Raw model (for completeness)
{
"meta": {
"id": "6c2d604e-2cfb-4dfe-9b69-c42ddacbf32a",
"sha1": "a10f21b0ef560ecd9a76ab5ea531e67a35e0ecc6",
"sha256": "9a3f9da086f548637da3d693b9dcacf8f616cda96259811c72d864ac410e2882",
"title": "American Idol",
"authors": [
"Zany McSteve"
],
"filenames": [
"amidol.wad"
],
"additional": {
"engines": [
"BOOM",
"DOOM2"
],
"iwad": [
"DOOM2"
],
"filename": null,
"added": "2014-12-21 16:37:10",
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false,
"name": "American Idol",
"description": "This is actually based on a little story my friend and I came up with. More of a joke story than anything. Unfortunately, there's not much to the level. Sorry.",
"maps": null,
"graphicOverrides": null,
"screenshots": {
"MAP01": "MAP01.png"
},
"palettes": null,
"categories": null
},
"flags": {
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false
},
"added": "2014-12-21 16:37:10",
"file": {
"type": "PWAD",
"size": 97864,
"url": "https://wadarchive2.nyc3.digitaloceanspaces.com/a10f21b0ef560ecd9a76ab5ea531e67a35e0ecc6/a10f21b0ef560ecd9a76ab5ea531e67a35e0ecc6.wad.gz",
"corrupt": false
},
"content": {
"maps": [
"MAP01"
],
"counts": {
"endoom": 0,
"graphics": 0,
"lumps": 20,
"maps": 1,
"palettes": 0
},
"engines_guess": [
"BOOM",
"DOOM2"
],
"iwads_guess": [
"DOOM2"
]
},
"text_files": [
{
"source": "readmes",
"name": null,
"contents": "===========================================================================\nArchive Maintainer : Please replace the zip I uploaded earlier this\n\t\t\t week with this one.\nUpdate to : amidol.zip\nAdvanced engine needed : Boom-compatible port recommended.\nPrimary purpose : Single play\n===========================================================================\nTitle : American Idol\nFilename : amidol.wad\nRelease date : A little while ago\nAuthor : Zany McSteve\nEmail Address : shurkama@farts.com\nOther Files By Author :\nMisc. Author Info : Banished from Mexico on his fourteenth birthday.\n\t\t\tAlso, have never been to Mexico.\n\nDescription : This is actually based on a little story my friend\n\t\t\tand I came up with. More of a joke story than anything.\n\t\t\tUnfortunately, there's not much to the level. Sorry.\n\n===========================================================================\n* What is included *\n\nNew levels : 1\nSounds : No\nMusic : No\nGraphics : Yes\nDehacked/BEX Patch : No\nDemos : No\nOther : No\n\n* Play Information *\n\nGame : DOOM2\nMap # : Map01\nSingle Player : Yes\nCooperative 2-4 Player : No\nDeathmatch 2-4 Player : No\n\n* Construction *\n\nBase : New from scratch\nBuild Time : Not very long\nEditor(s) used : At least one\nKnown Bugs : Now bug-free!\n\n* Copyright / Permissions *\n\nAuthors may NOT use the contents of this file as a base for\nmodification or reuse. Permissions have been obtained from original\nauthors for any of their resources modified or included in this file.\n\nYou MAY distribute this file, provided you include this text file, with\nno modifications. You may distribute this file in any electronic\nformat (BBS, Diskette, CD, etc) as long as you include this file\nintact. I have received permission from the original authors of any\nmodified or included content in this file to allow further distribution.\n\n* Where to get the file that this text file describes *\n\nThe Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors\nWeb sites:\nFTP sites:"
}
]
},
"maps": [
{
"map": "MAP01",
"title": "MAP01",
"format": "doom",
"stats": {
"things": 2,
"linedefs": 21,
"sidedefs": 28,
"vertices": 24,
"sectors": 3,
"segs": 32,
"ssectors": 12,
"nodes": 11,
"textures": {
"FLAT23": 1,
"BRICK12": 17,
"FLOOR4_8": 3,
"ZDOORB1": 1,
"F_SKY1": 1,
"FLAT5_5": 1,
"BRICK2": 3
}
},
"monsters": {
"total": 0,
"by_type": {},
"by_category": {
"boss": 0,
"hitscanner": 0,
"melee": 0,
"projectile": 0
}
},
"items": {
"total": 1,
"by_type": {
"shotgun": 1
},
"ammo_by_category": {
"bullets": 0,
"cells": 0,
"rockets": 0,
"shells": 0
},
"weapons_present": [
"shotgun"
]
},
"mechanics": {
"teleports": false,
"keys": [],
"secret_exit": false
},
"difficulty": {
"uv_monsters": 0,
"hmp_monsters": 0,
"htr_monsters": 0,
"uv_items": 1,
"hmp_items": 1,
"htr_items": 1
},
"compatibility": "vanilla_or_boom",
"metadata": {
"title": null,
"music": null,
"source": "marker"
},
"images": [
{
"id": "6fcc0057-00d4-4af0-9f6a-d942010bed8c",
"url": "https://wadimages2.nyc3.digitaloceanspaces.com/a10f21b0ef560ecd9a76ab5ea531e67a35e0ecc6/MAP01/images/0.webp",
"type": null
},
{
"id": "6f9d9ce9-4a3a-4b56-89a3-8adab08f2c58",
"url": "https://wadimages2.nyc3.digitaloceanspaces.com/a10f21b0ef560ecd9a76ab5ea531e67a35e0ecc6/MAP01/pano/pano_0.webp",
"type": "pano"
}
],
"analysis": {
"title": "MAP01",
"description": "A tiny, simple techbase-style MAP01 built from a handful of sectors and basic brick/door textures. There’s effectively no combat at all (no monsters), with only a shotgun to pick up. Difficulty is trivial on UV and progression is straightforward and linear, with no keys, teleports, or secret exit.",
"tags": [
"boom_compatible",
"easy",
"incidental_combat",
"linear",
"no_keys",
"no_monsters",
"no_secrets",
"shotgun_start",
"small",
"techbase",
"vanilla_compatible",
"very_short"
]
}
}
]
}