Raw model (for completeness)
{
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"sha256": "9984b599ad018c45ab0be2c9e0dd68abe8be1bc41cdb21a327a3a4a539cb83fa",
"title": "The Mountain Base",
"authors": [
"Sterling Rathbun"
],
"filenames": [
"mntnbase.wad"
],
"additional": {
"engines": [
"ZDOOM",
"BOOM"
],
"iwad": [
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],
"filename": null,
"added": "2015-01-13 21:18:51",
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false,
"name": "The Mountain Base",
"description": "A large tech base built on top of a dusty mountain. Simple, but it's my first real map and I just came up with it as I went. In the end, I think it turned out pretty good.",
"maps": null,
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"screenshots": {
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},
"palettes": null,
"categories": null
},
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"hidden": false
},
"added": "2015-01-13 21:18:51",
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"content": {
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"counts": {
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"maps": 1,
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"engines_guess": [
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{
"source": "readmes",
"name": null,
"contents": "===========================================================================\nArchive Maintainer :\nUpdate to :\nAdvanced engine needed : ZDoom\nPrimary purpose : Single+Coop play\n===========================================================================\nTitle : The Mountain Base\nFilename : mntnbase.wad\nRelease date : December 14th, 2010\nAuthor : Sterling Rathbun\nEmail Address : strathbun@earthlink.net\nOther Files By Author :\nMisc. Author Info : Surprise! I'm 14 and I know how to spell.\n\nDescription : A large tech base built on top of a dusty\n\t\t\t mountain. Simple, but it's my first real map and\n\t\t\t I just came up with it as I went. In the end, I\n\t\t\t think it turned out pretty good.\n\n\t\t\t IMPORTANT NOTE: The player is not supposed to\n\t\t\t jump when playing this level. Doing so allows\n\t\t\t you to pass over objects that are supposed to\n\t\t\t impede the player's progress until they are\n\t\t\t lowered to a level the player can walk over.\n\t\t\t When in doubt, just remember that this is a\n\t\t\t Vanilla DOOM II style map. Modern source-port\n\t\t\t trickery is generally not allowed. ;)\n\nAdditional Credits to : My older brother Sheridan, who helped with the\n\t\t\t testing and the fixing and the prodding which was\n\t\t\t annoying after a while...\n===========================================================================\n* What is included *\n\nNew levels : One new level\nSounds : No\nMusic : No\nGraphics : No\nDehacked/BEX Patch : No\nDemos : No\nOther : No\nOther files required : None\n\n* Play Information *\n\nGame : DOOM2\nMap # : MAP09\nSingle Player : Designed for\nCooperative 2-4 Player : Designed for\nDeathmatch 2-4 Player : Player starts only\nOther game styles :\nDifficulty Settings : Yes\n\n* Construction *\n\nBase : New from scratch\nBuild Time : Hurm. Lemme guess about 9 months.\nEditor(s) used : Doom Builder 1 for the first half, DB 2 for the last half\nKnown Bugs : The switches in the boss room can be used before their\n\t\t\t lifts raise the player up, but I figure the puzzle is\n\t\t\t complex enough that the player will choose to defeat\n\t\t\t the boss before trying to solve it.\nMay Not Run With : Anything besides ZDoom\nTested With : ZDoom for Windows v2.5.0\n\n* Copyright / Permissions *\n\nAuthors may NOT use the contents of this file as a base for\nmodification or reuse. Permissions have been obtained from original\nauthors for any of their resources modified or included in this file.\n\nYou MAY distribute this file, provided you include this text file, with\nno modifications. You may distribute this file in any electronic\nformat (BBS, Diskette, CD, etc) as long as you include this file\nintact. I have received permission from the original authors of any\nmodified or included content in this file to allow further distribution.\n\n* Where to get the file that this text file describes *\n\nThe Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors\nWeb sites:\nFTP sites:"
}
]
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