Counts

endoom0
graphics0
lumps11
maps1
palettes0

Totals (across maps)

Things67
Linedefs388
Sectors54
Monsters12
Items11
Raw model (for completeness)
{
  "meta": {
    "id": "5fe21152-b54e-4bd4-be27-8af97e7dfdbf",
    "sha1": "8bb1bf08e05caa8805aa7f4183cb7c402465f95c",
    "sha256": "b25908e2209c369c9984228a16b83bd60c7f94820f82c9da2cc35dcb03e955ed",
    "title": "MAZE2.WAD -- PWAD for Shores of Hell -- Level 1",
    "filenames": [
      "maze2.wad"
    ],
    "additional": {
      "engines": [
        "DOOM2"
      ],
      "iwad": [
        "DOOM2"
      ],
      "filename": null,
      "added": "2013-11-04 19:22:27",
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false,
      "name": "MAZE2.WAD -- PWAD for Shores of Hell -- Level 1",
      "description": "This level is the product of having played several",
      "maps": null,
      "graphicOverrides": null,
      "screenshots": {
        "MAP01": "MAP01.png"
      },
      "palettes": null,
      "categories": null
    },
    "flags": {
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false
    },
    "added": "2013-11-04 19:22:27",
    "file": {
      "type": "PWAD",
      "size": 61155,
      "url": "https://wadarchive2.nyc3.digitaloceanspaces.com/8bb1bf08e05caa8805aa7f4183cb7c402465f95c/8bb1bf08e05caa8805aa7f4183cb7c402465f95c.wad.gz",
      "corrupt": false
    },
    "content": {
      "maps": [
        "MAP01"
      ],
      "counts": {
        "endoom": 0,
        "graphics": 0,
        "lumps": 11,
        "maps": 1,
        "palettes": 0
      },
      "engines_guess": [
        "DOOM2"
      ],
      "iwads_guess": [
        "DOOM2"
      ]
    },
    "analysis": {
      "title": "MAZE2.WAD -- PWAD for Shores of Hell -- Level 1",
      "description": "This WAD contains a single map designed as a compact deathmatch arena emphasizing fast-paced combat over complex navigation. It features Doom II monsters and includes the super shotgun, requiring a special patched doom2.exe for proper monster behavior. The level is built with a simple maze layout to encourage direct player confrontation rather than exploration or key hunting. The theme is minimalistic with no notable texture variety, focusing on arena-style gameplay compatible with Doom II. Resource distribution supports aggressive combat, and the map is linear in structure with no teleportation or hub elements.",
      "authors": [
        "TYRONE",
        "Niels Handest",
        "Christian Spence"
      ],
      "tags": [
        "arena",
        "doom2",
        "hard",
        "hitscanner_heavy",
        "linear",
        "short_maps",
        "vanilla_compatible"
      ],
      "origin": "gpt-4.1-mini"
    },
    "text_files": [
      {
        "source": "readmes",
        "name": null,
        "contents": "ÕÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ͸\n        ³ÉÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ»³\n        ³º          Greetings from ChriSp of Handest Data.          º³\n        ³ÌÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ͹³\n        ³º  This is another fine DOOM2 conversion of a DOOM1 level  º³\n        ³ÌÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ͹³\n        ³º   This conversion contains the DOOM2 monsters, that is   º³\n        ³º      allways lacking in other braindead conversions.     º³\n        ³º       The super shotgun is also in there somewhere.      º³\n        ³ÌÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ͹³\n        ³º   Some monsters will be stuck on the map as a result of  º³\n        ³º    the conversion, therefore a special version of the    º³\n        ³º                doom2.exe file is required.               º³\n        ³º      This can be made by using our dm2cnv1.deh file.     