Raw model (for completeness)
{
"meta": {
"id": "6a4e6eae-952c-4f5b-81e9-15d4c9694ac4",
"sha1": "5494c1afc8031b1c2138d1a03625717a95a80567",
"sha256": "c6dca003ee853168fd9f3e879c180011ce040a97373ae5daa0aee77c6510870b",
"title": "Storage Area 32",
"filenames": [
"storage.pk3"
],
"additional": {
"engines": [
"GZDOOM",
"VAVOOM"
],
"iwad": [],
"filename": null,
"added": "2019-11-28 02:11:32",
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false,
"name": "Storage Area 32",
"description": "Storage Area is a dark, flooded, rusted metal base using the quake2 scenario as its theme. To add to the gameplay, it features polydoors, dark ambient music tracks, static lighting and a tga skybox.",
"maps": null,
"graphicOverrides": null,
"screenshots": {
"MAP01": "MAP01.png"
},
"palettes": null,
"categories": null
},
"flags": {
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false
},
"added": "2019-11-28 02:11:32",
"file": {
"type": "PK3",
"size": 8536610,
"url": "https://wadarchive2.nyc3.digitaloceanspaces.com/5494c1afc8031b1c2138d1a03625717a95a80567/5494c1afc8031b1c2138d1a03625717a95a80567.pk3.gz",
"corrupt": false
},
"content": {
"maps": [
"MAP01"
],
"counts": {
"endoom": 0,
"graphics": 2,
"lumps": 128,
"maps": 1,
"palettes": 0
},
"engines_guess": [
"GZDOOM",
"VAVOOM"
]
},
"analysis": {
"title": "Storage Area 32",
"description": "Storage Area 32 is a single-map WAD featuring a dark, flooded, rusted metal base inspired by the Quake 2 aesthetic. It requires advanced engines like GZDoom or Vavoom for full functionality, utilizing polydoors, static lighting, and a TGA skybox with space-themed visuals. The map emphasizes atmospheric exploration with dark ambient music and environmental effects such as water and drowning sounds. Combat details and monster profiles are not specified, suggesting a moderate or exploration-focused challenge. The layout appears linear with a focus on immersive techbase and industrial themes.",
"authors": [
"Gunrock",
"The Sol"
],
"tags": [
"dark_ambient",
"exploration_heavy",
"gzdoom_required",
"industrial",
"linear",
"single_map",
"techbase",
"vavoom_compatible"
],
"origin": "gpt-4.1-mini"
},
"text_files": [
{
"source": "pk3",
"name": "mapinfo.txt",
"contents": "map MAP01 \"storage area32\"\nnext map02\nmusic D_Runnin\nskybox space"
},
{
"source": "pk3",
"name": "skyboxes.txt",
"contents": "space\n{\n {\n // Right\n map textures/skies/space1rt.tga\n }\n {\n // Front\n map textures/skies/space1ft.tga\n }\n {\n // Left\n map textures/skies/space1lf.tga\n }\n {\n // Back\n map textures/skies/space1bk.tga\n }\n {\n // Up\n map textures/skies/space1up.tga\n }\n {\n // Down\n map textures/skies/space1dn.tga\n }\n}"
},
{
"source": "pk3",
"name": "sndinfo.txt",
"contents": "// Ambient sounds\n\nAMB1 amb1\nAMB2 amb2\nAMB3 amb3\nAMB4 amb4\nAMB5 amb5\n\n$AMBIENT 1 amb1 POINT CONTINUOUS 1.0\n$AMBIENT 2 amb2 POINT CONTINUOUS 1.0\n$AMBIENT 3 amb3 POINT CONTINUOUS 1.0\n$AMBIENT 4 amb4 POINT CONTINUOUS 1.0\n$AMBIENT 5 amb5 POINT CONTINUOUS 1.0\n\n// Player sounds\n\nplayer/drown DROWN\nplayer/uwdeath DROWNED\nplayer/gasping GASPING\nplayer/dswatund\nplayer/dswatout\n\n$playeralias player male *pain100-drowning player/drown\n$playersounddup player male *pain75-drowning *pain100-drowning\n$playersounddup player male *pain50-drowning *pain100-drowning\n$playersounddup player male *pain25-drowning *pain100-drowning\n$playeralias player male *death-drowning player/uwdeath\n$playeralias player male *gasp player/gasping\n$playersound\t player male\t *dive\t\t dswatund\n$playersound\t player male\t *surface\t dswatout"
},
{
"source": "pk3",
"name": "SNDSEQ.txt",
"contents": ":Door1\n door 1\n playuntildone amb2\n stopsound amb3\nend\n\n:PolyOpen\n door 2\n playuntildone amb2\n stopsound amb3\nend"
},
{
"source": "pk3",
"name": "animdefs.txt",
"contents": "warp flat Q2FLIQ01"
},
{
"source": "readmes",
"name": null,
"contents": "===========================================================================\nUpdate to : v1.1\nAdvanced engine needed : GZDoom or K8Vavoom: https://www.doomworld.com/forum/topic/102766-k8vavoom-no-good-thing-ever-dies/)\nPrimary purpose : Single + coop play\n===========================================================================\nTitle : Storage Area 32\nFilename : Storage.pk3\nRelease date : August, 2019\nAuthor : Gunrock and The Solution\nEmail Address : [redacted]\nMisc. Author Info : Gamer\n\nDescription : Storage Area is a dark, flooded, rusted metal\n base using the quake2 scenario as its theme. To\n add to the gameplay, it features polydoors, dark\n ambient music tracks, static lighting and a tga\n skybox.\n\nAdditional Credits to : Id software and Ketmar\n===========================================================================\n* What is included *\n\nNew levels : Yes\nSounds : Yes\nMusic : Yes\nGraphics : Yes\nDehacked/BEX Patch : No\nDemos : No\nOther : No\nOther files required : None\n\n* Play Information *\n\nGame : Doom 2\nMap # : 1\nSingle Player : Designed for\nCooperative 2-4 Player : Designed for\nDeathmatch 2-4 Player : No\nOther game styles : None\nDifficulty Settings : Not implemented\n\n* Construction *\n\nBase : New from scratch\nBuild Time : 1 month\nEditor(s) used : GZDoom Builder\nKnown Bugs : none\nMay Not Run With... : Compatible and tested with both GZDoom and K8Vavoom source ports.\n\n* Copyright / Permissions *\n\nAuthors may NOT use the contents of this file as a base for modification or\nreuse. Permissions have been obtained from original authors for any of\ntheir resources modified or included in this file.\n\nYou may NOT distribute this file in any format.\n\n* Where to get the file that this text file describes *\n\nThe Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors\nWeb sites: https://teamdemise.000webhostapp.com/\nFTP sites: doomworld and idgames database"
}
]
},
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{
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"title": "MAP01",
"format": "hexen",
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},
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},
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"keys": [],
"secret_exit": false
},
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"htr_monsters": 0,
"uv_items": 0,
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"htr_items": 0
},
"compatibility": "hexen",
"metadata": {
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"music": null,
"source": "marker"
},
"images": [
{
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"url": "https://wadimages2.nyc3.digitaloceanspaces.com/5494c1afc8031b1c2138d1a03625717a95a80567/MAP01/images/0.webp",
"type": null
},
{
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"url": "https://wadimages2.nyc3.digitaloceanspaces.com/5494c1afc8031b1c2138d1a03625717a95a80567/MAP01/pano/pano_0.webp",
"type": "pano"
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]
}