SacrificeDM 02 : Bringer of Death

PWAD 351 KiB 1 map(s)

Counts

endoom0
graphics0
lumps40
maps1
palettes0

Totals (across maps)

Things73
Linedefs2261
Sectors253
Monsters0
Items62
Raw model (for completeness)
{
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    "sha1": "8dcc3b01956be486673c9d25debcf3a0726fd6ef",
    "sha256": "fa248da8e2aa1b81931f4ce73b690a1734841cb812c38cfd4aabd3228ef1f009",
    "title": "SacrificeDM 02 : Bringer of Death",
    "authors": [
      "Derek Mac Donald aka Afterglow"
    ],
    "filenames": [
      "dmdsac02.wad"
    ],
    "additional": {
      "engines": [
        "BOOM"
      ],
      "iwad": [
        "DOOM2"
      ],
      "filename": null,
      "added": "2014-12-15 22:17:18",
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false,
      "name": "SacrificeDM 02 : Bringer of Death",
      "description": "2-4 player dark military base style deathmatch map",
      "maps": null,
      "graphicOverrides": null,
      "screenshots": {
        "MAP01": "MAP01.png"
      },
      "palettes": null,
      "categories": null
    },
    "flags": {
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false
    },
    "added": "2014-12-15 22:17:18",
    "file": {
      "type": "PWAD",
      "size": 358928,
      "url": "https://wadarchive2.nyc3.digitaloceanspaces.com/8dcc3b01956be486673c9d25debcf3a0726fd6ef/8dcc3b01956be486673c9d25debcf3a0726fd6ef.wad.gz",
      "corrupt": false
    },
    "content": {
      "maps": [
        "MAP01"
      ],
      "counts": {
        "endoom": 0,
        "graphics": 0,
        "lumps": 40,
        "maps": 1,
        "palettes": 0
      },
      "engines_guess": [
        "BOOM"
      ],
      "iwads_guess": [
        "DOOM2"
      ]
    },
    "analysis": {
      "title": "SacrificeDM 02 : Bringer of Death",
      "description": "This WAD features a single deathmatch map designed for 2-4 players, set in a dark military base environment. It emphasizes multiplayer combat with no single-player or cooperative modes. The map uses Boom-compatible features and is intended for DOOM2 IWAD. The design includes custom textures inspired by Doom2 and GothicDM, with a classic Doom E1 sky. Resource balance and monster presence are typical for deathmatch, focusing on player-versus-player encounters rather than AI threats. Progression is straightforward, suitable for fast-paced deathmatch gameplay. The WAD includes new music but no new sounds, and it requires Boom-compatible ports for proper functionality.",
      "authors": [
        "Derek Mac Donald aka Afterglow"
      ],
      "tags": [
        "boom_compatible",
        "custom_textures",
        "dark_military",
        "deathmatch",
        "doom2_iwad",
        "linear",
        "medium_maps",
        "moderate",
        "multiplayer",
        "single_map"
      ],
      "origin": "gpt-4.1-mini"
    },
    "text_files": [
      {
        "source": "readmes",
        "name": null,
        "contents": "*** This wad must be run with a Boom compatiable    ***\n*** port including Boom, Prboom, MBF, SMMU or Zdoom ***\n\n===========================================================================\nTitle                   : SacrificeDM 02 : Bringer of Death\nFilename                : dmdsac02.zip - dmdsac02.wad, dmdsac02.txt\nDate Finished           : May 11th, 1999\nAuthor                  : Derek Mac Donald aka Afterglow\nWeb Page                : http://www.doomnation.com/afterglow\nEmail Address           : derekmd@hotmail.com\nOther Files By Author   : Co-author of The Seventh 07 and SacrificeDM Series\nMisc. Author Info       : Contributing maps to SlaughterDM, Crucified Dreams,\n                          Mordeth and the upcoming Ninja Doom; check out my\n                          page for links and pics for these projects.\nDescription             : 2-4 player dark military base style deathmatch map\nAdditional Credits to   : - Anthony Czerwonka for one metal flat & switch base\n                          - David Gevert for brown brick texture & flat\n                          - Nick Baker who's graphics I've used as a base for\n                            two textures\n                          - David Gevert and James Joplin for playtesting\n                          - Denton Woods for running RMB and DSHIRNK on this\n                          - Anthony Beard for catching a tuttifruity in Zdoom\n\n===========================================================================\n\n* Play Information *\n\nMap #                   : Map 01\nSingle Player           : No, starts there to check it out for DM\nCooperative 2-4 Player  : No!