Raw model (for completeness)
{
"meta": {
"id": "6aa281c7-0625-4dec-97da-d07db5ca01dc",
"sha1": "ee72c0ebd9c0110e06e6e96019dbce9bced84500",
"sha256": "552aaa5d3c3a65d39a2daf8d85514e613f22de08570ee8d424a990636fd62b0f",
"filenames": [
"showdow2.wad"
],
"additional": {
"engines": [
"DOOM2"
],
"iwad": [
"DOOM2"
],
"filename": null,
"added": "2013-11-02 15:52:24",
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false,
"name": null,
"description": null,
"maps": null,
"graphicOverrides": null,
"screenshots": {
"MAP01": "MAP01.png"
},
"palettes": null,
"categories": null
},
"flags": {
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false
},
"added": "2013-11-02 15:52:24",
"file": {
"type": "PWAD",
"size": 28164,
"url": "https://wadarchive2.nyc3.digitaloceanspaces.com/ee72c0ebd9c0110e06e6e96019dbce9bced84500/ee72c0ebd9c0110e06e6e96019dbce9bced84500.wad.gz",
"corrupt": false
},
"content": {
"maps": [
"MAP01"
],
"counts": {
"endoom": 0,
"graphics": 0,
"lumps": 11,
"maps": 1,
"palettes": 0
},
"engines_guess": [
"DOOM2"
],
"iwads_guess": [
"DOOM2"
]
},
"analysis": {
"title": "showdow2.wad",
"description": "A single-map Doom II PWAD built as a compact techbase/industrial outing with STARTAN and computer-panel textures. Combat is moderately heavy for its size, leaning on large groups of imps and a sizable hitscanner presence, with a few higher-tier threats including multiple barons plus an arch-vile and an arachnotron. Weapons include the SSG, rocket launcher, and plasma rifle, and the map provides ample ammo and survivability via many health bonuses and several major health/armor pickups. Progression appears straightforward with some teleport use and no key-based progression.",
"tags": [
"ammo_plentiful",
"arachnotron",
"archvile",
"barons",
"doom2",
"generous_health",
"hitscanner_heavy",
"imp_heavy",
"industrial",
"mixed_combat",
"moderate",
"short_map",
"single_map",
"techbase",
"teleport_navigation",
"vanilla_compatible"
],
"origin": "gpt-4.1-mini"
}
},
"maps": [
{
"map": "MAP01",
"title": "MAP01",
"format": "doom",
"stats": {
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"linedefs": 151,
"sidedefs": 247,
"vertices": 173,
"sectors": 20,
"segs": 260,
"ssectors": 92,
"nodes": 91,
"textures": {
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"BROWN144": 5,
"CEIL3_4": 6,
"CEIL3_5": 10,
"FLOOR1_7": 1,
"COMPBLUE": 12,
"BLODRIP2": 4,
"PLAT1": 3,
"ASHWALL2": 14,
"CEIL4_3": 1,
"FLOOR4_8": 16,
"MARBFACE": 7,
"STARTAN2": 14,
"FLAT5_3": 1,
"COMPWERD": 7,
"METAL1": 1,
"STARTAN3": 95,
"BROWNGRN": 8,
"SW1BRN2": 1,
"FLAT14": 2,
"SW1BROWN": 1,
"DOORTRAK": 6,
"FWATER2": 1,
"GRAY5": 2,
"FLOOR5_4": 2,
"LITEBLU1": 8,
"SW1STRTN": 1,
"LITEBLU4": 5
}
},
"monsters": {
"total": 142,
"by_type": {
"arachnotron": 1,
"archvile": 1,
"baron": 11,
"cacodemon": 16,
"chaingun_guy": 15,
"hell_knight": 5,
"imp": 62,
"pain_elemental": 2,
"revenant": 1,
"shotgun_guy": 28
},
"by_category": {
"boss": 0,
"hitscanner": 43,
"melee": 0,
"projectile": 99
}
},
"items": {
"total": 84,
"by_type": {
"ammo_box": 7,
"backpack": 1,
"berserk": 1,
"blue_armor": 1,
"cell_pack": 9,
"chaingun": 1,
"green_armor": 1,
"health_bonus": 40,
"invisibility": 1,
"medikit": 6,
"megasphere": 1,
"plasma_rifle": 1,
"rocket_box": 7,
"rocket_launcher": 1,
"shell_box": 3,
"soulsphere": 1,
"super_shotgun": 2
},
"ammo_by_category": {
"bullets": 7,
"cells": 9,
"rockets": 7,
"shells": 3
},
"weapons_present": [
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"plasma_rifle",
"rocket_launcher",
"super_shotgun"
]
},
"mechanics": {
"teleports": true,
"keys": [],
"secret_exit": false
},
"difficulty": {
"uv_monsters": 142,
"hmp_monsters": 142,
"htr_monsters": 142,
"uv_items": 84,
"hmp_items": 84,
"htr_items": 84
},
"compatibility": "vanilla_or_boom",
"metadata": {
"title": null,
"music": null,
"source": "marker"
},
"images": [
{
"id": "9e52fbd5-c28b-4468-b3b5-ebda245aff32",
"url": "https://wadimages2.nyc3.digitaloceanspaces.com/ee72c0ebd9c0110e06e6e96019dbce9bced84500/MAP01/images/0.webp",
"type": null
},
{
"id": "d38d8211-7cdb-4aa2-bf66-996d0ba5c0cf",
"url": "https://wadimages2.nyc3.digitaloceanspaces.com/ee72c0ebd9c0110e06e6e96019dbce9bced84500/MAP01/pano/pano_0.webp",
"type": "pano"
}
],
"analysis": {
"title": "MAP01",
"description": "A compact Doom II techbase-style map built from STARTAN/COMP textures with a simple layout and some teleport-driven movement. Combat is dense for its size, mixing lots of imps and cacodemons with a heavy hitscanner presence, plus several barons and a lone arch-vile and arachnotron to spike the pressure. For UV, it plays hard but well-supplied, with multiple strong weapons available and plenty of ammo and health (including a megasphere/soulsphere). Progression is straightforward with no key hunt, leaning on continuous fighting rather than exploration.",
"tags": [
"ammo_plentiful",
"arachnotron",
"archvile",
"barons",
"generous_health",
"hard",
"hitscanner_heavy",
"monster_heavy",
"small",
"techbase",
"teleport_navigation",
"vanilla_compatible"
]
}
}
]
}