Raw model (for completeness)
{
"meta": {
"id": "6215f016-4cb9-4319-a42f-c798150b2692",
"sha1": "1b8ba61ceaac51f5996f485d9e64683a0d4855dc",
"sha256": "d2419a4103a242ff381b56ab2aa5dd6ee0aaa354ea80d8140d49cff7bd303c0d",
"title": "Imp's are Ghost Gods",
"authors": [
"Tom Sanner"
],
"filenames": [
"impgod.wad"
],
"additional": {
"engines": [
"DOOM2"
],
"iwad": [
"DOOM2"
],
"filename": null,
"added": "2014-01-07 22:21:13",
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false,
"name": "Imp's are Ghost Gods",
"description": "Did you ever hear of the infamous invincible imp? Well it's true, and this wad will show you how.",
"maps": null,
"graphicOverrides": null,
"screenshots": {
"MAP01": "MAP01.png"
},
"palettes": null,
"categories": null
},
"flags": {
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false
},
"added": "2014-01-07 22:21:13",
"file": {
"type": "PWAD",
"size": 7503,
"url": "https://wadarchive2.nyc3.digitaloceanspaces.com/1b8ba61ceaac51f5996f485d9e64683a0d4855dc/1b8ba61ceaac51f5996f485d9e64683a0d4855dc.wad.gz",
"corrupt": false
},
"content": {
"maps": [
"MAP01"
],
"counts": {
"endoom": 0,
"graphics": 0,
"lumps": 11,
"maps": 1,
"palettes": 0
},
"engines_guess": [
"DOOM2"
],
"iwads_guess": [
"DOOM2"
]
},
"analysis": {
"title": "Imp's are Ghost Gods",
"description": "This WAD contains a single custom map designed as a demonstration of a unique gameplay mechanic involving invincible imps resurrected by an archvile. The map is small and compact with 15 sectors and minimal monster count, focusing on a few imps and one archvile. Combat is projectile-based with a special emphasis on rocket launcher usage to defeat the invincible imps. The environment uses classic DOOM2 textures with a mix of brick and metal, suggesting a techbase or industrial theme. Progression is linear and puzzle-like, centered on triggering the imp resurrection and then surviving. The WAD is compatible with DOOM2 and does not introduce new graphics, sounds, or music.",
"authors": [
"Tom Sanner"
],
"tags": [
"doom2_compatible",
"hard",
"linear",
"projectile_focused",
"short_maps",
"techbase"
],
"origin": "gpt-4.1-mini"
},
"text_files": [
{
"source": "readmes",
"name": null,
"contents": "================================================================\nTitle : Imp's are Ghost Gods\nFilename : IMPGOD.WAD\nAuthor : Tom Sanner\nEmail Address : tom.sanner@gameroom.woodybbs.com\nMisc. Author Info : DooM addict, of course\n\nDescription : Did you ever hear of the infamous\n invincible imp? Well it's true, and\n this wad will show you how.\n\nINSTRUCTIONS: Begin level and walk onto transport in front of\nyou. This is actually not a transport but will tell the ceiling\nto crush all the imps. Grab the weapons and switch to the\nplasma gun. Fire one shot at the archville to get his attention.\nWait until he brings a couple imps back to life and then kill\nhim. You will not hit the imps as they are now invincible and\nyour shots will go right through them. Run to the door and watch\nthem walk right through the walls. The only way you can kill\nthem is to shoot a rocket at a wall they are near.\n\nApparently when an imp is crushed by a ceiling and is then\nresurrected by the archville, they then become invincible.\nGood luck if you run into this during a regular game!\n\nPS... There is only 1 weapon that will kill these creeps, and\nit has to be used in a special way!\n================================================================\n\n* Play Information *\n\nEpisode and Level # : Map 1\nSingle Player : Yes (this is just a demo)\nCooperative 2-4 Player : No\nDeathmatch 2-4 Player : No\nDifficulty Settings : Not implemented\nNew Sounds : No\nNew Graphics : No\nNew Music : No\nDemos Replaced : None\n\n* Construction *\n\nBase : New level from scratch\nEditor(s) used : Deu2c and BSP11\nKnown Bugs : Just one, invincible imps. But\n that's the idea!\n\n* Copyright / Permissions *\n\nAuthors MAY use this level as a base to build additional\nlevels.\n\nYou may distribute this file in any electronic format (BBS,\nDiskette, CD, etc) as long as you include this file intact.\n\n* Where to get this WAD *\n\nBBS numbers: GAME ROOM BBS 814-835-4205"
}
]
},
"maps": [
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"title": "MAP01",
"format": "doom",
"stats": {
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"linedefs": 75,
"sidedefs": 98,
"vertices": 63,
"sectors": 15,
"segs": 105,
"ssectors": 21,
"nodes": 20,
"textures": {
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"DOORTRAK": 4,
"SPCDOOR1": 2,
"FLAT22": 1,
"CEIL5_2": 1,
"FLAT1_2": 1,
"bigbrik2": 60,
"FLOOR6_2": 12,
"floor7_1": 7,
"METAL": 6,
"GATE3": 1,
"COMPTALL": 3,
"BIGBRIK2": 1,
"SPCDOOR2": 2,
"ceil5_2": 7,
"ASHWALL2": 12
}
},
"monsters": {
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"by_type": {
"archvile": 1,
"imp": 5
},
"by_category": {
"boss": 0,
"hitscanner": 0,
"melee": 0,
"projectile": 6
}
},
"items": {
"total": 15,
"by_type": {
"cell_pack": 3,
"invulnerability": 2,
"plasma_rifle": 1,
"rocket_box": 8,
"rocket_launcher": 1
},
"ammo_by_category": {
"bullets": 0,
"cells": 3,
"rockets": 8,
"shells": 0
},
"weapons_present": [
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"rocket_launcher"
]
},
"mechanics": {
"teleports": false,
"keys": [],
"secret_exit": false
},
"difficulty": {
"uv_monsters": 6,
"hmp_monsters": 6,
"htr_monsters": 6,
"uv_items": 15,
"hmp_items": 15,
"htr_items": 15
},
"compatibility": "vanilla_or_boom",
"metadata": {
"title": null,
"music": null,
"source": "marker"
},
"images": [
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"url": "https://wadimages2.nyc3.digitaloceanspaces.com/1b8ba61ceaac51f5996f485d9e64683a0d4855dc/MAP01/images/0.webp",
"type": null
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"url": "https://wadimages2.nyc3.digitaloceanspaces.com/1b8ba61ceaac51f5996f485d9e64683a0d4855dc/MAP01/pano/pano_0.webp",
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}