\nDeathmatch 2-4 Player   : Yes, probably best with 4 players\nDifficulty Settings     : Not implemented - stuff I want is there\nNew Sounds              : No\nNew Music               : Yes, Nine Inch Nails - Dead Souls\nNew Graphics            : Yes, new and based on Doom2/Nick Baker's textures.\n                            The Classic sky is obviously from Doom E1\nDemos Replaced          : None\n\n* Construction *\n\nBase                    : New level from scratch\nBuild Time              : A little less than a week\nEditor(s) used          : DCK 3.62, Deth 4.24, Zennode 0.98a, PSP 5.01, RMB, Dshrink\nKnown Bugs              : Yes, they look great you fucking dick that inserted\n                            this in the template!\nMay Not Run With...     : Dosdoom, Legacy, doom2.exe, vcr, microwave, etc.\n\n* Copyright / Permissions *\n\nAuthors may NOT use this level as a base to build additional levels. Use your\ncreativity you lazy-assed bitch!\n\nYou MAY distribute this WAD, provided you include this file, with\nno modifications.  You may distribute this file in any electronic\nformat (BBS, Diskette, CD, etc) as long as you include this file\nintact.\n\n* Where to get this WAD *\n\nftp://ftp.cdrom.com/pub/idgames/levels/doom2/deathmatch/ports/d-f/dmdsac02.zip\nhttp://www.doomnation.com/afterglow\n\nThis PWAD contains select texture(s) and flat(s) that can originally be found\nin GothicDM or Gothic2. Credit and thanks go out to the artist(s) of said\nflat(s) and texture(s) and also to the rest of the Gothic Crew (1997/98). The\nORIGINAL GothicDM(2).ZIP can be found at CDROM.COM. Each said PKZIP archive\ncontains thirty-two professional quality levels and music.\nhttp://cdrom.com/pub/idgames/levels/doom2/deathmatch/megawads/gothicdm.zip\nhttp://cdrom.com/pub/idgames/levels/doom2/deathmatch/megawads/gothic2.zip"
      }
    ]
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      "title": "MAP01",
      "format": "doom",
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        "sidedefs": 784,
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        "segs": 4368,
        "ssectors": 1387,
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          "LITE5": 2,
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          "CRATE2": 2,
          "GATE4": 2,
          "DMD_Y02": 23,
          "EXITSIGN": 2,
          "FLAT23": 17,
          "DGBRKF02": 9,
          "SUPPORT2": 15,
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          "SLIME14": 123,
          "F_SKY1": 23,
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          "CRATE3": 1,
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          "CRATINY": 9,
          "LITEBLU4": 2,
          "SW1LION": 1,
          "SW1MET2": 2,
          "TLITE6_6": 4,
          "ZIMMER3": 1,
          "DMD_Y01": 7,
          "CRATOP1": 7,
          "DMD_F14": 4,
          "STEP1": 8,
          "DMD_R06": 21,
          "SHAWN2": 30,
          "SUPPORT3": 27,
          "FLOOR5_1": 8,
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          "DOORTRAK": 1,
          "SLIME15": 109
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        "by_category": {
          "boss": 0,
          "hitscanner": 0,
          "melee": 0,
          "projectile": 0
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        "by_type": {
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          "armor_bonus": 7,
          "cell_pack": 2,
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          "chainsaw": 1,
          "green_armor": 1,
          "health_bonus": 24,
          "medikit": 2,
          "plasma_rifle": 1,
          "rocket": 6,
          "rocket_box": 3,
          "rocket_launcher": 1,
          "shell_box": 1,
          "shells": 4,
          "shotgun": 4,
          "super_shotgun": 1
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          "bullets": 2,
          "cells": 2,
          "rockets": 9,
          "shells": 5
        },
        "weapons_present": [
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          "chainsaw",
          "plasma_rifle",
          "rocket_launcher",
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      "mechanics": {
        "teleports": true,
        "keys": [],
        "secret_exit": false
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      "difficulty": {
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        "hmp_monsters": 0,
        "htr_monsters": 0,
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        "hmp_items": 62,
        "htr_items": 62
      },
      "compatibility": "vanilla_or_boom",
      "metadata": {
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        "music": null,
        "source": "marker"
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