Raw model (for completeness)
{
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],
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],
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"added": "2013-04-18 23:47:15",
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false,
"name": null,
"description": null,
"maps": null,
"graphicOverrides": null,
"screenshots": {
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},
"palettes": null,
"categories": null
},
"flags": {
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},
"added": "2013-04-18 23:47:15",
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"corrupt": false
},
"content": {
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],
"counts": {
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"graphics": 0,
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"maps": 1,
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},
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],
"iwads_guess": [
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}
},
"maps": [
{
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"stats": {
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"linedefs": 1154,
"sidedefs": 1961,
"vertices": 1230,
"sectors": 221,
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"ssectors": 769,
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"textures": {
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},
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},
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},
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{
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],
"analysis": {
"title": "MAP01",
"description": "A compact Doom II techbase/industrial environment built in Hexen format, dominated by metal panels, computer textures, and nukage accents under a standard sky. There is no combat at all (no monsters) and no pickups, making it feel more like a visual showcase or layout test than a traditional level. Progression appears straightforward with no keys, teleports, or secret exit, focusing on moving through the space rather than surviving encounters.",
"tags": [
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}
}
]
}