Space23.WAD

PWAD 749 KiB 1 map(s)

Counts

endoom0
graphics1
lumps64
maps1
palettes0

Totals (across maps)

Things339
Linedefs1324
Sectors316
Monsters138
Items123
Raw model (for completeness)
{
  "meta": {
    "id": "66f9f28a-d094-4d3e-82fb-58692600bd3f",
    "sha1": "f009267cf738190cd3ef05720406e4cf9d5251de",
    "sha256": "aae8e3177af4681719df989d02261fcf32654286ff9f7b540f45cd7bfa8bb5da",
    "title": "Space23.WAD",
    "filenames": [
      "space23.wad"
    ],
    "additional": {
      "engines": [
        "DOOM2"
      ],
      "iwad": [
        "DOOM2"
      ],
      "filename": null,
      "added": "2014-01-07 22:05:22",
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false,
      "name": "Space23.WAD",
      "description": null,
      "maps": null,
      "graphicOverrides": null,
      "screenshots": {
        "MAP01": "MAP01.png"
      },
      "palettes": null,
      "categories": null
    },
    "flags": {
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false
    },
    "added": "2014-01-07 22:05:22",
    "file": {
      "type": "PWAD",
      "size": 767104,
      "url": "https://wadarchive2.nyc3.digitaloceanspaces.com/f009267cf738190cd3ef05720406e4cf9d5251de/f009267cf738190cd3ef05720406e4cf9d5251de.wad.gz",
      "corrupt": false
    },
    "content": {
      "maps": [
        "MAP01"
      ],
      "counts": {
        "endoom": 0,
        "graphics": 1,
        "lumps": 64,
        "maps": 1,
        "palettes": 0
      },
      "engines_guess": [
        "DOOM2"
      ],
      "iwads_guess": [
        "DOOM2"
      ]
    },
    "analysis": {
      "title": "Space23.WAD",
      "description": "Space23.WAD is a single-map episode designed as the first of a four-level space station themed series. It features custom textures and new music, emphasizing a sci-fi techbase atmosphere with detailed visual effects. The difficulty is tuned for Ultra-Violence, with a moderate to challenging monster presence and balanced resources. The map is primarily linear with some key hunting and exploration elements, compatible with DOOM2 and tested on Doom II engines. The design includes some complex linedef setups causing minor flickering but aims for a polished gameplay experience.",
      "authors": [
        "Martin P.W. Rudolph"
      ],
      "tags": [
        "ammo_plentiful",
        "boom_compatible",
        "linear",
        "moderate",
        "short_maps",
        "techbase"
      ],
      "origin": "gpt-4.1-mini"
    },
    "text_files": [
      {
        "source": "readmes",
        "name": null,
        "contents": "================================================================\nImportant               : SPACE23.ZIP replaces SPACE22.ZIP !!\nTitle                   : Space23.WAD\nAuthor                  : Martin P.W. Rudolph\nEmail Address           : rudolph@ei.jrc.it\nMisc. Author Info       : DooMaholic. This is _not_ my first level,\n                          but I have discarded previous levels for\n                          estethic reasons.\nDescription             : This is level 1 of a 4 level episode. It's\n                          supposed to take place in a Space Station.\n                          I have spent plenty of time aligning and\n                          drawing new textures to get some good effects.\n                          Hope, you enjoy it !\n                          Unfortunately the previous version SPACE22.WAD\n                          tended to lock up with DooM][ V. 1.9 (maybe\n                          because it was tested only with the DooM][\n                          V.1.666-german). This should be fixed now.\n                          Any comments and suggestions welcome.\nAdditional Credits to   : my wife, for having so much patience.\n================================================================\n\n* Play Information *\n\nEpisode and Level #     : MAP01\nSingle Player           : Yes\nCooperative 2-4 Player  : Not really, but you can try.