Raw model (for completeness)
{
"meta": {
"id": "5ff3188b-6dc3-4b60-85ed-3265d036917e",
"sha1": "252d7e8b90849e7f2a26e99874ae9acf496fffc2",
"sha256": "83b92c6ed78f49f02d3716a69ed1bd1c6f00ee3461b26e397074af00e2cfe68d",
"title": "Attack on Outpost 7",
"authors": [
"Bruce Oberleitner"
],
"filenames": [
"bpodm001.wad"
],
"additional": {
"engines": [
"DOOM2"
],
"iwad": [
"DOOM2"
],
"filename": null,
"added": "2014-12-15 21:39:10",
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false,
"name": "Attack on Outpost 7",
"description": null,
"maps": null,
"graphicOverrides": null,
"screenshots": {
"MAP01": "MAP01.png"
},
"palettes": null,
"categories": null
},
"flags": {
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false
},
"added": "2014-12-15 21:39:10",
"file": {
"type": "PWAD",
"size": 84725,
"url": "https://wadarchive2.nyc3.digitaloceanspaces.com/252d7e8b90849e7f2a26e99874ae9acf496fffc2/252d7e8b90849e7f2a26e99874ae9acf496fffc2.wad.gz",
"corrupt": false
},
"content": {
"maps": [
"MAP01"
],
"counts": {
"endoom": 0,
"graphics": 0,
"lumps": 13,
"maps": 1,
"palettes": 0
},
"engines_guess": [
"DOOM2"
],
"iwads_guess": [
"DOOM2"
]
},
"analysis": {
"title": "Attack on Outpost 7",
"description": "Attack on Outpost 7 is a single-map WAD designed primarily for deathmatch play, featuring one outdoor central area surrounded by multiple lurker spots and numerous windows for ranged combat. The map contains 102 things and 110 sectors, with a moderate scale and detailed visual design emphasizing varied textures including wood, metal, brick, and techbase elements. Combat focuses on hitscanner-heavy encounters with all standard weapons available, though the BFG placement is challenging. Resource distribution appears balanced for deathmatch, with no new graphics but new music (Axel-F). The layout is linear and straightforward, compatible with DOOM2 and tailored for multiplayer deathmatch rather than cooperative or single-player progression.",
"authors": [
"Bruce Oberleitner"
],
"tags": [
"ammo_plentiful",
"deathmatch",
"doom2",
"hard",
"hitscanner_heavy",
"linear",
"medium_maps",
"techbase",
"vanilla_compatible"
],
"origin": "gpt-4.1-mini"
},
"text_files": [
{
"source": "readmes",
"name": null,
"contents": "=================================================================\nTitle : Attack on Outpost 7\nFilename : BPODM001.WAD\nAuthor : Bruce Oberleitner\nEmail Address : bober@micron.net\nDate : 03/24/96\nDescription : A totally new level for Deathmatch play. This\n level consists of a central outdoor area with\n lurker spots all around. Many windows for pot\n shots. Visual detail was a high concern during\n creation. All weapons can be found but the BFG\n is tricky.\nAdditional Credits to : All the guys at Id for making such an excellent\n game. Steve Dahlin, Marty Martelle, Jim Grosell\n and Don for playtesting.\nIf you liked this wad: Keep on the lookout for more of these files.\n Currently, I have BPODM001.WAD thru BPODM006.WAD\n in my hot little hands. I will be making more\n levels in the future.\n================================================================\n\n* Play Information *\n\nLevel # : MAP01\nSingle Player : Yes, to check out the level.\nCooperative 2-4 Player : No.\nDeathmatch 2-4 Player : YEAH!\nDifficulty Settings : No.\nNew Sounds : Yes.\nNew Graphics : No.\nNew Music : Yes, level 1 music. Axel-F\nDemos Replaced : None\n\n* Construction *\n\nBase : None (New level)\nEditor(s) used : DoomCad 6.1, Nwt 1.3, Warm1.5, WadAuthor.\n\nBuild Time : Didn't keep notes but it was a long time.\nKnown Bugs : None\n\n* Copyright / Permissions *\n\nAuthors may use this level as a base to build additional levels only if\nI get a copy. :)\n\nWhere to get a Copy of this File:\n\nEmail me at bober@micron.net\n\nI hope to have a home page setup soon for these levels."