º³\n        ³ÌÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ͹³\n        ³º    Beware this is a real kick ass conversion for real    º³\n        ³º                    kick ass action.                      º³\n        ³º        DOOM: it's not a game, it's a way of life.        º³\n        ³ÌÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ͹³\n        ³º       Niels Handest & Christian Spence  18-11-1995       º³\n        ³ÈÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍͼ³\n        ÔÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ;\n\n                                                    **** THE MAZE ****\n\nTITLE : MAZE2.WAD -- PWAD for Shores of Hell -- Level 1\nAUTHOR : TYRONE\nDESCRIPTION : This level is the product of having played several\ndeathmatch level of other authors and not being satisfied that it\nprovided the proper 'arena' for a deathmatch...there were far too long\nand complicated and the players were more engrossed in actually getting\n'through' the level rather than killing each other! The 'MAZE' is simple\nbut provides the best arena for DEATHMATCH play.\nUploaded by myself, Tyrone.\n\nThe level is built using DEU 5.1(naturally) and BSP for the finishing\ntouches.\n\nYou may do anything you wish to the level according to your 'taste'!\n\nTo run simply type :\n\nDOOM -file maze2.wad\n\nWADWHAT 1.1 by Randall R. Spangler (rspangle@micro.caltech.edu)\n==============================================================================\nPWAD FILE MAZE2.WAD:\n------------------------------------------------------------------------------\nEPISODE 2 MISSION 1             S1    S2    S3   S45 |    M1    M2    M3   M45\n------------------------------------------------------------------------------\n    Play modes:\n\tSingle player\n\tCooperative (4 player)\n\tDeathmatch (4 starts)\n    Bosses:\n    Monsters:\n\tImp                     10    10    10    10 |    10    10    10    10\n\tCacodemon                2     2     2     2 |     2     2     2     2\n    Weapons:\n\tShotgun                  1     1     1     1 |     1     1     1     1\n\tChaingun                 1     1     1     1 |     1     1     1     1\n    Equipment:\n    Expendibles:\n\tBullets                140    70    70    70 |   140    70    70    70\n\tShells                  56    28    28    28 |    56    28    28    28\n\tArmor points           200   100   100   100 |   200   100   100   100\n\tHealth points          300   150   150   150 |   300   150   150   150\n\tBarrels                 18    18    18    18 |    18    18    18    18\n    Difficulty:\n\tTotal monster hp       140   140   140   140 |   140   140   140   140\n\tMax ammo damage        532   266   266   266 |   532   266   266   266\n\tRATIO                0.263 0.526 0.526 0.526 | 0.263 0.526 0.526 0.526\n    Other info:\n\tAverage brightness             216 (0=dark, 255=bright)\n\tSecrets                          0\n\tNukeage / sectors         0 /   54\n\tTriggers / linedefs      24 /  388\n\tReject resource                YES\nReplacement 1: 25,26,43,47,49,50,51,52,53,54,59,60,61,62,63,73,74,75,76,77,78,2015=83@20%,2012@20%,2013@20%,2018@20%,2019@20%\nREPLACE 25 26 43 47 49 50 51 52 53 54 59 60 61 62 63 73 74 75 76 77 78 2015 WITH 83@20% 2012@20% 2013@20% 2018@20% 2019@20%\nReplacement 2: SERGEANT=CHAINGUNDUDE@30%\nREPLACE 9 WITH 65@30%\nReplacement 3: IMP=HELLKNIGHT@30%\nREPLACE 3001 WITH 69@30%\nReplacement 4: DEMON=MANCUBUS@30%\nREPLACE 3002 WITH 67@30%\nReplacement 5: SPECTRE=REVENANT@30%\nREPLACE 58 WITH 66@30%\nReplacement 6: CACODEMON=PAINELEMENTAL@30%\nREPLACE 3005 WITH 71@30%\nReplacement 7: BARON=ARACHNOTRON@20%,ARCHVILE@20%\nREPLACE 3003 WITH 68@20% 64@20%\nReplacement 8: CYBERDEMON=ARCHVILE@30%\nREPLACE 16 WITH 64@30%\nReplacement 