\nDeathmatch 2-4 Player   : You may try.\nDifficulty Settings     : Yes, UV and HMP, but designed for UV.\nNew Sounds              : no\nNew Graphics            : Oh, yes\nNew Music               : Yes, the music is by Chopin, the funeral march\nDemos replaced          : no\n\n* Construction *\n\nBase                    : New level from scratch\nBuild Time              : hours, days, months ...... ages.\nEditor(s) used          : DEUGcc (really good), Deutex (dito),\n                          Wacker, BSP, RMB ...\nKnown Bugs              : Some textures are not properly aligned, some\n                          flickering effects in the large cargo hall\n                          (Too many 2-sided linedefs, I guess)\n\n* The story so far *\n\nSolar system, 2144: Innumerous objects are orbiting earth, some of them are\nsmall as a pea, others are bigger than todays aircraft carriers. Some of them\nare still functional satellites or inhabitated stations, but most of these\nobjects represent the cosmic scrapmetal of the new milennium.\nDoc Martin, a former chemist, who has been made redundant by a computer (it\nwas a positron aleph model with a spasmium bioprocessor) 20 years ago is\nseeking his fortune by searching the bigger metal chunks like satellites and\nabandoned space stations for silicon computing relicts of the 20th and 21st\ncentury, which are very valuable for collectors.\nToday it's friday (do I have to say, that it is the 13th ?), and it was a lame\nday so far, the metal detectors only found one object of interesting size,\nwhich proved to be a cobalt-enriched planetoid. But only 10 minutes ago, the\ndetectors showed a huge artefakt, resembling an orbit station as they were\nbuild between 2012 and 2024. Oh, dear - a huge station full of antiques, just waiting\nto be collected by him - he simply can't believe it. This will be the last day\nhe has to work ! Oh, this is going to be easy: He switches on the tractor\nbeam, takes a pistol(you never know !) and an antigravity box (for the\ngoodies !) and enters the trans-matter ...........\n- He doesn't know yet - but the next days he'll never forget in his life.\n  The evils he will encounter will follow him even in his worst nightmares.\n\n* Copyright / Permissions *\n\nAuthors may NOT use this level as a base to build additional\nlevels. If you like some of the textures, you may extract them with\nDEUTEX or any other suitable program.\nYou MAY distribute this WAD, provided you include this file, with\nno modifications.  You may distribute this file in any electronic\nformat (BBS, Diskette, CD, etc) as long as you include this file\nintact."
      }
    ]
  },
  "maps": [
    {
      "map": "MAP01",
      "title": "MAP01",
      "format": "doom",
      "stats": {
        "things": 339,
        "linedefs": 1324,
        "sidedefs": 2227,
        "vertices": 1415,
        "sectors": 316,
        "segs": 2568,
        "ssectors": 989,
        "nodes": 988,
        "textures": {
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          "GRAY1": 3,
          "BLOOD1": 21,
          "CEIL5_1": 11,
          "SHAWN2": 130,
          "CRATE2": 20,
          "FLAT20": 16,
          "DOORYEL": 8,
          "FIREMAG1": 9,
          "TLITE6_4": 8,
          "FLAT23": 12,
          "FLAT4": 4,
          "ASHWALL2": 19,
          "BLODGR1": 8,
          "CEMENT1": 15,
          "CEIL1_1": 8,
          "CEMENT2": 45,
          "COMPSPAN": 4,
          "CRATOP2": 44,
          "DOOR1": 2,
          "CEIL3_3": 58,
          "FIREWALA": 8,
          "FIELD_F": 13,
          "FLOOR4_1": 8,
          "SFLR6_4": 2,
          "SW1CMT": 1,
          "LSIGN01": 1,
          "CRATWIDE": 15,
          "DOORRED": 4,
          "PAN7": 1,
          "SUPPORT3": 8,
          "MIDGRATE": 16,
          "GATE3": 3,
          "BLODRIP1": 4,
          "PAN0": 1,
          "SW1BRNGN": 2,
