Raw model (for completeness)
{
"meta": {
"id": "62469231-63d0-4d0c-8492-b9e7c89d260a",
"sha1": "2ba5b2d3986a716a0aae2d0b424a57198f70f240",
"sha256": "47122350163894cdc6652fd1cd2792d335aa199220f3823838ae5849dee774c0",
"title": "id Map01",
"filenames": [
"rich_4.wad"
],
"additional": {
"engines": [
"DOOM2"
],
"iwad": [
"DOOM2"
],
"filename": null,
"added": "2015-02-21 09:00:55",
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false,
"name": "id Map01",
"description": null,
"maps": null,
"graphicOverrides": null,
"screenshots": {
"MAP01": "MAP01.png"
},
"palettes": null,
"categories": null
},
"flags": {
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false
},
"added": "2015-02-21 09:00:55",
"file": {
"type": "PWAD",
"size": 42583,
"url": "https://wadarchive2.nyc3.digitaloceanspaces.com/2ba5b2d3986a716a0aae2d0b424a57198f70f240/2ba5b2d3986a716a0aae2d0b424a57198f70f240.wad.gz",
"corrupt": false
},
"content": {
"maps": [
"MAP01"
],
"counts": {
"endoom": 0,
"graphics": 0,
"lumps": 11,
"maps": 1,
"palettes": 0
},
"engines_guess": [
"DOOM2"
],
"iwads_guess": [
"DOOM2"
]
},
"text_files": [
{
"source": "readmes",
"name": null,
"contents": "rich_4.txt\n================================================================\nTitle : id Map01\nFilename : rich_4.wad\nAuthor : Richard Williams\nEmail Address : doomking@hotmail.com\nMisc. Author Info : Other maps can be found at:\n http://members.xoom.com/doom2\nDescription : A Single Player Level for Doom2\n\nAdditional Credits to :\n================================================================\n\n* Play Information *\n\nMap# : Map 01 - DOOM ][\nSingle Player : Yes\nCooperative 2-4 Player : Yes-But would make it too easy\nDeathmatch 2-4 Player : No\nDifficulty Settings : Not implemented\nNew Sounds : No\nNew Graphics : No\nNew Music : No\nDemos Replaced : None\n\n* Construction *\n\nBase : New level from scratch\nEditor(s) used : DCK v3.62\nKnown Bugs : Of course not... if there are some\n\t\t\t they'll be fixed in two weeks if someone\n tells me about them.\n\n* Copyright / Permissions *\n\nAuthors MAY use this level as a base to build additional\nlevels as long as I get credit in a *.txt file.\n\nYou MAY distribute this WAD, provided you include this file, with\nno modifications. You may distribute this file in any electronic\nformat (BBS, Diskette, CD, etc) as long as you include this file\nintact.\n\n* Where to get this WAD *\n\nhttp://members.xoom.com/doom2\n\n* Misc Notes *\n\nNone"
}
]
},
"maps": [
{
"map": "MAP01",
"title": "MAP01",
"format": "doom",
"stats": {
"things": 279,
"linedefs": 357,
"sidedefs": 466,
"vertices": 292,
"sectors": 73,
"segs": 490,
"ssectors": 103,
"nodes": 102,
"textures": {
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"BLOOD1": 36,
"DEM1_3": 1,
"DOORTRAK": 16,
"METAL7": 10,
"SPCDOOR1": 2,
"SW1SKULL": 2,
"SKY3": 6,
"FLOOR0_2": 34,
"DEM1_1": 1,
"DEM1_4": 1,
"RROCK03": 35,
"NUKAGE2": 5,
"DEM1_2": 1,
"SPCDOOR2": 2,
"CEIL4_3": 2,
"DEM1_5": 26,
"GSTONE1": 141,
"BLAKWAL1": 5,
"FIRELAVA": 8,
"MARBFAC3": 21,
"WOOD9": 54,
"BLOOD3": 4,
"DOORRED2": 6,
"MARBFAC4": 8
}
},
"monsters": {
"total": 52,
"by_type": {
"chaingun_guy": 1,
"cyberdemon": 1,
"hell_knight": 1,
"imp": 6,
"shotgun_guy": 37,
"spectre": 5,
"spider_mastermind": 1
},
"by_category": {
"boss": 2,
"hitscanner": 38,
"melee": 5,
"projectile": 7
}
},
"items": {
"total": 74,
"by_type": {
"ammo_box": 1,
"armor_bonus": 7,
"bfg9000": 1,
"cell": 1,
"cell_pack": 4,
"chaingun": 1,
"computer_area_map": 1,
"health_bonus": 40,
"invisibility": 1,
"invulnerability": 2,
"megasphere": 1,
"plasma_rifle": 1,
"rocket_launcher": 4,
"shell_box": 2,
"soulsphere": 2,
"stimpack": 4,
"super_shotgun": 1
},
"ammo_by_category": {
"bullets": 1,
"cells": 5,
"rockets": 0,
"shells": 2
},
"weapons_present": [
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"chaingun",
"plasma_rifle",
"rocket_launcher",
"super_shotgun"
]
},
"mechanics": {
"teleports": false,
"keys": [
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"red_skull",
"yellow_skull"
],
"secret_exit": false
},
"difficulty": {
"uv_monsters": 52,
"hmp_monsters": 52,
"htr_monsters": 52,
"uv_items": 74,
"hmp_items": 74,
"htr_items": 74
},
"compatibility": "vanilla_or_boom",
"metadata": {
"title": null,
"music": null,
"source": "marker"
},
"images": [
{
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"url": "https://wadimages2.nyc3.digitaloceanspaces.com/2ba5b2d3986a716a0aae2d0b424a57198f70f240/MAP01/images/0.webp",
"type": null
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{
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"url": "https://wadimages2.nyc3.digitaloceanspaces.com/2ba5b2d3986a716a0aae2d0b424a57198f70f240/MAP01/pano/pano_0.webp",
"type": "pano"
}
],
"analysis": {
"title": "id Map01",
"description": "A Doom II MAP01 built around a mix of marble/hell textures and techbase elements, with some lava and nukage accents. Combat is dominated by hitscanners (especially many shotgun guys) with a few mid-tiers, plus both a Cyberdemon and Spider Mastermind as major threats. Despite the bosses, the map hands out strong gear (including plasma and BFG) and lots of health bonuses and powerups, making it a moderate challenge for most UV players. Progression revolves around collecting all three skull keys in a fairly straightforward layout without teleport navigation.",
"tags": [
"ammo_plentiful",
"boss_encounter",
"doom2",
"generous_health",
"gothic",
"hitscanner_heavy",
"key_hunt",
"medium_length",
"mixed_theme",
"moderate",
"techbase",
"vanilla_compatible"
]
}
}
]
}