9: SPIDERDEMON=ARCHVILE@30%\nREPLACE 7 WITH 64@30%\nReplacement 10: SHOTGUN=SUPERSHOTGUN@100%\nREPLACE 2001 WITH 82@100%\nReplacement 11: AMMOCLIP=BOXOFAMMO@50%\nREPLACE 2007 WITH 2048@50%\nReplacement 12: SHELLS=BOXOFSHELLS@50%\nREPLACE 2008 WITH 2049@50%\nReplacement 13: HEALTHPOTION=STIMPACK@50%\nREPLACE 2014 WITH 2011@50%\nReplacement 14: STIMPACK=MEDIKIT@50%\nREPLACE 2011 WITH 2012@50%\nReplacement 15: GREENARMOR=BLUEARMOR@50%\nREPLACE 2018 WITH 2019@50%\nReplacement 16: SOULSPHERE=MEGASPHERE@50%\nREPLACE 2013 WITH 83@50%\nSeed for random generator is: 643371798\nCopying source to destination...\nProcessing REPLACEMENTS...\nREPLACEMENT=1  TOTAL OBJECTS=0   SKIPPED\nREPLACEMENT=2  TOTAL OBJECTS=0   SKIPPED\nREPLACEMENT=3  TOTAL OBJECTS=10\n    Hell Knight=3\nREPLACEMENT=4  TOTAL OBJECTS=0   SKIPPED\nREPLACEMENT=5  TOTAL OBJECTS=0   SKIPPED\nREPLACEMENT=6  TOTAL OBJECTS=2\n Pain Elemental=1\nREPLACEMENT=7  TOTAL OBJECTS=0   SKIPPED\nREPLACEMENT=8  TOTAL OBJECTS=0   SKIPPED\nREPLACEMENT=9  TOTAL OBJECTS=0   SKIPPED\nREPLACEMENT=10  TOTAL OBJECTS=1\n  Super Shotgun=1\nREPLACEMENT=11  TOTAL OBJECTS=0   SKIPPED\nREPLACEMENT=12  TOTAL OBJECTS=0   SKIPPED\nREPLACEMENT=13  TOTAL OBJECTS=0   SKIPPED\nREPLACEMENT=14  TOTAL OBJECTS=0   SKIPPED\nREPLACEMENT=15  TOTAL OBJECTS=1\n     Blue Armor=1\nREPLACEMENT=16  TOTAL OBJECTS=0   SKIPPED\nOperation completed: converted 1 level, 388 textures, 6 objects."
      }
    ]
  },
  "maps": [
    {
      "map": "MAP01",
      "title": "MAP01",
      "format": "doom",
      "stats": {
        "things": 67,
        "linedefs": 388,
        "sidedefs": 716,
        "vertices": 517,
        "sectors": 54,
        "segs": 861,
        "ssectors": 382,
        "nodes": 381,
        "textures": {
          "DOORTRAK": 8,
          "CEIL4_3": 4,
          "COMPSTA2": 48,
          "FLOOR4_8": 42,
          "COMPTALL": 8,
          "CEIL3_5": 46,
          "GATE1": 16,
          "COMPWERD": 336,
          "COMPSPAN": 4
        }
      },
      "monsters": {
        "total": 12,
        "by_type": {
          "cacodemon": 1,
          "hell_knight": 3,
          "imp": 7,
          "pain_elemental": 1
        },
        "by_category": {
          "boss": 0,
          "hitscanner": 0,
          "melee": 0,
          "projectile": 12
        }
      },
      "items": {
        "total": 11,
        "by_type": {
          "ammo_box": 1,
          "blue_armor": 1,
          "chaingun": 1,
          "medikit": 6,
          "shell_box": 1,
          "super_shotgun": 1
        },
        "ammo_by_category": {
          "bullets": 1,
          "cells": 0,
          "rockets": 0,
          "shells": 1
        },
        "weapons_present": [
          "chaingun",
          "super_shotgun"
        ]
      },
      "mechanics": {
        "teleports": true,
        "keys": [],
        "secret_exit": false
      },
      "difficulty": {
        "uv_monsters": 12,
        "hmp_monsters": 12,
        "htr_monsters": 12,
        "uv_items": 11,
        "hmp_items": 11,
        "htr_items": 11
      },
      "compatibility": "vanilla_or_boom",
      "metadata": {
        "title": null,
        "music": null,
        "source": "marker"
      },
      "images": [
        {
          "id": "a03e6a71-da49-4cdd-9392-bac39e65789d",
          "url": "https://wadimages2.nyc3.digitaloceanspaces.com/8bb1bf08e05caa8805aa7f4183cb7c402465f95c/MAP01/images/0.webp",
          "type": null
        },
        {
          "id": "f023d313-9e7b-44e1-9d83-9c60746071d3",
          "url": "https://wadimages2.nyc3.digitaloceanspaces.com/8bb1bf08e05caa8805aa7f4183cb7c402465f95c/MAP01/pano/pano_0.webp",
          "type": "pano"
        }
      ]
    }
  ]
}

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