nFilename : 1024-2.zip\nRelease date : Two-three months ago\nAuthor : alterworldruler\nEmail Address : Kaiser1992@o2.pl\nOther Files By Author :\nMisc. Author Info :\n\nDescription : It's my second attempt at making real 1024 wad heh this time it's MAP13-style map :) (Fixed bugs)\n\nAdditional Credits to :\n===========================================================================\n* What is included *\n\nNew levels : 1\nSounds : No\nMusic : Yes\nGraphics : Yes(Only sky)\nDehacked/BEX Patch : No\nDemos : No\nOther : No\nOther files required : None\n\n* Play Information *\n\nGame : DOOM2\nMap # : MAP01\nSingle Player : Yes\nCooperative 2-4 Player : No\nDeathmatch 2-4 Player : No\nOther game styles : None\nDifficulty Settings : Yes / Not implemented\n\n* Construction *\n\nBase : New from scratch\nBuild Time :\nEditor(s) used :\nKnown Bugs :\nMay Not Run With : Vanilla doom2\nTested With : Zdoom\n\n* Copyright / Permissions *\n\nAuthors (MAY/may NOT) use the contents of this file as a base for\nmodification or reuse. Permissions have been obtained from original\nauthors for any of their resources modified or included in this file.\n\n(delete one of these two paragraphs:)\n\nYou MAY not distribute this file in any format.\n\n* Where to get the file that this text file describes *\n\nThe Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors\nWeb sites:\nFTP sites:"
}
]
},
"maps": [
{
"map": "MAP01",
"title": "MAP01",
"format": "doom",
"stats": {
"things": 76,
"linedefs": 1321,
"sidedefs": 2359,
"vertices": 1975,
"sectors": 278,
"segs": 3157,
"ssectors": 1136,
"nodes": 1135,
"textures": {
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"METAL": 17,
"SHAWN2": 95,
"CRATOP2": 1,
"WOODMET1": 26,
"BRICK6": 245,
"CRATE1": 1,
"DOOR3": 20,
"TLITE6_1": 42,
"GATE1": 2,
"PANBORD2": 1,
"LITE5": 1,
"DOORBLU": 4,
"DOORRED": 4,
"COMPBLUE": 24,
"FLAT5_2": 159,
"SP_DUDE7": 1,
"FLAT5_4": 15,
"PANBOOK": 19,
"COMPSPAN": 2,
"DOORTRAK": 20,
"SPACEW3": 2,
"FLAT14": 8,
"WOOD8": 16,
"CRATINY": 16,
"STONE4": 125,
"STEPTOP": 4,
"FLAT23": 21,
"CEIL1_1": 195,
"FLOOR1_6": 6,
"FWATER1": 1,
"F_SKY1": 58,
"BLOOD1": 5,
"COMPSTA1": 2,
"GRASS1": 40,
"SW1COMM": 7
}
},
"monsters": {
"total": 28,
"by_type": {
"baron": 1,
"demon": 2,
"hell_knight": 1,
"imp": 5,
"lost_soul": 4,
"shotgun_guy": 4,
"zombieman": 11
},
"by_category": {
"boss": 0,
"hitscanner": 15,
"melee": 2,
"projectile": 11
}
},
"items": {
"total": 21,
"by_type": {
"green_armor": 1,
"health_bonus": 7,
"shell_box": 5,
"shells": 2,
"shotgun": 1,
"stimpack": 5
},
"ammo_by_category": {
"bullets": 0,
"cells": 0,
"rockets": 0,
"shells": 7
},
"weapons_present": [
"shotgun"
]
},
"mechanics": {
"teleports": true,
"keys": [
"blue",
"red"
],
"secret_exit": false
},
"difficulty": {
"uv_monsters": 27,
"hmp_monsters": 18,
"htr_monsters": 18,
"uv_items": 21,
"hmp_items": 17,
"htr_items": 17
},
"compatibility": "vanilla_or_boom",
"metadata": {
"title": null,
"music": null,
"source": "marker"
},
"images": [
{
"id": "0f1c6077-ae49-41c4-82c2-569123ad3c7b",
"url": "https://wadimages2.nyc3.digitaloceanspaces.com/043cf832bb3d2457c20154520f398cfb7f0061d5/MAP01/images/0.webp",
"type": null
},
{
"id": "f5b7d0da-2737-449f-abe2-b948a8386fdf",
"url": "https://wadimages2.nyc3.digitaloceanspaces.com/043cf832bb3d2457c20154520f398cfb7f0061d5/MAP01/pano/pano_0.webp",
"type": "pano"
}
],
"analysis": {
"title": "MAP01",
"description": "A compact, MAP13-inspired tech/brick base with lots of SHAWN2/COMPUTER panels and a custom sky, built around blue and red key progression with some teleport-driven routing. Combat is fairly light but skewed toward hitscanners (zombiemen and shotgunners) with a few mid-tiers and a lone baron for pressure. For a typical UV run it plays moderate, with only a shotgun available and mostly shells plus limited healing, so positioning matters more than raw firepower.",
"tags": [
"ammo_tight",
"boom_compatible",
"brick",
"doom2",
"hitscanner_heavy",
"incidental_combat",
"key_hunt",
"low_health",
"map13_inspired",
"moderate",
"small",
"techbase",
"teleport_navigation"
]
}
}
]
}