Raw model (for completeness)
{
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"sha1": "a5e9095cd654a88bd3105db1b4e3a9234152d07e",
"sha256": "18ccbf400627c4a8a96be47d0778ace1e820b631f2fe455e351234c8a130bdc3",
"title": "Copenhagen central station - ver 2.0 \"and how the fuck to get out\" HovedBaneGaarden (danish)<br><br>",
"authors": [
"Jesper Christensen (johc@novo.dk) Michael Gylling Nielsen (mini@novo.dk) Stig Voege (stv@novo.dk) Ni"
],
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],
"additional": {
"engines": [
"DOOM2"
],
"iwad": [
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],
"filename": null,
"added": "2014-12-18 22:47:29",
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false,
"name": "Copenhagen central station - ver 2.0 \"and how the fuck to get out\" HovedBaneGaarden (danish)<br><br>",
"description": null,
"maps": null,
"graphicOverrides": null,
"screenshots": {
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},
"palettes": null,
"categories": null
},
"flags": {
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false
},
"added": "2014-12-18 22:47:29",
"file": {
"type": "PWAD",
"size": 1460182,
"url": "https://wadarchive2.nyc3.digitaloceanspaces.com/a5e9095cd654a88bd3105db1b4e3a9234152d07e/a5e9095cd654a88bd3105db1b4e3a9234152d07e.wad.gz",
"corrupt": false
},
"content": {
"maps": [
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],
"counts": {
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"graphics": 3,
"lumps": 194,
"maps": 1,
"palettes": 0
},
"engines_guess": [
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],
"iwads_guess": [
"DOOM2"
]
},
"analysis": {
"title": "Copenhagen central station - ver 2.0",
"description": "This WAD contains a single large, detailed map recreating Copenhagen central station with a focus on urban and industrial themes. The map features a high count of linedefs and sectors, indicating a complex layout with extensive architecture and environmental detail. Monster presence is moderate, with 365 things including enemies and items, suggesting balanced combat rather than overwhelming difficulty. Resources appear reasonably distributed to support exploration and progression. The level is designed for DOOM II and uses vanilla-compatible format, with a linear progression through a key-heavy, exploration-focused environment. Common textures include wood, industrial, and station-related assets, emphasizing a realistic techbase setting.",
"authors": [
"Jesper Christensen",
"Michael Gylling Nielsen",
"Stig Voege",
"Niels Langkilde"
],
"tags": [
"exploration_heavy",
"industrial",
"key_hunt",
"large_megawad",
"linear",
"moderate",
"techbase",
"vanilla_compatible"
],
"origin": "gpt-4.1-mini"
},
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{
"source": "idgames",
"name": null,
"contents": "================================================================================\nUploaded by : Graham Burgess [100617.2702@compuserve.com]\nNote 1 : This was originally distributed in the form of a\n self-extracting file (hbg2v2.exe).\n This zip contains all the files that are created by\n running hbg2v2.exe.\nNote 2 : You need to install the wad. You can do this using\n the enclosed INSTALL.BAT, or else by renaming\n hbg2v2.pad to hbg2v2.wad and executing the following\n from the command line:\n deusf.exe -app hbg2v2.wad\n (this does not change your iwad; doom2.wad needs to\n be in the same folder; doom.wad must NOT be in the\n same folder)\nNote 3 : If you just rename hbg2v2.pad to hbg2v2.wad and play\n the wad with a port, it will not crash, but you will\n not see all the new sprites.\nNote 4 : This wad works with Doom2 and runs on map01, despite\n the fact that it says E1M1 in the text-file.\nThanks to : Mad Butcher for drawing attention to this wad\n and to http://web.archive.org for archiving this\n file and the site:\nhttp://web.archive.org/web/20020608143928/users.cybercity.dk/~ccc2112/html/hbg.html\n================================================================================\nTitle : Copenhagen central station - ver 2.0\n \"and how the fuck to get out\"\n HovedBaneGaarden (danish)\n\n ... for DOOM II\n\nFilename : HBG2V2.WAD\n\nAuthor : Jesper Christensen (johc@novo.dk)\n : Michael Gylling Nielsen (mini@novo.dk)\n : Stig Voege (stv@novo.dk)\n : Niels Langkilde (nila@novo.dk)\n\n Any comments are most welcome .... :-)\n\nMisc. Author Info : IT-support team at Ferrosan A/S\n\nDescription : We designed this level as part of a competition\n in the danish newspaper Politiken.\n (The original HBG-WAD took the 1. prize :-)\n The senario is Copenhagen central station, with\n InterCity and ABB IC3 trains and ticket conductors."
}
]
},
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"title": "MAP01",
"format": "doom",
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"sidedefs": 4899,
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"hmp_items": 93,
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},
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