Raw model (for completeness)
{
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"title": "Warcade3",
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"contents": "================================================================\nTitle : Warcade3\nFilename : Warcade3.wad\nAuthor : Sam Ketner\nEmail Address : sketner@mindspring.com\nWeb Site\t\t: http://www.mindspring.com/~sketner\nDescription \t \t: Third in the Warcade series.\nMisc. Info \t\t: 1--It's true I said I wasn't going to use any new graphics in the\n\t\t\t Warcade series. Here I've gone and broken my promise. Oh Well.\n\t\t\t 2--I playtested this level under Zdoom (1.14, I believe.)\n\t\t\t Everything ran fine. I also tried it under the original Doom2.exe\n \t\t\t and found that the second descending staircase locks up. This is\n\t\t\t interesting and annoying, but the level can be finished despite it,\n\t\t\t so I never bothered to figure out Why. Anybody who knows should drop\n\t\t\t me a line.\n================================================================\nPlay Information\n~~~~~~~~~~~~~~~~\nGame : DOOM II\nEpisode and Level # : Map01\nSingle Player : Yes\nCooperative 2-4 Player : They're in there\nDeathmatch 2-4 Player : Yes.\nDifficulty Settings : Two, 'Keyboarder' and 'Mouse User;' I play with the keyboard myself\n\t\t\t and so skill 4 is intended for fast mouse shooters.\nNew Sounds : No\nNew Graphics : yes\nNew Music : no\nDemos Replaced : None at all\n\nConstruction\n~~~~~~~~~~~~\nBase : New level from scratch\nEditor's used : Deep97, Wintex\n\nCopyright/Permissions\n~~~~~~~~~~~~~~~~~~~~~\nCopyright (C) 1999, Sam Ketner"
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"title": "MAP01",
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