CLIPPER.WAD

PWAD 115 KiB 1 map(s)

Counts

endoom0
graphics0
lumps18
maps1
palettes0

Totals (across maps)

Things265
Linedefs746
Sectors151
Monsters80
Items77
Raw model (for completeness)
{
  "meta": {
    "id": "71856284-b061-490a-aa51-af5dbfda8e07",
    "sha1": "e89148ac69638fa49de2aec80d4d3bd38cbae317",
    "sha256": "b298830e53fcfc1464d8837ddeff7479e38e6973089b0c8f006298df34f64b91",
    "title": "CLIPPER.WAD",
    "authors": [
      "Dave Everett"
    ],
    "filenames": [
      "clipper.wad"
    ],
    "additional": {
      "engines": [
        "DOOM2"
      ],
      "iwad": [
        "DOOM2"
      ],
      "filename": null,
      "added": "2014-12-03 20:18:34",
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false,
      "name": "CLIPPER.WAD",
      "description": "This is your standard castle-type WAD with a MAJOR twist. The major twist I'm talking about is the reason I named this wad \"CLIPPER\".",
      "maps": null,
      "graphicOverrides": null,
      "screenshots": {
        "MAP01": "MAP01.png"
      },
      "palettes": null,
      "categories": null
    },
    "flags": {
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false
    },
    "added": "2014-12-03 20:18:34",
    "file": {
      "type": "PWAD",
      "size": 118076,
      "url": "https://wadarchive2.nyc3.digitaloceanspaces.com/e89148ac69638fa49de2aec80d4d3bd38cbae317/e89148ac69638fa49de2aec80d4d3bd38cbae317.wad.gz",
      "corrupt": false
    },
    "content": {
      "maps": [
        "MAP01"
      ],
      "counts": {
        "endoom": 0,
        "graphics": 0,
        "lumps": 18,
        "maps": 1,
        "palettes": 0
      },
      "engines_guess": [
        "DOOM2"
      ],
      "iwads_guess": [
        "DOOM2"
      ]
    },
    "text_files": [
      {
        "source": "readmes",
        "name": null,
        "contents": "===========================================================================\nTitle                   : CLIPPER.WAD\nDate Finished           : 9-26-95\nAuthor                  : Dave Everett\nEmail Address           : everett@phibred.com\nOther Files By Author   : TAZMANIA.WAD\nMisc. Author Info       : I love WinDEU and WinTex!\nDescription             : This is your standard castle-type WAD with a\n                          MAJOR twist.  The major twist I'm talking about\n                          is the reason I named this wad \"CLIPPER\".\n\n                          One more thing:  the walls and floors are GREEN\n                          everywhere to help out the green player a little.\n                          (Brown and Grey are hard enough to see already!)\n\n                          Oh yeah, I used a lot of doors that open only\n                          when you cross a line def, so watch for them.\n\n                          Also:  I like secret walls, so there are lots\n                          of those as well.\nAdditional Credits to   : id software, the DEU Team,\n                          Aaron Veenstra (asveenst@mtu.edu) for the base\n                          wad (TORCHES) from which this wad was derived.\n\n===========================================================================\n* New Map for DOOM ][ *\n\n* Play Information *\nMap #                   : MAP01\nSingle Player           : Yes, but if you turn on \"The Clipper\", good luck.\nCooperative 2-4 Player  : Yes, especially if you turn on \"The Clipper\".\nDeathmatch 2-4 Player   : Yes, this is what it is designed for.\nDifficulty Settings     : No\nNew Sounds              : No\nNew Music               : No\nNew Graphics            : Yes\nDemos Replaced          : None\n\n* Construction *\nBase                    : Derived from base (TORCHES.WAD)\nBuild Time              : 4 days\nEditor(s) used          : WinDEU 5.24\nKnown Bugs              : None\nPlaytested on           : Gateway & AST P/90, AST 486/66, AST Ascentia 910\nMay Not Run With...     : Commodore 64's\n\n* Copyright / Permissions *\nAuthors MAY use this level as a base to build additional\nlevels.  You MAY distribute this WAD, provided you include this file, with\nno modifications.  