Raw model (for completeness)
{
"meta": {
"id": "6daa4aea-64bc-4bbf-9e50-9615cd3e8639",
"sha1": "83895989b7e7f3a17ef2234bc498ad54c043a688",
"sha256": "50144f667be1092514e1add2995c4108eb75e189ea5f7ed76738a29d3f9c4efe",
"filenames": [
"dropdead.wad",
"DROPDEAD.WAD"
],
"additional": {
"engines": [
"DOOM2"
],
"iwad": [],
"filename": null,
"added": "2017-03-13 20:30:12",
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false,
"name": null,
"description": null,
"maps": null,
"graphicOverrides": null,
"screenshots": {
"MAP01": "MAP01.png"
},
"palettes": null,
"categories": null
},
"flags": {
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false
},
"added": "2017-03-13 20:30:12",
"file": {
"type": "PWAD",
"size": 753088,
"url": "https://wadarchive2.nyc3.digitaloceanspaces.com/83895989b7e7f3a17ef2234bc498ad54c043a688/83895989b7e7f3a17ef2234bc498ad54c043a688.wad.gz",
"corrupt": false
},
"content": {
"maps": [
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],
"counts": {
"endoom": 0,
"graphics": 3,
"lumps": 77,
"maps": 1,
"palettes": 0
},
"engines_guess": [
"DOOM2"
]
},
"analysis": {
"title": "DropDead",
"description": "DropDead is a single-map PWAD designed primarily for deathmatch but also playable in single-player. It features a moderately complex level with 131 monsters and 128 sectors, emphasizing special effects, new graphics, and custom sounds including a unique single-barrel shotgun and BFG. The map uses a mix of textures with a techbase and industrial feel, incorporating numerous secrets and a nonlinear layout with key areas and hidden rooms. Resource distribution appears balanced to support combat intensity, with a focus on multiplayer encounters. The WAD is based on Doom 2 and compatible with standard Doom 2 engines, showcasing a moderately challenging experience with varied combat scenarios and exploration elements.",
"authors": [
"Mike Spenard",
"Matt Porter",
"Steve Beaudet"
],
"tags": [
"balanced_resources",
"custom_sounds",
"deathmatch",
"doom2",
"industrial",
"moderate",
"nonlinear",
"secrets",
"single_map",
"techbase"
],
"origin": "gpt-4.1-mini"
},
"text_files": [
{
"source": "readmes",
"name": null,
"contents": "================================================================\nTitle : DropDead\nFilename : Dropdead.WAD\nAuthor : Mike Spenard\nEmail Address : Cheeta@busstop.com\nMisc. Author Info : My BBS 603-497-3499\n\nDescription : MY attempt at making a very enjoyable DeathMatch Wad\n using special effects, new graphics, music,\n sound fx's, and good level design\n TONS OF SECRETS TO Blast the dork your playing!\n See if ya can find them all!\nAdditional Credits to : (Matt Porter:aka Ripper, Steve Beaudet:aka FTD\n The People behind #1image.wad i used some of there\n sound fx's and graphics(about 2-4 things)\n================================================================\n* Play Information *\n\nEpisode and Level # : 1 Level\nSingle Player : yes\nCooperative 2-4 Player : No\nDeathmatch 2-4 Player : Hell Ya\nDifficulty Settings : Yes\nNew Sounds : Yes ripper did the single barrel shotgun and i did\n the BFG...and we dubbed some stuff from tv hehe :)\nNew Graphics : Yes if you cant find them then your blind\nNew Music : Yes (Alice in Chains) man in a box\nDemos Replaced : None ..y bother\n\n* Construction *\n\nBase : Doom2 Level 1 Based\nBuild time : Way too much...id say approximatly 120 hours\n\nEditor(s) used : Waded, WinTex\n\nKnown Bugs : Nope\n\n* Copyright / Permissions *\n\nPlease give credit where credit is due thats all i ask :)\nId like my ideas to remain mine(such as the Spider web) but if your gonna\nsteal it what the hell can i do?!\n\nYou MAY distribute this WAD, provided you include this file, with\nno modifications. You may distribute this file in any electronic\nformat (BBS, Diskette, CD, etc) as long as you include this file\nintact.\n\n* Where to get this WAD *\n\nBBS numbers: DIGITAL Underground 603-497-3499\n\n I'd like to thank everyone who helped me beta test this and contributed\nto the development and my Kick ass co-sysop FTD...o and hommer simpson\nbeavis and butthead, and all the music groups that are in the wad.\n And the programers the made the wad editors...wintex rules..waded..ahh its\n good ...easy to use but buggy.\n=====================================================================\n We have determined that the system sucks\n\n WHAT THE FUCK YOU DOING WAY DOWN HERE!\n gET yOUr AsS BacK Up tHeRE!!\n\n SMACK!\n yOUR A FREEKIN IDIOT THERES NOTHING DOWN HERE GOD\n DAMIT!\n\n heY THERES A SECRET ROOM IN THE ROUND THING UP IN\n THE SECRET ROOM THAT OVERLOOKS OUTSIDE.. THERES A\n INVISIBLE, MEGASPHERE , AND\n A SUPER SHOTGUN IN THERE !\n\n wHAT YOU THINK IM GONNA EXPLAIN HOW TO GET IN THERe!"
}
]
},
"maps": [
{
"map": "MAP01",
"title": "MAP01",
"format": "doom",
"stats": {
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"linedefs": 891,
"sidedefs": 1463,
"vertices": 1039,
"sectors": 128,
"segs": 1729,
"ssectors": 704,
"nodes": 703,
"textures": {
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"WEB": 1,
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"GRASS1": 19,
"FLAT20": 5,
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"TLITE6_5": 2,
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"GUY": 9,
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"SW1COMP": 2,
"BRONZE1": 24,
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}
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"cyberdemon": 1,
"hell_knight": 1,
"imp": 5,
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"melee": 0,
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"chaingun": 2,
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"shotgun": 1,
"soulsphere": 1,
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"shells": 6
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},
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"keys": [],
"secret_exit": false
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"htr_monsters": 0,
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"htr_items": 82
},
"compatibility": "vanilla_or_boom",
"metadata": {
"title": null,
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"source": "marker"
},
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