Raw model (for completeness)
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"title": "Doomed for the last time",
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"contents": "===========================================================================\nArchive Maintainer : levels\\doom2\\ports\nUpdate to : -\nAdvanced engine needed : ZDoom 1.23 (Beta 24 at time of release)\nPrimary purpose : All modes supported\n===========================================================================\nTitle : Doomed for the last time\nFilename : dftlt.wad\nRelease date : May 6, 2001\nAuthor : Cory D. Whittle\nEmail Address : cwhittle@isn.net\nHome Page: http://www.doomworld.com/immoralconduct\nOther Files By Author : see above\nMisc. Author Info : My first ever finished from scratch level (uh-oh)\n\nDescription : Loosely based on a level from Duke 3d, although\n built from scratch. Contains some decorations\n and textures.\n I may or may not continue this series...\n I also meant to put in a few more ZDoom effects,\n like slopes, 3d bridge, cameras, etc, but couldn't\n do it without f*cking up the map :-(\n\nStory: You have been selected to investigate a nearby\n UAC Station. Three days ago, a small demon invasion\n occured, and we haven't heard from the staff since.\n Be warned, if the demons find you snooping about,\n they won't like it. If that happens, find a way\n out, we'll nuke the place.\n\nThanks to : Pete Kempson, for the terrain info thing from Splash.wad\n Everyone else\n===========================================================================\n* What is included *\n\nNew levels : 1\nSounds : Yes\nMusic : No\nGraphics : Yes (Some patches from shareware Doom 1)\nDehacked/BEX Patch : Yes (for decorations only)\nDemos : Yes (but it goes out of sync)\nOther : No\nOther files required : None\n\n* Play Information *\n\nGame : Doom II\nMap # : Map01\nSingle Player : Yes!\nCooperative 2-4 Player : Not tested.. try -skill 5 with respawning items?\nDeathmatch 2-4 Player : Yes!\nOther game styles : ? Push the chair ;-)\nDifficulty Settings : Not really, just Ultra Violence.\n\n* Construction *\n\nBase : New from scratch\nBuild Time : Far too long\nEditor(s) used : WinDeu, WinTex, Deth\nKnown Bugs : Nothing show-stopping, but lacks good ZDoom effects\nMay Not Run With... : Untested with earlier versions of ZDoom\n\n* Copyright / Permissions *\n\nIf you want to fix this map (add the effects I could not do), then\nplease contact me, otherwise:\n\nAuthors may NOT use the contents of this file as a base for\nmodification or reuse. Permissions have been obtained from original\nauthors for any of their resources modified or included in this file.\n\nYou MAY distribute this file, provided you include this text file, with\nno modifications. You may distribute this file in any electronic\nformat (BBS, Diskette, CD, etc) as long as you include this file\nintact. I have received permission from the original authors of any\nmodified or included content in this file to allow further distribution.\n\n* Where to get the file that this text file describes *\n\nThe Usual: ftp://ftp.cdrom.com/pub/idgames/ and mirrors\nWeb sites:\nFTP sites:"
}
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