You may distribute this file in any electronic\nformat (BBS, Diskette, CD, etc) as long as you include this file intact.\n\n* Where to get this WAD *\nFTP sites:\nftp://ftp.cdrom.com and its mirrors\nftp://ftp.idsoftware.com\n\n* Here's where I explain why I called it \"CLIPPER\" *\n* Read no further if you like surprises! *\n\nWhile playing my other WAD, TAZMANIA, we discovered that a crushed monster\nrevived by an ArchVile has it's \"clip-bit\" turned on.  That means it can\nwalk thru walls, and most weapons do not hurt it.  The ONLY way to kill one\nof these monsters is to shoot rockets at it while it is close to a wall.\nThe backlash from a rocket blast is the only thing that will hurt it.\n\nNow, Shotgun Seargents are not hard to kill with rocket backlash, but\nArachnotrons and Barons of Hell are!\n\nThis wad was specifically designed to produce clipping monsters.\nThey ARE optional, (someone has to go turn on \"The Clipper\") but they\ncan be a lot of fun.  It adds a new dimension to Deathmatch games.\n\nThe clipper switch is in the same relative place as the exit switch (the\nwad is mirrored across a line running north-south thru the middle) on the\nother side.  You cannot open the door to this room nor even see the door.\nThere is a line def that opens this door at the entrance to the V-shaped\nhallways, so you must run directly into that room as soon as you cross it.\n\n\"The Clipper\" switch and the EXIT are clearly marked.\n(Don't ya hate it when they're not?  I do!)"
      }
    ]
  },
  "maps": [
    {
      "map": "MAP01",
      "title": "MAP01",
      "format": "doom",
      "stats": {
        "things": 265,
        "linedefs": 746,
        "sidedefs": 1026,
        "vertices": 703,
        "sectors": 151,
        "segs": 1139,
        "ssectors": 344,
        "nodes": 343,
        "textures": {
          "DOORSTOP": 18,
          "FLAT17": 14,
          "MARBFAC2": 2,
          "FLAT1": 30,
          "SHAWN2": 24,
          "MARBLE1": 12,
          "BLAKWAL1": 28,
          "STEP1": 4,
          "SW2MARB": 4,
          "FLAT1_1": 43,
          "GSTONE1": 320,
          "BLOOD1": 8,
          "CEIL3_4": 4,
          "SW1COMM": 2,
          "FLAT23": 12,
          "SHAWN1": 1,
          "EXITDOOR": 2,
          "MARBLE2": 40,
          "FLOOR7_2": 80,
          "FLAT18": 77,
          "BFALL1": 32,
          "MARBFAC3": 2,
          "BIGDOOR7": 8,
          "COMPSTA2": 1,
          "STEP6": 30,
          "MARBFACE": 10,
          "MARBLE3": 185,
          "SHAWN3": 1,
          "F_SKY1": 34
        }
      },
      "monsters": {
        "total": 80,
        "by_type": {
          "arachnotron": 2,
          "archvile": 8,
          "baron": 2,
          "cacodemon": 2,
          "chaingun_guy": 2,
          "imp": 8,
          "shotgun_guy": 52,
          "spectre": 2,
          "zombieman": 2
        },
        "by_category": {
          "boss": 0,
          "hitscanner": 56,
          "melee": 2,
          "projectile": 22
        }
      },
      "items": {
        "total": 77,
        "by_type": {
          "ammo_box": 8,
          "backpack": 4,
          "cell_pack": 6,
          "chaingun": 4,
          "green_armor": 2,
          "invisibility": 4,
          "medikit": 11,
          "megasphere": 4,
          "plasma_rifle": 2,
          "rocket_box": 16,
          "rocket_launcher": 4,
          "shell_box": 8,
          "super_shotgun": 4
        },
        "ammo_by_category": {
          "bullets": 8,
          "cells": 6,
          "rockets": 16,
          "shells": 8
        },
        "weapons_present": [
          "chaingun",
          "plasma_rifle",
          "rocket_launcher",
          "super_shotgun"
        ]
      },
      "mechanics": {
        "teleports": true,
        "keys": [],
        "secret_exit": false
      },
      "difficulty": {
        "uv_monsters": 80,
        "hmp_monsters": 80,
        "htr_monsters": 80,
        "uv_items": 77,
        "hmp_items": 77,
        "htr_items": 77
      },
      "compatibility": "vanilla_or_boom",
      "metadata": {
        "title": null,
        "music": null,
        "source": "marker"
      },
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