          "SW1GRAY1": 1,
          "TLITE6_6": 3,
          "SLADRIP1": 4,
          "STEP1": 142,
          "SUPPORT2": 5,
          "WELL": 15,
          "CRATE1": 45,
          "LITE5": 12,
          "FLAT10": 1,
          "WOOD3": 56,
          "DOOR92": 1,
          "BRNSMALC": 8,
          "SHAWN1": 3,
          "BIGDOOR4": 4,
          "FLAT3": 88,
          "FIRELAV2": 70,
          "FLAT5_1": 2,
          "FLAT2": 30,
          "STEPLAD1": 7,
          "BIGDOOR3": 1,
          "WOOD1": 17,
          "DOOR91": 3,
          "SW1WOOD": 1,
          "CEIL5_2": 4,
          "METAL": 28,
          "DOOR9": 1,
          "DOORTRAK": 34,
          "COMPBLUE": 25,
          "FIELD_R": 40,
          "FLAT19": 66,
          "DOOR3": 2,
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          "LSIGN02": 1,
          "STARGR1": 41,
          "DOORSTOP": 32,
          "BIGDOOR2": 17,
          "BROWNGRN": 36,
          "DOORBLU2": 20,
          "STARGR2": 44,
          "BROWN96": 16,
          "DCSIGN": 1,
          "FLAT22": 4,
          "PDROP": 4,
          "SW1BRN2": 1,
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          "PLAT1": 2,
          "CRATELIT": 48,
          "SW1PIPE": 1,
          "TEKWALL1": 40,
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          "SW1COMM": 2,
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          "SW1BLUE": 1,
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          "STARGPO2": 10,
          "FIREBLU1": 54,
          "DOOR8": 2
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      },
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        "by_type": {
          "baron": 1,
          "cacodemon": 1,
          "demon": 14,
          "imp": 47,
          "shotgun_guy": 30,
          "spectre": 12,
          "zombieman": 33
        },
        "by_category": {
          "boss": 0,
          "hitscanner": 63,
          "melee": 26,
          "projectile": 49
        }
      },
      "items": {
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        "by_type": {
          "ammo_box": 2,
          "ammo_clip": 1,
          "armor_bonus": 29,
          "backpack": 1,
          "berserk": 2,
          "chaingun": 2,
          "chainsaw": 1,
          "green_armor": 2,
          "health_bonus": 37,
          "invisibility": 1,
          "medikit": 3,
          "plasma_rifle": 10,
          "radiation_suit": 2,
          "rocket_box": 2,
          "rocket_launcher": 1,
          "shell_box": 2,
          "shells": 14,
          "shotgun": 3,
          "soulsphere": 2,
          "stimpack": 6
        },
        "ammo_by_category": {
          "bullets": 3,
          "cells": 0,
          "rockets": 2,
          "shells": 16
        },
        "weapons_present": [
          "chaingun",
          "chainsaw",
          "plasma_rifle",
          "rocket_launcher",
          "shotgun"
        ]
      },
      "mechanics": {
        "teleports": true,
        "keys": [
          "blue",
          "red",
          "yellow"
        ],
        "secret_exit": false
      },
      "difficulty": {
        "uv_monsters": 136,
        "hmp_monsters": 95,
        "htr_monsters": 93,
        "uv_items": 118,
        "hmp_items": 121,
        "htr_items": 116
      },
      "compatibility": "vanilla_or_boom",
      "metadata": {
        "title": null,
        "music": null,
        "source": "marker"
      },
      "images": [
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          "url": "https://wadimages2.nyc3.digitaloceanspaces.com/f009267cf738190cd3ef05720406e4cf9d5251de/MAP01/images/0.webp",
          "type": null
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          "url": "https://wadimages2.nyc3.digitaloceanspaces.com/f009267cf738190cd3ef05720406e4cf9d5251de/MAP01/pano/pano_0.webp",
          "type": "pano"
        }
      ]
    }
  ]
}

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