}
]
},
"maps": [
{
"map": "MAP01",
"title": "MAP01",
"format": "doom",
"stats": {
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"linedefs": 498,
"sidedefs": 757,
"vertices": 437,
"sectors": 110,
"segs": 807,
"ssectors": 252,
"nodes": 251,
"textures": {
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"SILVER1": 2,
"MFLR8_1": 1,
"CEIL1_1": 4,
"TEKWALL1": 12,
"STARG1": 14,
"FLAT4": 3,
"TLITE6_6": 16,
"SPCDOOR2": 4,
"WOOD4": 6,
"CEIL4_3": 2,
"DOORTRAK": 6,
"METAL": 65,
"METAL6": 28,
"CEIL1_2": 16,
"SLIME14": 20,
"COMPSTA1": 1,
"STEP2": 8,
"CONS1_5": 1,
"BRICK5": 101,
"FLAT10": 8,
"CEIL3_1": 12,
"CRATE1": 20,
"SW1COMM": 1,
"NUKAGE1": 4,
"TLITE6_5": 3,
"BRONZE4": 3,
"CRATE2": 12,
"GATE3": 2,
"STARBR2": 380,
"MARBGRAY": 24,
"WOODMET3": 4,
"FLOOR0_1": 8,
"FLOOR5_1": 1,
"BRICKLIT": 10,
"FLAT1": 13,
"FLAT5_1": 1,
"PLAT1": 5,
"CEIL3_5": 4,
"EXITSIGN": 1,
"CEIL1_3": 1,
"WOODMET1": 71,
"SLIME15": 6,
"BIGDOOR2": 2,
"F_SKY1": 24,
"PIPE2": 1,
"WOOD5": 156,
"METAL3": 79,
"CRATELIT": 4,
"FLOOR4_8": 25,
"TEKLITE2": 2,
"COMPSTA2": 1,
"WOODMET2": 2,
"BRONZE1": 3,
"CRATOP2": 4,
"FLOOR7_1": 6,
"WOOD9": 12,
"PIPE4": 3,
"LITE5": 14,
"WOOD3": 26,
"METAL4": 190,
"WOODMET4": 2,
"METAL5": 5,
"RROCK11": 11,
"CRATE3": 8,
"FLAT5_2": 4,
"STARTAN3": 1,
"SLIME16": 6,
"TANROCK5": 77,
"STEP1": 2,
"CRATOP1": 4
}
},
"monsters": {
"total": 0,
"by_type": {},
"by_category": {
"boss": 0,
"hitscanner": 0,
"melee": 0,
"projectile": 0
}
},
"items": {
"total": 40,
"by_type": {
"ammo_box": 1,
"armor_bonus": 2,
"backpack": 1,
"bfg9000": 1,
"blue_armor": 1,
"cell": 3,
"chaingun": 1,
"medikit": 3,
"plasma_rifle": 1,
"rocket": 5,
"rocket_box": 1,
"rocket_launcher": 3,
"shell_box": 1,
"shells": 9,
"shotgun": 2,
"stimpack": 2,
"super_shotgun": 3
},
"ammo_by_category": {
"bullets": 1,
"cells": 3,
"rockets": 6,
"shells": 10
},
"weapons_present": [
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"chaingun",
"plasma_rifle",
"rocket_launcher",
"shotgun",
"super_shotgun"
]
},
"mechanics": {
"teleports": true,
"keys": [],
"secret_exit": false
},
"difficulty": {
"uv_monsters": 0,
"hmp_monsters": 0,
"htr_monsters": 0,
"uv_items": 40,
"hmp_items": 40,
"htr_items": 40
},
"compatibility": "vanilla_or_boom",
"metadata": {
"title": null,
"music": null,
"source": "marker"
},
"images": [
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"type": null
},
{
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"type": "pano"
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